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SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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A type-unsafe stack for storing different types of data. More...
#include <stack.h>
Public Member Functions | |
| Stack (Allocator *allocator, size_t stackCapacity) | |
| void | Swap (Stack &rhs) RAPIDJSON_NOEXCEPT |
| void | Clear () |
| void | ShrinkToFit () |
| template<typename T > | |
| RAPIDJSON_FORCEINLINE void | Reserve (size_t count=1) |
| template<typename T > | |
| RAPIDJSON_FORCEINLINE T * | Push (size_t count=1) |
| template<typename T > | |
| RAPIDJSON_FORCEINLINE T * | PushUnsafe (size_t count=1) |
| template<typename T > | |
| T * | Pop (size_t count) |
| template<typename T > | |
| T * | Top () |
| template<typename T > | |
| const T * | Top () const |
| template<typename T > | |
| T * | End () |
| template<typename T > | |
| const T * | End () const |
| template<typename T > | |
| T * | Bottom () |
| template<typename T > | |
| const T * | Bottom () const |
| bool | HasAllocator () const |
| Allocator & | GetAllocator () |
| bool | Empty () const |
| size_t | GetSize () const |
| size_t | GetCapacity () const |
A type-unsafe stack for storing different types of data.
| Allocator | Allocator for allocating stack memory. |