SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
BaseReaderHandler< Encoding, Derived > Struct Template Reference

Default implementation of Handler. More...

#include <reader.h>

Public Types

typedef Encoding::Ch Ch
 
typedef internal::SelectIf< internal::IsSame< Derived, void >, BaseReaderHandler, Derived >::Type Override
 

Public Member Functions

bool Default ()
 
bool Null ()
 
bool Bool (bool)
 
bool Int (int)
 
bool Uint (unsigned)
 
bool Int64 (int64_t)
 
bool Uint64 (uint64_t)
 
bool Double (double)
 
bool RawNumber (const Ch *str, SizeType len, bool copy)
 enabled via kParseNumbersAsStringsFlag, string is not null-terminated (use length)
 
bool String (const Ch *, SizeType, bool)
 
bool StartObject ()
 
bool Key (const Ch *str, SizeType len, bool copy)
 
bool EndObject (SizeType)
 
bool StartArray ()
 
bool EndArray (SizeType)
 

Detailed Description

template<typename Encoding = UTF8<>, typename Derived = void>
struct BaseReaderHandler< Encoding, Derived >

Default implementation of Handler.

This can be used as base class of any reader handler.

Note
implements Handler concept