SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
player_t::base_initial_current_t Struct Reference

Public Attributes

gear_stats_t stats
 
double spell_power_per_intellect
 
double spell_power_per_attack_power
 
double spell_crit_per_intellect
 
double attack_power_per_strength
 
double attack_power_per_agility
 
double attack_crit_per_agility
 
double attack_power_per_spell_power
 
double dodge_per_agility
 
double parry_per_strength
 
double health_per_stamina
 
std::array< double, SCHOOL_MAX > resource_reduction
 
double miss
 
double dodge
 
double parry
 
double block
 
double hit
 
double expertise
 
double spell_crit_chance
 
double attack_crit_chance
 
double block_reduction
 
double mastery
 
double skill
 
double skill_debuff
 
double distance
 
double distance_to_move
 
double moving_away
 
movement_direction_type movement_direction
 
double armor_coeff
 
bool sleeping
 
rating_t rating
 
std::array< double, ATTRIBUTE_MAX > attribute_multiplier
 
double spell_power_multiplier
 
double attack_power_multiplier
 
double base_armor_multiplier
 
double armor_multiplier
 
position_e position
 

Friends

void sc_format_to (const base_initial_current_t &, fmt::format_context::iterator)