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SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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Public Member Functions | |
virtual player_t * | create_player (sim_t *sim, const std::string &name, race_e r=RACE_NONE) const override |
virtual bool | valid () const override |
virtual void | static_init () const override |
void | register_hotfixes () const override |
virtual void | init (player_t *) const override |
virtual void | combat_begin (sim_t *) const override |
virtual void | combat_end (sim_t *) const override |
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module_t (player_e t) |
Additional Inherited Members | |
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static const module_t * | death_knight () |
static const module_t * | demon_hunter () |
static const module_t * | druid () |
static const module_t * | hunter () |
static const module_t * | mage () |
static const module_t * | monk () |
static const module_t * | paladin () |
static const module_t * | priest () |
static const module_t * | rogue () |
static const module_t * | shaman () |
static const module_t * | warlock () |
static const module_t * | warrior () |
static const module_t * | enemy () |
static const module_t * | tmi_enemy () |
static const module_t * | tank_dummy_enemy () |
static const module_t * | heal_enemy () |
static const module_t * | get (player_e t) |
static const module_t * | get (const std::string &n) |
static void | init () |
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player_e | type |