SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
player_collected_data_t Member List

This is the complete list of members for player_collected_data_t, including all inherited members.

absorb (defined in player_collected_data_t)player_collected_data_t
absorb_taken (defined in player_collected_data_t)player_collected_data_t
action_sequence (defined in player_collected_data_t)player_collected_data_t
action_sequence_precombat (defined in player_collected_data_t)player_collected_data_t
analyze(const player_t &) (defined in player_collected_data_t)player_collected_data_t
aps (defined in player_collected_data_t)player_collected_data_t
atps (defined in player_collected_data_t)player_collected_data_t
buffed_stats_snapshot (defined in player_collected_data_t)player_collected_data_t
calculate_max_spike_damage(const health_changes_timeline_t &tl, int window) (defined in player_collected_data_t)player_collected_data_t
calculate_tmi(const health_changes_timeline_t &tl, int window, double f_length, const player_t &p) (defined in player_collected_data_t)player_collected_data_t
collect_data(const player_t &) (defined in player_collected_data_t)player_collected_data_t
combat_end_resource (defined in player_collected_data_t)player_collected_data_t
combat_start_resource (defined in player_collected_data_t)player_collected_data_t
compound_absorb (defined in player_collected_data_t)player_collected_data_t
compound_dmg (defined in player_collected_data_t)player_collected_data_t
compound_heal (defined in player_collected_data_t)player_collected_data_t
deaths (defined in player_collected_data_t)player_collected_data_t
dmg (defined in player_collected_data_t)player_collected_data_t
dmg_taken (defined in player_collected_data_t)player_collected_data_t
dps (defined in player_collected_data_t)player_collected_data_t
dpse (defined in player_collected_data_t)player_collected_data_t
dtps (defined in player_collected_data_t)player_collected_data_t
effective_theck_meloree_index (defined in player_collected_data_t)player_collected_data_t
executed_foreground_actions (defined in player_collected_data_t)player_collected_data_t
fight_length (defined in player_collected_data_t)player_collected_data_t
heal (defined in player_collected_data_t)player_collected_data_t
heal_taken (defined in player_collected_data_t)player_collected_data_t
health_changes (defined in player_collected_data_t)player_collected_data_t
health_changes_tmi (defined in player_collected_data_t)player_collected_data_t
hps (defined in player_collected_data_t)player_collected_data_t
hpse (defined in player_collected_data_t)player_collected_data_t
htps (defined in player_collected_data_t)player_collected_data_t
max_spike_amount (defined in player_collected_data_t)player_collected_data_t
merge(const player_t &) (defined in player_collected_data_t)player_collected_data_t
player_collected_data_t(const player_t *player) (defined in player_collected_data_t)player_collected_data_t
pooling_time (defined in player_collected_data_t)player_collected_data_t
print_tmi_debug_csv(const sc_timeline_t *nma, const std::vector< double > &weighted_value, const player_t &p) (defined in player_collected_data_t)player_collected_data_t
prioritydps (defined in player_collected_data_t)player_collected_data_t
reserve_memory(const player_t &) (defined in player_collected_data_t)player_collected_data_t
resource_gained (defined in player_collected_data_t)player_collected_data_t
resource_lost (defined in player_collected_data_t)player_collected_data_t
resource_overflowed (defined in player_collected_data_t)player_collected_data_t
resource_timelines (defined in player_collected_data_t)player_collected_data_t
stat_timelines (defined in player_collected_data_t)player_collected_data_t
target_metric (defined in player_collected_data_t)player_collected_data_t
target_metric_mutex (defined in player_collected_data_t)player_collected_data_t
theck_meloree_index (defined in player_collected_data_t)player_collected_data_t
timeline_dmg (defined in player_collected_data_t)player_collected_data_t
timeline_dmg_taken (defined in player_collected_data_t)player_collected_data_t
timeline_healing_taken (defined in player_collected_data_t)player_collected_data_t
total_iterations (defined in player_collected_data_t)player_collected_data_t
waiting_time (defined in player_collected_data_t)player_collected_data_t