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SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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Represents an in-memory input byte stream. More...
#include <memorystream.h>
Public Types | |
| typedef char | Ch |
Public Attributes | |
| const Ch * | src_ |
| Current read position. | |
| const Ch * | begin_ |
| Original head of the string. | |
| const Ch * | end_ |
| End of stream. | |
| size_t | size_ |
| Size of the stream. | |
Represents an in-memory input byte stream.
This class is mainly for being wrapped by EncodedInputStream or AutoUTFInputStream.
It is similar to FileReadBuffer but the source is an in-memory buffer instead of a file.
Differences between MemoryStream and StringStream: