SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
player_collected_data_t Member List
This is the complete list of members for
player_collected_data_t
, including all inherited members.
absorb
(defined in
player_collected_data_t
)
player_collected_data_t
absorb_taken
(defined in
player_collected_data_t
)
player_collected_data_t
action_sequence
(defined in
player_collected_data_t
)
player_collected_data_t
action_sequence_precombat
(defined in
player_collected_data_t
)
player_collected_data_t
analyze
(const player_t &) (defined in
player_collected_data_t
)
player_collected_data_t
aps
(defined in
player_collected_data_t
)
player_collected_data_t
atps
(defined in
player_collected_data_t
)
player_collected_data_t
buffed_stats_snapshot
(defined in
player_collected_data_t
)
player_collected_data_t
calculate_max_spike_damage
(const health_changes_timeline_t &tl, int window) (defined in
player_collected_data_t
)
player_collected_data_t
calculate_tmi
(const health_changes_timeline_t &tl, int window, double f_length, const player_t &p) (defined in
player_collected_data_t
)
player_collected_data_t
collect_data
(const player_t &) (defined in
player_collected_data_t
)
player_collected_data_t
combat_end_resource
(defined in
player_collected_data_t
)
player_collected_data_t
combat_start_resource
(defined in
player_collected_data_t
)
player_collected_data_t
compound_absorb
(defined in
player_collected_data_t
)
player_collected_data_t
compound_dmg
(defined in
player_collected_data_t
)
player_collected_data_t
compound_heal
(defined in
player_collected_data_t
)
player_collected_data_t
deaths
(defined in
player_collected_data_t
)
player_collected_data_t
dmg
(defined in
player_collected_data_t
)
player_collected_data_t
dmg_taken
(defined in
player_collected_data_t
)
player_collected_data_t
dps
(defined in
player_collected_data_t
)
player_collected_data_t
dpse
(defined in
player_collected_data_t
)
player_collected_data_t
dtps
(defined in
player_collected_data_t
)
player_collected_data_t
effective_theck_meloree_index
(defined in
player_collected_data_t
)
player_collected_data_t
executed_foreground_actions
(defined in
player_collected_data_t
)
player_collected_data_t
fight_length
(defined in
player_collected_data_t
)
player_collected_data_t
heal
(defined in
player_collected_data_t
)
player_collected_data_t
heal_taken
(defined in
player_collected_data_t
)
player_collected_data_t
health_changes
(defined in
player_collected_data_t
)
player_collected_data_t
health_changes_tmi
(defined in
player_collected_data_t
)
player_collected_data_t
hps
(defined in
player_collected_data_t
)
player_collected_data_t
hpse
(defined in
player_collected_data_t
)
player_collected_data_t
htps
(defined in
player_collected_data_t
)
player_collected_data_t
max_spike_amount
(defined in
player_collected_data_t
)
player_collected_data_t
merge
(const player_t &) (defined in
player_collected_data_t
)
player_collected_data_t
player_collected_data_t
(const player_t *player) (defined in
player_collected_data_t
)
player_collected_data_t
pooling_time
(defined in
player_collected_data_t
)
player_collected_data_t
print_tmi_debug_csv
(const sc_timeline_t *nma, const std::vector< double > &weighted_value, const player_t &p) (defined in
player_collected_data_t
)
player_collected_data_t
prioritydps
(defined in
player_collected_data_t
)
player_collected_data_t
reserve_memory
(const player_t &) (defined in
player_collected_data_t
)
player_collected_data_t
resource_gained
(defined in
player_collected_data_t
)
player_collected_data_t
resource_lost
(defined in
player_collected_data_t
)
player_collected_data_t
resource_overflowed
(defined in
player_collected_data_t
)
player_collected_data_t
resource_timelines
(defined in
player_collected_data_t
)
player_collected_data_t
stat_timelines
(defined in
player_collected_data_t
)
player_collected_data_t
target_metric
(defined in
player_collected_data_t
)
player_collected_data_t
target_metric_mutex
(defined in
player_collected_data_t
)
player_collected_data_t
theck_meloree_index
(defined in
player_collected_data_t
)
player_collected_data_t
timeline_dmg
(defined in
player_collected_data_t
)
player_collected_data_t
timeline_dmg_taken
(defined in
player_collected_data_t
)
player_collected_data_t
timeline_healing_taken
(defined in
player_collected_data_t
)
player_collected_data_t
total_iterations
(defined in
player_collected_data_t
)
player_collected_data_t
waiting_time
(defined in
player_collected_data_t
)
player_collected_data_t
Generated on Sun Sep 25 2022 01:56:30 for SimulationCraft by
1.8.13