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| dot_t (util::string_view n, player_t *target, player_t *source) |
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void | adjust_duration (timespan_t extra_seconds, timespan_t max_total_time=timespan_t::min(), uint32_t state_flags=-1, bool count_as_refresh=true) |
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void | adjust_duration (timespan_t extra_seconds, uint32_t state_flags) |
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void | refresh_duration (uint32_t state_flags=-1) |
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void | reset () |
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void | cancel () |
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void | trigger (timespan_t duration) |
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void | decrement (int stacks) |
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void | increment (int stacks) |
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void | copy (player_t *destination, dot_copy_e=DOT_COPY_START) const |
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void | adjust (double coefficient) |
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void | adjust_full_ticks (double coefficient) |
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timespan_t | remains () const |
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timespan_t | time_to_next_full_tick () const |
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timespan_t | time_to_next_tick () const |
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timespan_t | time_to_tick () const |
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timespan_t | duration () const |
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int | ticks_left () const |
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double | ticks_left_fractional () const |
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int | num_ticks () const |
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const std::string & | name () const |
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bool | is_ticking () const |
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timespan_t | get_extra_time () const |
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double | get_tick_factor () const |
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int | current_stack () const |
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bool | at_max_stacks (int mod=0) const |
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void | tick () |
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void | last_tick () |
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bool | channel_interrupt () |
| Check if channeling action should be interrupted and do so. More...
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void | reschedule_tick () |
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