UTF-32 encoding.  
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#include <encodings.h>
|  | 
| enum | { supportUnicode = 1
 } | 
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| typedef CharType | Ch | 
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|  | 
|  | RAPIDJSON_STATIC_ASSERT (sizeof(Ch) >=4) | 
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|  | 
| template<typename OutputStream > | 
| static void | Encode (OutputStream &os, unsigned codepoint) | 
|  | 
| template<typename OutputStream > | 
| static void | EncodeUnsafe (OutputStream &os, unsigned codepoint) | 
|  | 
| template<typename InputStream > | 
| static bool | Decode (InputStream &is, unsigned *codepoint) | 
|  | 
| template<typename InputStream , typename OutputStream > | 
| static bool | Validate (InputStream &is, OutputStream &os) | 
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template<typename CharType = unsigned>
struct UTF32< CharType >
UTF-32 encoding. 
http://en.wikipedia.org/wiki/UTF-32 
- Template Parameters
- 
  
    | CharType | Type for storing 32-bit UTF-32 data. Default is unsigned. C++11 may use char32_t instead. |  
 
- Note
- implements Encoding concept
- 
For in-memory access, no need to concern endianness. The code units and code points are represented by CPU's endianness. For streaming, use UTF32LE and UTF32BE, which handle endianness.