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SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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This is the complete list of members for haste_buff_t, including all inherited members.
| activated (defined in buff_t) | buff_t | |
| add_invalidate(cache_e) (defined in buff_t) | buff_t | |
| analyze() (defined in buff_t) | buff_t | virtual |
| aura_gain() (defined in buff_t) | buff_t | virtual |
| aura_loss() (defined in buff_t) | buff_t | virtual |
| avg_expire (defined in buff_t) | buff_t | |
| avg_overflow_count (defined in buff_t) | buff_t | |
| avg_overflow_total (defined in buff_t) | buff_t | |
| avg_refresh (defined in buff_t) | buff_t | |
| avg_start (defined in buff_t) | buff_t | |
| benefit_pct (defined in buff_t) | buff_t | |
| buff_creation::haste_buff_creator_t (defined in haste_buff_t) | haste_buff_t | friend |
| buff_duration (defined in buff_t) | buff_t | |
| buff_period (defined in buff_t) | buff_t | |
| buff_t(actor_pair_t q, const std::string &name, const spell_data_t *=spell_data_t::nil()) (defined in buff_t) | buff_t | |
| buff_t(const buff_creator_basics_t ¶ms) (defined in buff_t) | buff_t | protected |
| bump(int stacks=1, double value=-1.0) override (defined in haste_buff_t) | haste_buff_t | virtual |
| can_cancel (defined in buff_t) | buff_t | |
| change_regen_rate (defined in buff_t) | buff_t | |
| check() const | buff_t | inline |
| check_stack_value() | buff_t | inline |
| check_value() | buff_t | inline |
| constant (defined in buff_t) | buff_t | |
| cooldown (defined in buff_t) | buff_t | |
| create_expression(std::string buff_name, action_t *action, const std::string &type, buff_t *static_buff=nullptr) (defined in buff_t) | buff_t | static |
| current_stack (defined in buff_t) | buff_t | |
| current_tick (defined in buff_t) | buff_t | |
| current_value | buff_t | |
| data() const (defined in buff_t) | buff_t | inline |
| datacollection_begin() (defined in buff_t) | buff_t | virtual |
| datacollection_end() (defined in buff_t) | buff_t | virtual |
| decrement(int stacks=1, double value=-1.0) override (defined in haste_buff_t) | haste_buff_t | virtual |
| default_chance (defined in buff_t) | buff_t | |
| default_value (defined in buff_t) | buff_t | |
| DEFAULT_VALUE() (defined in buff_t) | buff_t | inlinestatic |
| delay (defined in buff_t) | buff_t | |
| down_count (defined in buff_t) | buff_t | protected |
| elapsed(const timespan_t &t) const (defined in buff_t) | buff_t | inline |
| execute(int stacks=1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | virtual |
| expiration (defined in buff_t) | buff_t | |
| expiration_delay (defined in buff_t) | buff_t | |
| expire(timespan_t delay=timespan_t::zero()) override (defined in haste_buff_t) | haste_buff_t | virtual |
| expire_count (defined in buff_t) | buff_t | protected |
| expire_override(int, timespan_t) (defined in buff_t) | buff_t | inlinevirtual |
| extend_duration(player_t *p, timespan_t seconds) (defined in buff_t) | buff_t | virtual |
| find(const std::vector< buff_t * > &, const std::string &name, player_t *source=nullptr) (defined in buff_t) | buff_t | static |
| find(sim_t *, const std::string &name) (defined in buff_t) | buff_t | inlinestatic |
| find(player_t *, const std::string &name, player_t *source=nullptr) (defined in buff_t) | buff_t | inlinestatic |
| find_expressable(const std::vector< buff_t * > &, const std::string &name, player_t *source=nullptr) (defined in buff_t) | buff_t | static |
| freeze_stacks() | buff_t | inlinevirtual |
| haste_buff_t(actor_pair_t q, const std::string &name, const spell_data_t *=spell_data_t::nil()) (defined in haste_buff_t) | haste_buff_t | |
| haste_buff_t(const haste_buff_creator_t ¶ms) (defined in haste_buff_t) | haste_buff_t | protected |
| haste_type (defined in haste_buff_t) | haste_buff_t | |
| increment(int stacks=1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | virtual |
| init() (defined in buff_t) | buff_t | virtual |
| invalidate_cache() (defined in buff_t) | buff_t | virtual |
| invalidate_list (defined in buff_t) | buff_t | protected |
| item (defined in buff_t) | buff_t | |
| iteration_uptime_sum (defined in buff_t) | buff_t | protected |
| last_benefite_update (defined in buff_t) | buff_t | protected |
| last_start (defined in buff_t) | buff_t | protected |
| last_trigger (defined in buff_t) | buff_t | protected |
| manual_chance_used (defined in buff_t) | buff_t | |
| max_stack() const (defined in buff_t) | buff_t | inline |
| may_react(int stacks=1) (defined in buff_t) | buff_t | virtual |
| merge(const buff_t &other_buff) (defined in buff_t) | buff_t | virtual |
| name() const (defined in buff_t) | buff_t | inline |
| name_str (defined in buff_t) | buff_t | |
| overflow_count (defined in buff_t) | buff_t | protected |
| overflow_total (defined in buff_t) | buff_t | protected |
| overridden (defined in buff_t) | buff_t | |
| override_buff(int stacks=1, double value=DEFAULT_VALUE()) (defined in buff_t) | buff_t | virtual |
| player (defined in buff_t) | buff_t | |
| predict() (defined in buff_t) | buff_t | virtual |
| quiet (defined in buff_t) | buff_t | |
| reactable (defined in buff_t) | buff_t | |
| refresh(int stacks=0, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | virtual |
| refresh_behavior (defined in buff_t) | buff_t | |
| refresh_count (defined in buff_t) | buff_t | protected |
| refresh_duration(const timespan_t &new_duration) const (defined in buff_t) | buff_t | virtual |
| refresh_duration_callback (defined in buff_t) | buff_t | |
| remains() const (defined in buff_t) | buff_t | |
| remains_gt(timespan_t time) const (defined in buff_t) | buff_t | |
| remains_lt(timespan_t time) const (defined in buff_t) | buff_t | |
| requires_invalidation (defined in buff_t) | buff_t | |
| reset() (defined in buff_t) | buff_t | virtual |
| reverse (defined in buff_t) | buff_t | |
| rng() (defined in buff_t) | buff_t | inline |
| rppm (defined in buff_t) | buff_t | |
| s_data (defined in buff_t) | buff_t | |
| set_activated(bool) (defined in buff_t) | buff_t | |
| set_affects_regen(bool state) (defined in buff_t) | buff_t | |
| set_can_cancel(bool cc) (defined in buff_t) | buff_t | |
| set_cooldown(timespan_t duration) (defined in buff_t) | buff_t | |
| set_default_value(double) (defined in buff_t) | buff_t | |
| set_duration(timespan_t duration) (defined in buff_t) | buff_t | |
| set_max_stack(int max_stack) (defined in buff_t) | buff_t | |
| set_period(timespan_t) (defined in buff_t) | buff_t | |
| set_quiet(bool quiet) (defined in buff_t) | buff_t | |
| set_refresh_behavior(buff_refresh_behavior_e) (defined in buff_t) | buff_t | |
| set_refresh_duration_callback(buff_refresh_duration_callback_t) (defined in buff_t) | buff_t | |
| set_reverse(bool) (defined in buff_t) | buff_t | |
| set_tick_behavior(buff_tick_behavior_e) (defined in buff_t) | buff_t | |
| set_tick_callback(buff_tick_callback_t) (defined in buff_t) | buff_t | |
| set_tick_time_behavior(buff_tick_time_e b) (defined in buff_t) | buff_t | inline |
| set_tick_time_callback(buff_tick_time_callback_t) (defined in buff_t) | buff_t | |
| set_tick_zero(bool v) (defined in buff_t) | buff_t | inline |
| sim (defined in buff_t) | buff_t | |
| simulation_max_stack (defined in buff_t) | buff_t | protected |
| source (defined in buff_t) | buff_t | |
| source_name() const (defined in buff_t) | buff_t | inline |
| stack() | buff_t | |
| stack_behavior (defined in buff_t) | buff_t | |
| stack_change_callback (defined in buff_t) | buff_t | |
| stack_react() (defined in buff_t) | buff_t | virtual |
| stack_react_ready_triggers (defined in buff_t) | buff_t | |
| stack_react_time (defined in buff_t) | buff_t | |
| stack_uptime (defined in buff_t) | buff_t | |
| stack_value() | buff_t | inline |
| start(int stacks=1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | virtual |
| start_count (defined in buff_t) | buff_t | protected |
| start_intervals (defined in buff_t) | buff_t | |
| tick_behavior (defined in buff_t) | buff_t | |
| tick_callback (defined in buff_t) | buff_t | |
| tick_event (defined in buff_t) | buff_t | |
| tick_time() const (defined in buff_t) | buff_t | virtual |
| tick_time_behavior (defined in buff_t) | buff_t | |
| tick_time_callback (defined in buff_t) | buff_t | |
| tick_zero (defined in buff_t) | buff_t | |
| to_str() const (defined in buff_t) | buff_t | |
| total_stack() (defined in buff_t) | buff_t | virtual |
| trigger(action_t *, int stacks=1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | |
| trigger(int stacks=1, double value=DEFAULT_VALUE(), double chance=-1.0, timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | virtual |
| trigger_attempts (defined in buff_t) | buff_t | protected |
| trigger_intervals (defined in buff_t) | buff_t | |
| trigger_pct (defined in buff_t) | buff_t | |
| trigger_successes (defined in buff_t) | buff_t | protected |
| up() | buff_t | inline |
| up_count (defined in buff_t) | buff_t | protected |
| uptime_array (defined in buff_t) | buff_t | |
| uptime_pct (defined in buff_t) | buff_t | |
| value() | buff_t | inlinevirtual |
| ~buff_t() (defined in buff_t) | buff_t | inlinevirtual |