SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
AutoUTFInputStream< CharType, InputByteStream > Member List

This is the complete list of members for AutoUTFInputStream< CharType, InputByteStream >, including all inherited members.

AutoUTFInputStream(InputByteStream &is, UTFType type=kUTF8)AutoUTFInputStream< CharType, InputByteStream >inline
Ch typedef (defined in AutoUTFInputStream< CharType, InputByteStream >)AutoUTFInputStream< CharType, InputByteStream >
Flush() (defined in AutoUTFInputStream< CharType, InputByteStream >)AutoUTFInputStream< CharType, InputByteStream >inline
GetType() const (defined in AutoUTFInputStream< CharType, InputByteStream >)AutoUTFInputStream< CharType, InputByteStream >inline
HasBOM() const (defined in AutoUTFInputStream< CharType, InputByteStream >)AutoUTFInputStream< CharType, InputByteStream >inline
Peek() const (defined in AutoUTFInputStream< CharType, InputByteStream >)AutoUTFInputStream< CharType, InputByteStream >inline
Put(Ch) (defined in AutoUTFInputStream< CharType, InputByteStream >)AutoUTFInputStream< CharType, InputByteStream >inline
PutBegin() (defined in AutoUTFInputStream< CharType, InputByteStream >)AutoUTFInputStream< CharType, InputByteStream >inline
PutEnd(Ch *) (defined in AutoUTFInputStream< CharType, InputByteStream >)AutoUTFInputStream< CharType, InputByteStream >inline
Take() (defined in AutoUTFInputStream< CharType, InputByteStream >)AutoUTFInputStream< CharType, InputByteStream >inline
Tell() const (defined in AutoUTFInputStream< CharType, InputByteStream >)AutoUTFInputStream< CharType, InputByteStream >inline