SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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This is the complete list of members for ground_aoe_event_t, including all inherited members.
_player (defined in player_event_t) | player_event_t | |
_pulse_time(const ground_aoe_params_t *params, const player_t *p, bool clamp=true) (defined in ground_aoe_event_t) | ground_aoe_event_t | static |
_sim (defined in event_t) | event_t | |
_time_left(const ground_aoe_params_t *params, const player_t *p) (defined in ground_aoe_event_t) | ground_aoe_event_t | static |
cancel(T &e) (defined in event_t) | event_t | inlinestatic |
cancel(event_t *&e) (defined in event_t) | event_t | static |
canceled (defined in event_t) | event_t | |
current_pulse (defined in ground_aoe_event_t) | ground_aoe_event_t | |
event_t(sim_t &s, actor_t *a=nullptr) (defined in event_t) | event_t | |
event_t(actor_t &a) (defined in event_t) | event_t | |
event_t(sim_t &s, timespan_t delta_time) (defined in event_t) | event_t | inline |
event_t(actor_t &a, timespan_t delta_time) (defined in event_t) | event_t | inline |
execute() override (defined in ground_aoe_event_t) | ground_aoe_event_t | virtual |
ground_aoe_event_t(player_t *p, const ground_aoe_params_t *param, action_state_t *ps, bool immediate_pulse=false) (defined in ground_aoe_event_t) | ground_aoe_event_t | protected |
ground_aoe_event_t(player_t *p, const ground_aoe_params_t ¶m, bool immediate_pulse=false) (defined in ground_aoe_event_t) | ground_aoe_event_t | |
handle_expiration() (defined in ground_aoe_event_t) | ground_aoe_event_t | |
id (defined in event_t) | event_t | |
make_event(sim_t &sim, Args &&... args) | ground_aoe_event_t | friend |
may_pulse() const (defined in ground_aoe_event_t) | ground_aoe_event_t | |
name() const override (defined in ground_aoe_event_t) | ground_aoe_event_t | inlinevirtual |
next (defined in event_t) | event_t | |
occurs() const (defined in event_t) | event_t | inline |
operator delete(void *, sim_t &) (defined in event_t) | event_t | inlineprotectedstatic |
operator delete(void *) (defined in event_t) | event_t | inlineprotectedstatic |
operator new(std::size_t size, sim_t &sim) | event_t | protectedstatic |
operator new(std::size_t)=delete (defined in event_t) | event_t | protectedstatic |
p() (defined in player_event_t) | player_event_t | inline |
p() const (defined in player_event_t) | player_event_t | inline |
params (defined in ground_aoe_event_t) | ground_aoe_event_t | |
player() (defined in player_event_t) | player_event_t | inline |
player() const (defined in player_event_t) | player_event_t | inline |
player_event_t(player_t &p, timespan_t delta_time) (defined in player_event_t) | player_event_t | |
pulse_state (defined in ground_aoe_event_t) | ground_aoe_event_t | |
pulse_time(bool clamp=true) const (defined in ground_aoe_event_t) | ground_aoe_event_t | inlinevirtual |
recycled (defined in event_t) | event_t | |
remaining_time() const (defined in ground_aoe_event_t) | ground_aoe_event_t | inline |
remains() const (defined in event_t) | event_t | |
reschedule(timespan_t delta_time) (defined in event_t) | event_t | |
reschedule_time (defined in event_t) | event_t | |
rng() (defined in event_t) | event_t | |
schedule(timespan_t delta_time) | event_t | |
schedule_event() (defined in ground_aoe_event_t) | ground_aoe_event_t | virtual |
scheduled (defined in event_t) | event_t | |
set_current_pulse(unsigned v) (defined in ground_aoe_event_t) | ground_aoe_event_t | inline |
sim() (defined in event_t) | event_t | inline |
sim() const (defined in event_t) | event_t | inline |
time (defined in event_t) | event_t | |
~event_t()=default (defined in event_t) | event_t | virtual |
~ground_aoe_event_t() override (defined in ground_aoe_event_t) | ground_aoe_event_t |