SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
AutoUTFInputStream< CharType, InputByteStream > Class Template Reference

Input stream wrapper with dynamically bound encoding and automatic encoding detection. More...

#include <encodedstream.h>

Public Types

typedef CharType Ch
 

Public Member Functions

 AutoUTFInputStream (InputByteStream &is, UTFType type=kUTF8)
 Constructor. More...
 
UTFType GetType () const
 
bool HasBOM () const
 
Ch Peek () const
 
Ch Take ()
 
size_t Tell () const
 
void Put (Ch)
 
void Flush ()
 
Ch * PutBegin ()
 
size_t PutEnd (Ch *)
 

Detailed Description

template<typename CharType, typename InputByteStream>
class AutoUTFInputStream< CharType, InputByteStream >

Input stream wrapper with dynamically bound encoding and automatic encoding detection.

Template Parameters
CharTypeType of character for reading.
InputByteStreamtype of input byte stream to be wrapped.

Constructor & Destructor Documentation

◆ AutoUTFInputStream()

template<typename CharType , typename InputByteStream >
AutoUTFInputStream< CharType, InputByteStream >::AutoUTFInputStream ( InputByteStream &  is,
UTFType  type = kUTF8 
)
inline

Constructor.

Parameters
isinput stream to be wrapped.
typeUTF encoding type if it is not detected from the stream.