SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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anonymous_namespace{sc_rogue.cpp}::greenskins_waterlogged_wristcuffs_t Struct Reference
Inheritance diagram for anonymous_namespace{sc_rogue.cpp}::greenskins_waterlogged_wristcuffs_t:
unique_gear::scoped_action_callback_t< actions::between_the_eyes_t > unique_gear::class_scoped_callback_t scoped_callback_t

Public Member Functions

void manipulate (actions::between_the_eyes_t *action, const special_effect_t &e) override
- Public Member Functions inherited from unique_gear::scoped_action_callback_t< actions::between_the_eyes_t >
 scoped_action_callback_t (player_e c, const std::string &n)
 scoped_action_callback_t (specialization_e s, const std::string &n)
 scoped_action_callback_t (player_e c, unsigned sid)
 scoped_action_callback_t (specialization_e s, unsigned sid)
void initialize (special_effect_t &e) override
virtual void manipulate (actions::between_the_eyes_t *action, const special_effect_t &e)=0
- Public Member Functions inherited from unique_gear::class_scoped_callback_t
 class_scoped_callback_t (player_e c)
 class_ (c)
 class_scoped_callback_t (specialization_e s)
 spec_ (s)
bool valid (const special_effect_t &effect) const override
- Public Member Functions inherited from scoped_callback_t
 scoped_callback_t (enum priority p)

Additional Inherited Members

- Public Types inherited from unique_gear::scoped_action_callback_t< actions::between_the_eyes_t >
typedef
scoped_action_callback_t
< actions::between_the_eyes_t > 
super
- Public Attributes inherited from unique_gear::scoped_action_callback_t< actions::between_the_eyes_t >
const std::string name
const int spell_id