SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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Public Member Functions | |
profile_output_data_item_t (const char *slot_str, unsigned id, unsigned item_level) | |
const char * | slot_name () const |
profile_output_data_item_t & | slot_name (const char *v) |
unsigned | item_id () const |
profile_output_data_item_t & | item_id (unsigned v) |
unsigned | item_level () const |
profile_output_data_item_t & | item_level (unsigned v) |
const std::vector< int > & | bonus_id () const |
profile_output_data_item_t & | bonus_id (const std::vector< int > &v) |
unsigned | enchant_id () const |
profile_output_data_item_t & | enchant_id (unsigned v) |
const std::array< int, MAX_GEM_SLOTS > & | gem_id () const |
profile_output_data_item_t & | gem_id (const std::array< int, MAX_GEM_SLOTS > &v) |
const std::array< std::vector< unsigned >, MAX_GEM_SLOTS > & | relic_data () const |
profile_output_data_item_t & | relic_data (const std::array< std::vector< unsigned >, MAX_GEM_SLOTS > &v) |
const std::array< unsigned, MAX_GEM_SLOTS > & | relic_ilevel () const |
profile_output_data_item_t & | relic_ilevel (const std::array< unsigned, MAX_GEM_SLOTS > &v) |
const std::array< unsigned, MAX_GEM_SLOTS > & | relic_bonus_ilevel () const |
profile_output_data_item_t & | relic_bonus_ilevel (const std::array< unsigned, MAX_GEM_SLOTS > &v) |