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SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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Public Member Functions | |
void | manipulate (actions::between_the_eyes_t *action, const special_effect_t &e) override |
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scoped_action_callback_t (player_e c, const std::string &n) | |
scoped_action_callback_t (specialization_e s, const std::string &n) | |
scoped_action_callback_t (player_e c, unsigned sid) | |
scoped_action_callback_t (specialization_e s, unsigned sid) | |
void | initialize (special_effect_t &e) override |
virtual void | manipulate (actions::between_the_eyes_t *action, const special_effect_t &e)=0 |
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class_scoped_callback_t (player_e c) | |
class_ (c) | |
class_scoped_callback_t (specialization_e s) | |
spec_ (s) | |
bool | valid (const special_effect_t &effect) const override |
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scoped_callback_t (enum priority p) |
Additional Inherited Members | |
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typedef scoped_action_callback_t < actions::between_the_eyes_t > | super |
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const std::string | name |
const int | spell_id |