SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
player_t::base_initial_current_t Member List

This is the complete list of members for player_t::base_initial_current_t, including all inherited members.

armor_coeff (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
armor_multiplier (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
attack_crit_chance (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
attack_crit_per_agility (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
attack_power_multiplier (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
attack_power_per_agility (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
attack_power_per_spell_power (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
attack_power_per_strength (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
attribute_multiplier (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
base_armor_multiplier (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
base_initial_current_t() (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
block (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
block_reduction (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
distance (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
distance_to_move (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
dodge (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
dodge_per_agility (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
expertise (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
health_per_stamina (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
hit (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
mastery (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
miss (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
movement_direction (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
moving_away (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
parry (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
parry_per_strength (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
position (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
rating (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
resource_reduction (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
sc_format_to (defined in player_t::base_initial_current_t)player_t::base_initial_current_tfriend
skill (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
skill_debuff (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
sleeping (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
spell_crit_chance (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
spell_crit_per_intellect (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
spell_power_multiplier (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
spell_power_per_attack_power (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
spell_power_per_intellect (defined in player_t::base_initial_current_t)player_t::base_initial_current_t
stats (defined in player_t::base_initial_current_t)player_t::base_initial_current_t