|  | SimulationCraft
    SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm). | 
 
  
 | Public Member Functions | |
| monk_td_t (player_t *target, monk_t *p) | |
|  Public Member Functions inherited from actor_target_data_t | |
| actor_target_data_t (player_t *target, player_t *source) | |
|  Public Member Functions inherited from actor_pair_t | |
| actor_pair_t (player_t *target, player_t *source) | |
| actor_pair_t (player_t *p=nullptr) | |
| Public Attributes | |
| struct { | |
| propagate_const< dot_t * > breath_of_fire | |
| propagate_const< dot_t * > enveloping_mist | |
| propagate_const< dot_t * > eye_of_the_tiger_damage | |
| propagate_const< dot_t * > eye_of_the_tiger_heal | |
| propagate_const< dot_t * > renewing_mist | |
| propagate_const< dot_t * > rushing_jade_wind | |
| propagate_const< dot_t * > soothing_mist | |
| propagate_const< dot_t * > touch_of_death | |
| propagate_const< dot_t * > touch_of_karma | |
| } | dots | 
| struct { | |
| propagate_const< buff_t * > exploding_keg | |
| propagate_const< buff_t * > keg_smash | |
| propagate_const< buff_t * > flying_serpent_kick | |
| propagate_const< buff_t * > empowered_tiger_lightning | |
| propagate_const< buff_t * > mark_of_the_crane | |
| propagate_const< buff_t * > storm_earth_and_fire | |
| propagate_const< buff_t * > touch_of_karma | |
| propagate_const< buff_t * > bonedust_brew | |
| propagate_const< buff_t * > faeline_stomp | |
| propagate_const< buff_t * > faeline_stomp_brm | |
| propagate_const< buff_t * > fallen_monk_keg_smash | |
| propagate_const< buff_t * > weapons_of_order | |
| propagate_const< buff_t * > call_to_arms_empowered_tiger_lightning | |
| propagate_const< buff_t * > fae_exposure | |
| propagate_const< buff_t * > keefers_skyreach | |
| propagate_const< buff_t * > sinister_teaching_fallen_monk_keg_smash | |
| propagate_const< buff_t * > skyreach_exhaustion | |
| } | debuff | 
| monk_t & | monk | 
|  Public Attributes inherited from actor_target_data_t | |
| struct actor_target_data_t::atd_debuff_t | debuff | 
| struct actor_target_data_t::atd_dot_t | dot | 
|  Public Attributes inherited from actor_pair_t | |
| player_t * | target | 
| player_t * | source |