SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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This is the complete list of members for UTF16LE< CharType >, including all inherited members.
Ch typedef (defined in UTF16< CharType >) | UTF16< CharType > | |
Decode(InputStream &is, unsigned *codepoint) (defined in UTF16< CharType >) | UTF16< CharType > | inlinestatic |
Encode(OutputStream &os, unsigned codepoint) (defined in UTF16< CharType >) | UTF16< CharType > | inlinestatic |
EncodeUnsafe(OutputStream &os, unsigned codepoint) (defined in UTF16< CharType >) | UTF16< CharType > | inlinestatic |
Put(OutputByteStream &os, CharType c) (defined in UTF16LE< CharType >) | UTF16LE< CharType > | inlinestatic |
PutBOM(OutputByteStream &os) (defined in UTF16LE< CharType >) | UTF16LE< CharType > | inlinestatic |
RAPIDJSON_STATIC_ASSERT(sizeof(Ch) >=2) (defined in UTF16< CharType >) | UTF16< CharType > | |
supportUnicode enum value (defined in UTF16< CharType >) | UTF16< CharType > | |
Take(InputByteStream &is) (defined in UTF16LE< CharType >) | UTF16LE< CharType > | inlinestatic |
TakeBOM(InputByteStream &is) (defined in UTF16LE< CharType >) | UTF16LE< CharType > | inlinestatic |
Validate(InputStream &is, OutputStream &os) (defined in UTF16< CharType >) | UTF16< CharType > | inlinestatic |