SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
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Public Types | |
using | char_type = Char |
The character type for the output. More... | |
using | iterator = OutputIt |
using | format_arg = basic_format_arg< basic_format_context > |
using | parse_context_type = basic_format_parse_context< Char > |
template<typename T > | |
using | formatter_type = formatter< T, char_type > |
Public Member Functions | |
basic_format_context (basic_format_context &&)=default | |
basic_format_context (const basic_format_context &)=delete | |
void | operator= (const basic_format_context &)=delete |
constexpr | basic_format_context (OutputIt out, basic_format_args< basic_format_context > ctx_args, detail::locale_ref loc=detail::locale_ref()) |
Constructs a basic_format_context object. More... | |
constexpr auto | arg (int id) const -> format_arg |
FMT_CONSTEXPR auto | arg (basic_string_view< char_type > name) -> format_arg |
FMT_CONSTEXPR auto | arg_id (basic_string_view< char_type > name) -> int |
auto | args () const -> const basic_format_args< basic_format_context > & |
FMT_CONSTEXPR auto | error_handler () -> detail::error_handler |
void | on_error (const char *message) |
FMT_CONSTEXPR auto | out () -> iterator |
void | advance_to (iterator it) |
FMT_CONSTEXPR auto | locale () -> detail::locale_ref |
using basic_format_context< OutputIt, Char >::char_type = Char |
The character type for the output.
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inline |
Constructs a basic_format_context
object.
References to the arguments are stored in the object so make sure they have appropriate lifetimes.