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SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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This is the complete list of members for anonymous_namespace{sc_mage.cpp}::buffs::arcane_missiles_t, including all inherited members.
activated (defined in buff_t) | buff_t | |
add_invalidate(cache_e) (defined in buff_t) | buff_t | virtual |
analyze() (defined in buff_t) | buff_t | virtual |
arcane_missiles_t(mage_t *p) (defined in anonymous_namespace{sc_mage.cpp}::buffs::arcane_missiles_t) | anonymous_namespace{sc_mage.cpp}::buffs::arcane_missiles_t | inline |
aura_gain() (defined in buff_t) | buff_t | virtual |
aura_loss() (defined in buff_t) | buff_t | virtual |
avg_expire (defined in buff_t) | buff_t | |
avg_overflow_count (defined in buff_t) | buff_t | |
avg_overflow_total (defined in buff_t) | buff_t | |
avg_refresh (defined in buff_t) | buff_t | |
avg_start (defined in buff_t) | buff_t | |
benefit_pct (defined in buff_t) | buff_t | |
buff_duration (defined in buff_t) | buff_t | |
buff_period (defined in buff_t) | buff_t | |
buff_t(actor_pair_t q, const std::string &name, const spell_data_t *=spell_data_t::nil()) (defined in buff_t) | buff_t | |
buff_t(const buff_creator_basics_t ¶ms) (defined in buff_t) | buff_t | protected |
bump(int stacks=1, double value=DEFAULT_VALUE()) (defined in buff_t) | buff_t | virtual |
can_cancel (defined in buff_t) | buff_t | |
change_regen_rate (defined in buff_t) | buff_t | |
check() const | buff_t | inline |
check_stack_value() | buff_t | inline |
check_value() | buff_t | inline |
constant (defined in buff_t) | buff_t | |
cooldown (defined in buff_t) | buff_t | |
create_expression(std::string buff_name, action_t *action, const std::string &type, buff_t *static_buff=nullptr) (defined in buff_t) | buff_t | static |
current_stack (defined in buff_t) | buff_t | |
current_tick (defined in buff_t) | buff_t | |
current_value (defined in buff_t) | buff_t | |
data() const (defined in buff_t) | buff_t | inline |
datacollection_begin() (defined in buff_t) | buff_t | virtual |
datacollection_end() (defined in buff_t) | buff_t | virtual |
decrement(int stacks=1, double value=DEFAULT_VALUE()) (defined in buff_t) | buff_t | virtual |
default_chance (defined in buff_t) | buff_t | |
default_value (defined in buff_t) | buff_t | |
DEFAULT_VALUE() (defined in buff_t) | buff_t | inlinestatic |
delay (defined in buff_t) | buff_t | |
down_count (defined in buff_t) | buff_t | protected |
elapsed(const timespan_t &t) const (defined in buff_t) | buff_t | inline |
execute(int stacks=1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | virtual |
expiration (defined in buff_t) | buff_t | |
expiration_delay (defined in buff_t) | buff_t | |
expire(timespan_t delay=timespan_t::zero()) (defined in buff_t) | buff_t | virtual |
expire_count (defined in buff_t) | buff_t | protected |
expire_override(int, timespan_t) (defined in buff_t) | buff_t | inlinevirtual |
extend_duration(player_t *p, timespan_t seconds) (defined in buff_t) | buff_t | virtual |
find(const std::vector< buff_t * > &, const std::string &name, player_t *source=nullptr) (defined in buff_t) | buff_t | static |
find(sim_t *, const std::string &name) (defined in buff_t) | buff_t | inlinestatic |
find(player_t *, const std::string &name, player_t *source=nullptr) (defined in buff_t) | buff_t | inlinestatic |
find_expressable(const std::vector< buff_t * > &, const std::string &name, player_t *source=nullptr) (defined in buff_t) | buff_t | static |
freeze_stacks() | buff_t | inlinevirtual |
increment(int stacks=1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | virtual |
init() (defined in buff_t) | buff_t | virtual |
invalidate_cache() (defined in buff_t) | buff_t | virtual |
invalidate_list (defined in buff_t) | buff_t | protected |
item (defined in buff_t) | buff_t | |
iteration_uptime_sum (defined in buff_t) | buff_t | protected |
last_benefite_update (defined in buff_t) | buff_t | protected |
last_start (defined in buff_t) | buff_t | protected |
last_trigger (defined in buff_t) | buff_t | protected |
max_stack() const (defined in buff_t) | buff_t | inline |
may_react(int stacks=1) (defined in buff_t) | buff_t | virtual |
merge(const buff_t &other_buff) (defined in buff_t) | buff_t | virtual |
name() const (defined in buff_t) | buff_t | inline |
name_str (defined in buff_t) | buff_t | |
overflow_count (defined in buff_t) | buff_t | protected |
overflow_total (defined in buff_t) | buff_t | protected |
overridden (defined in buff_t) | buff_t | |
override_buff(int stacks=1, double value=DEFAULT_VALUE()) (defined in buff_t) | buff_t | virtual |
player (defined in buff_t) | buff_t | |
predict() (defined in buff_t) | buff_t | virtual |
proc_chance() const (defined in anonymous_namespace{sc_mage.cpp}::buffs::arcane_missiles_t) | anonymous_namespace{sc_mage.cpp}::buffs::arcane_missiles_t | inline |
quiet (defined in buff_t) | buff_t | |
reactable (defined in buff_t) | buff_t | |
refresh(int stacks=0, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | virtual |
refresh_behavior (defined in buff_t) | buff_t | |
refresh_count (defined in buff_t) | buff_t | protected |
refresh_duration(const timespan_t &new_duration) const (defined in buff_t) | buff_t | virtual |
refresh_duration_callback (defined in buff_t) | buff_t | |
remains() const (defined in buff_t) | buff_t | |
remains_gt(timespan_t time) const (defined in buff_t) | buff_t | |
remains_lt(timespan_t time) const (defined in buff_t) | buff_t | |
requires_invalidation (defined in buff_t) | buff_t | |
reset() (defined in buff_t) | buff_t | virtual |
reverse (defined in buff_t) | buff_t | |
rng() (defined in buff_t) | buff_t | inline |
rppm (defined in buff_t) | buff_t | |
s_data (defined in buff_t) | buff_t | |
set_cooldown(timespan_t duration) (defined in buff_t) | buff_t | virtual |
set_duration(timespan_t duration) (defined in buff_t) | buff_t | virtual |
set_max_stack(int max_stack) (defined in buff_t) | buff_t | virtual |
set_quiet(bool quiet) (defined in buff_t) | buff_t | virtual |
sim (defined in buff_t) | buff_t | |
simulation_max_stack (defined in buff_t) | buff_t | protected |
source (defined in buff_t) | buff_t | |
source_name() const (defined in buff_t) | buff_t | inline |
stack() | buff_t | |
stack_behavior (defined in buff_t) | buff_t | |
stack_change_callback (defined in buff_t) | buff_t | |
stack_occurrence (defined in buff_t) | buff_t | |
stack_react() (defined in buff_t) | buff_t | virtual |
stack_react_ready_triggers (defined in buff_t) | buff_t | |
stack_react_time (defined in buff_t) | buff_t | |
stack_uptime (defined in buff_t) | buff_t | |
stack_value() | buff_t | inline |
start(int stacks=1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | virtual |
start_count (defined in buff_t) | buff_t | protected |
start_intervals (defined in buff_t) | buff_t | |
tick_behavior (defined in buff_t) | buff_t | |
tick_callback (defined in buff_t) | buff_t | |
tick_event (defined in buff_t) | buff_t | |
tick_time() const (defined in buff_t) | buff_t | virtual |
tick_time_behavior (defined in buff_t) | buff_t | |
tick_time_callback (defined in buff_t) | buff_t | |
tick_zero (defined in buff_t) | buff_t | |
to_str() const (defined in buff_t) | buff_t | |
total_stack() (defined in buff_t) | buff_t | virtual |
trigger(int stacks, double value, double chance, timespan_t duration) override (defined in anonymous_namespace{sc_mage.cpp}::buffs::arcane_missiles_t) | anonymous_namespace{sc_mage.cpp}::buffs::arcane_missiles_t | inlinevirtual |
trigger(action_t *, int stacks=1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t) | buff_t | |
trigger_attempts (defined in buff_t) | buff_t | protected |
trigger_intervals (defined in buff_t) | buff_t | |
trigger_pct (defined in buff_t) | buff_t | |
trigger_successes (defined in buff_t) | buff_t | protected |
up() | buff_t | inline |
up_count (defined in buff_t) | buff_t | protected |
uptime_array (defined in buff_t) | buff_t | |
uptime_pct (defined in buff_t) | buff_t | |
value() | buff_t | inlinevirtual |
~buff_t() (defined in buff_t) | buff_t | inlinevirtual |