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SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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Represents an in-memory output byte stream. More...
#include <memorybuffer.h>
Public Types | |
typedef char | Ch |
Public Attributes | |
internal::Stack< Allocator > | stack_ |
Static Public Attributes | |
static const size_t | kDefaultCapacity = 256 |
Represents an in-memory output byte stream.
This class is mainly for being wrapped by EncodedOutputStream or AutoUTFOutputStream.
It is similar to FileWriteBuffer but the destination is an in-memory buffer instead of a file.
Differences between MemoryBuffer and StringBuffer:
Allocator | type for allocating memory buffer. |