SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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Classes | |
struct | action_sequence_data_t |
struct | buffed_stats_t |
struct | health_changes_timeline_t |
struct | resource_timeline_t |
struct | stat_timeline_t |
Public Member Functions | |
player_collected_data_t (const player_t *player) | |
void | reserve_memory (const player_t &) |
void | merge (const player_t &) |
void | analyze (const player_t &) |
void | collect_data (const player_t &) |
void | print_tmi_debug_csv (const sc_timeline_t *nma, const std::vector< double > &weighted_value, const player_t &p) |
double | calculate_tmi (const health_changes_timeline_t &tl, int window, double f_length, const player_t &p) |
double | calculate_max_spike_damage (const health_changes_timeline_t &tl, int window) |