SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
monk::monk_td_t Struct Reference
Inheritance diagram for monk::monk_td_t:
actor_target_data_t actor_pair_t noncopyable

Public Member Functions

 monk_td_t (player_t *target, monk_t *p)
 
- Public Member Functions inherited from actor_target_data_t
 actor_target_data_t (player_t *target, player_t *source)
 
- Public Member Functions inherited from actor_pair_t
 actor_pair_t (player_t *target, player_t *source)
 
 actor_pair_t (player_t *p=nullptr)
 

Public Attributes

struct {
   propagate_const< dot_t * >   breath_of_fire
 
   propagate_const< dot_t * >   enveloping_mist
 
   propagate_const< dot_t * >   eye_of_the_tiger_damage
 
   propagate_const< dot_t * >   eye_of_the_tiger_heal
 
   propagate_const< dot_t * >   renewing_mist
 
   propagate_const< dot_t * >   rushing_jade_wind
 
   propagate_const< dot_t * >   soothing_mist
 
   propagate_const< dot_t * >   touch_of_death
 
   propagate_const< dot_t * >   touch_of_karma
 
dots
 
struct {
   propagate_const< buff_t * >   exploding_keg
 
   propagate_const< buff_t * >   keg_smash
 
   propagate_const< buff_t * >   flying_serpent_kick
 
   propagate_const< buff_t * >   empowered_tiger_lightning
 
   propagate_const< buff_t * >   mark_of_the_crane
 
   propagate_const< buff_t * >   storm_earth_and_fire
 
   propagate_const< buff_t * >   touch_of_karma
 
   propagate_const< buff_t * >   bonedust_brew
 
   propagate_const< buff_t * >   faeline_stomp
 
   propagate_const< buff_t * >   faeline_stomp_brm
 
   propagate_const< buff_t * >   fallen_monk_keg_smash
 
   propagate_const< buff_t * >   weapons_of_order
 
   propagate_const< buff_t * >   call_to_arms_empowered_tiger_lightning
 
   propagate_const< buff_t * >   fae_exposure
 
   propagate_const< buff_t * >   keefers_skyreach
 
   propagate_const< buff_t * >   sinister_teaching_fallen_monk_keg_smash
 
   propagate_const< buff_t * >   skyreach_exhaustion
 
debuff
 
monk_tmonk
 
- Public Attributes inherited from actor_target_data_t
struct actor_target_data_t::atd_debuff_t debuff
 
struct actor_target_data_t::atd_dot_t dot
 
- Public Attributes inherited from actor_pair_t
player_ttarget
 
player_tsource