SimulationCraft 1020-01

for World of Warcraft 10.2.0.52393 Live (hotfix 2023-12-06/52393, git build edf75c2d2c)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-10-23 Manually set secondary Felblade level requirement.
Felblade spell_level 16.00 50.00
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Adjust bear thrash periodic damage spell level requirement
Thrash spell_level 11.00 18.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-05-16 Base value of Frost aura's effect 191124 is truncated.
Frost Mage (effect#5) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191122 is truncated.
Frost Mage (effect#3) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191121 is truncated.
Frost Mage (effect#2) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 179703 is truncated.
Frost Mage (effect#1) base_value 9.00 9.20
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-01-08 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Raid Event List
0 heal,name=tank_heal,amount=48000,period=0.5,duration=0,player_if=role.tank

Additional Raid Information

T31_Death_Knight_Blood : 157009 dps, 106979 dtps, 93896 hps (33333 aps), 99.8k TMI, 160.1k ETMI

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
157009.3 157009.3 91.2 / 0.058% 15616.5 / 9.9% 12743.9
HPS HPS(e) HPS Error HPS Range HPR
60563.0 60563.0 108.7 / 0.180% 19040.5 / 31.4% 5746.7
APS APS Error APS Range APR
33332.6 65.3 / 0.196% 8156.4 / 24.5% 5746.7
DTPS DTPS Error DTPS Range   TMI TMI Error TMI Min TMI Max TMI Range   MSD Mean MSD Min MSD Max   Window Bin Size
106979.1 154.57 / 0.14% 26787 / 25.0%       99.8k 287 / 0.29% 58.6k 151.1k 52.0k / 52.2%       87.6% 40.8% 148.6%       6.00s 0.50s
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.6 10.6 Runic Power 1.22% 68.7 100.0% 100%
TalentBoPAAAAAAAAAAAAAAAAAAAAAAACJIIJRiIREJiECJJJRAAAAAAJSSOARSTiIBAAISSSCAAAA
Set Bonus

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
T31_Death_Knight_Blood 157009
auto_attack_mh 15655 10.0% 201.5 1.77s 23291 13381 Direct 201.5 18492 36968 23291 26.0%

Stats Details: Auto Attack Mh

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 201.55 201.55 0.00 0.00 0.00 1.7406 0.0000 4694155.90 6706107.98 30.00% 13380.72 13380.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.03% 149.20 100 204 18491.50 11553 22754 18493.52 17494 19336 2758846 3941308 30.00%
crit 25.97% 52.35 22 85 36968.08 23105 45508 36971.37 33578 40047 1935310 2764800 30.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Blood Boil 9033 5.8% 64.6 4.55s 41928 46483 Direct 64.6 33264 66523 41928 26.1%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 64.62 64.62 0.00 0.00 0.00 0.9020 0.0000 2709278.44 2709278.44 0.00% 46483.29 46483.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.95% 47.78 29 68 33263.97 22766 40306 33263.24 31511 34653 1589501 1589501 0.00%
crit 26.05% 16.83 3 35 66523.17 45532 80613 66523.34 59848 71986 1119778 1119778 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:7.500
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {$@spelldesc55078=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]

Action Priority List

    drw_up
    [T]:18.71
  • if_expr:charges_fractional>=1.1&buff.hemostasis.stack<5
    standard
    [Z]:13.21
  • if_expr:charges_fractional>=1.8&(buff.hemostasis.stack<=(5-spell_targets.blood_boil)|spell_targets.blood_boil>2)
    standard
    [b]:32.70
  • if_expr:charges_fractional>=1.1

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Cooldown Duration (Category)Death Knight1370053SET1.000
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Blood Draw 545 0.3% 2.0 184.23s 80825 0 Direct 2.0 63863 128098 80822 26.4%

Stats Details: Blood Draw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 2.00 0.00 0.00 0.00 0.0000 0.0000 161336.54 161336.54 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.60% 1.47 0 2 63863.25 48521 85905 59303.23 0 85905 93825 93825 0.00%
crit 26.40% 0.53 0 2 128098.24 97043 171809 58442.25 0 171809 67512 67512 0.00%

Action Details: Blood Draw

  • id:374606
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:374606
  • name:Blood Draw
  • school:shadow
  • tooltip:
  • description:{$@spelldesc374598=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies. Can only occur every {$374609d=180 seconds}.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Blood Plague 7402 4.7% 67.2 4.43s 33043 0 Periodic 120.0 14709 29395 18516 25.9% 98.4%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.24 0.00 119.99 119.99 66.24 0.0000 2.4600 2221662.77 2221662.77 0.00% 7526.72 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 74.08% 88.89 56 122 14709.19 4348 18157 14705.94 13842 15497 1307448 1307448 0.00%
crit 25.92% 31.10 11 56 29394.63 8697 36314 29384.80 25681 31391 914215 914215 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.61
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
Spell Periodic AmountBlood Death Knight13700817PCT0.150

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Coagulopathy39148110.300Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Dancing Rune Weapon 0 (13374) 0.0% (8.5%) 5.0 65.18s 795974 907675

Stats Details: Dancing Rune Weapon

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.04 0.00 0.00 0.00 0.00 0.8770 0.0000 0.00 0.00 0.00% 907674.97 907674.97

Action Details: Dancing Rune Weapon

  • id:49028
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:49028
  • name:Dancing Rune Weapon
  • school:physical
  • tooltip:
  • description:Summons a rune weapon for {$81256d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.

Action Priority List

    default
    [L]:5.04
  • if_expr:!buff.dancing_rune_weapon.up
    Blood Plague 11475  / 2994 1.9% 37.4 15.18s 23976 0 Periodic 157.7 4520 9026 5689 25.9% 126.2%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 37.42 0.00 157.70 157.70 27.45 0.0000 2.4002 897099.23 897099.23 0.00% 2370.14 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 74.07% 116.80 82 165 4519.91 1 6074 4525.92 3003 5278 527960 527960 0.00%
crit 25.93% 40.89 17 70 9026.32 3 12147 9040.96 5401 10755 369139 369139 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.61
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
Spell Periodic AmountBlood Death Knight13700817PCT0.150
    Blood Boil 6833  / 1786 1.1% 37.4 15.18s 14312 0 Direct 37.4 11349 22698 14311 26.1%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 37.41 37.41 0.00 0.00 0.00 0.0000 0.0000 535440.47 535440.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.90% 27.65 14 42 11348.80 9687 13483 11349.45 10492 12134 313756 313756 0.00%
crit 26.10% 9.77 1 21 22698.37 19374 26966 22702.90 19374 25973 221684 221684 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:30.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {$@spelldesc55078=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Cooldown Duration (Category)Death Knight1370053SET1.000
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
    Death's Caress 0  / 0 0.0% 0.0 0.00s 4443 0 Direct 0.0 3688 7213 4443 21.4%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 0.00 0.00 0.00 0.00 0.0000 0.0000 16.59 16.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.57% 0.00 0 2 3687.86 3272 3924 6.36 0 3924 11 11 0.00%
crit 21.43% 0.00 0 2 7212.90 6830 7404 4.78 0 7404 6 6 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {$@spelldesc55078=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
    Death Strike 14893  / 3894 2.5% 55.3 10.23s 21124 0 Direct 55.3 16743 33488 21125 26.2%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 55.27 55.27 0.00 0.00 0.00 0.0000 0.0000 1167528.51 1667940.40 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.83% 40.81 21 63 16743.14 13363 25890 16746.59 15419 18076 683248 976094 30.00%
crit 26.17% 14.46 3 31 33488.44 26725 51780 33487.54 29312 39334 484280 691847 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownDeath Knight1370052SET1.000
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
Spell Direct AmountBlood Death Knight1370083PCT1.390
    Heart Strike 5797  / 1514 1.0% 41.0 13.64s 11078 0 Direct 41.0 8780 17560 11079 26.2%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.95 40.95 0.00 0.00 0.00 0.0000 0.0000 453664.23 648108.28 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.82% 30.23 17 50 8779.78 7437 10352 8782.35 7876 9481 265412 379170 30.00%
crit 26.18% 10.72 1 25 17560.47 14875 20703 17561.59 15321 19784 188252 268938 30.00%

Action Details: Heart Strike

  • id:228645
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:228645
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}. |cFFFFFFFFGenerates {$s3=5} bonus Runic Power{$?s221536=true}[, plus {$s4=2} Runic Power per additional enemy struck][].|r

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownDeath Knight1370052SET1.000
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
Spell Direct AmountImproved Heart Strike3747171PCT0.300
    Marrowrend 1180  / 309 0.2% 8.3 73.01s 11154 0 Direct 8.3 8849 17699 11155 26.1%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.27 8.27 0.00 0.00 0.00 0.0000 0.0000 92293.92 131851.82 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.95% 6.12 0 12 8848.98 7702 10720 8842.25 0 10113 54143 77349 29.97%
crit 26.05% 2.16 0 8 17698.52 15404 21440 16001.24 0 21440 38151 54503 27.13%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {$@spelldesc195181=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownDeath Knight1370052SET1.000
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
    Soul Reaper 958  / 251 0.2% 6.8 22.04s 11158 0 Direct 6.8 8879 17760 11158 25.7%

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.81 6.81 0.00 0.00 0.00 0.0000 0.0000 76021.23 76021.23 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.34% 5.07 0 11 8879.37 7722 10236 8856.86 0 9960 44974 44974 0.00%
crit 25.66% 1.75 0 8 17760.12 15443 20471 14884.89 0 20471 31047 31047 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.40
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownDeath Knight1370052SET1.000
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
    Soul Reaper (_execute) 3185  / 836 0.5% 4.9 30.95s 51545 0 Direct 4.9 40809 81659 51546 26.3%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.91 4.91 0.00 0.00 0.00 0.0000 0.0000 253097.96 253097.96 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.72% 3.62 0 8 40808.52 35428 46963 40339.74 0 46963 147713 147713 0.00%
crit 26.28% 1.29 0 6 81658.78 70856 93926 60469.87 0 93926 105385 105385 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{$@spelldesc343294=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
    main_hand 6849  / 1790 1.1% 76.0 7.39s 7066 3613 Direct 76.0 5602 11202 7066 26.1%

Stats Details: Main Hand

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 75.96 75.96 0.00 0.00 0.00 1.9559 0.0000 536761.23 766821.31 30.00% 3612.85 3612.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.85% 56.10 35 83 5602.34 4779 6652 5602.84 5151 5946 314297 449006 30.00%
crit 26.15% 19.86 5 39 11201.55 9558 13303 11202.12 10098 12358 222465 317815 30.00%

Action Details: Main Hand

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Death and Decay 4500 2.9% 26.4 11.42s 51127 54318 Periodic 337.7 3173 6347 3998 26.0% 0.0%

Stats Details: Death And Decay

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.41 0.00 0.00 337.70 0.00 0.9413 0.0000 1350245.24 1350245.24 0.00% 54318.34 54318.34
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 74.00% 249.91 176 335 3173.41 2289 3823 3173.32 3044 3284 793077 793077 0.00%
crit 26.00% 87.78 46 133 6346.98 4578 7646 6346.87 6006 6604 557168 557168 0.00%

Action Details: Death And Decay

  • id:43265
  • school:shadow
  • range:30.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:0.500
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:43265
  • name:Death and Decay
  • school:shadow
  • tooltip:
  • description:Corrupts the targeted ground, causing {$=}{{$341340m1=0}*11} Shadow damage over {$d=10 seconds} to targets within the area.{$?=}!c2[ While you remain within the area, your ][]{$?s223829=false}&!c2[Necrotic Strike and ][]{$?=}c1[ Heart Strike will hit up to {$188290m3=0} additional targets.]?s207311&!c2[ Clawing Shadows will hit up to {$=}{{$55090s4=8}-1} enemies near the target.]?!c2[ Scourge Strike will hit up to {$=}{{$55090s4=8}-1} enemies near the target.][ While you remain within the area, your Obliterate will hit up to {$316916=}M2 additional {$=}Ltarget:targets;.]

Action Details: Death And Decay Damage

  • id:52212
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:0.0

Spelldata

  • id:52212
  • name:Death and Decay
  • school:shadow
  • tooltip:
  • description:Corrupts the ground targeted by the Death Knight, causing Shadow damage every sec that targets remain in the area for {$43265d=10 seconds}.

Action Priority List

    default
    [G]:26.41
  • if_expr:!death_and_decay.ticking&(talent.unholy_ground|talent.sanguine_ground|spell_targets.death_and_decay>3|buff.crimson_scourge.up)
    drw_up
    [R]:0.00
  • if_expr:!death_and_decay.ticking&(talent.sanguine_ground|talent.unholy_ground)

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
Spell Direct AmountBlood Death Knight13700815PCT0.482

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Death Rot37754010.010
Death Strike 23568 15.0% 90.1 3.27s 78458 86974 Direct 90.1 62277 124504 78458 26.0%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 90.11 90.11 0.00 0.00 0.00 0.9021 0.0000 7069572.38 10099646.62 30.00% 86973.73 86973.73
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.00% 66.68 40 92 62276.69 39256 96745 62276.17 58433 65739 4152331 5932053 30.00%
crit 26.00% 23.43 8 41 124504.41 78512 193489 124514.99 111628 138516 2917241 4167594 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.

Action Priority List

    default
    [H]:90.11
  • if_expr:buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
    drw_up
    [S]:0.00
  • if_expr:runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownDeath Knight1370052SET1.000
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
Spell Direct AmountBlood Death Knight1370083PCT1.390

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Heartrend37765620.200Spell Data
Hemostasis27394710.080Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Flat Cost Ossuary2197881-5.000Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Death's Caress 109 0.1% 2.6 126.94s 12411 13636 Direct 2.6 9826 19576 12415 26.6%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.62 2.62 0.00 0.00 0.00 0.9103 0.0000 32508.65 32508.65 0.00% 13636.18 13636.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.45% 1.92 0 6 9825.75 7689 12965 8943.74 0 12881 18897 18897 0.00%
crit 26.55% 0.70 0 4 19575.95 15379 25931 10487.71 0 25762 13612 13612 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {$@spelldesc55078=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }

Action Priority List

    default
    [F]:1.06
  • if_expr:!buff.bone_shield.up
    standard
    [W]:1.56
  • if_expr:(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)&!talent.consumption.enabled&!talent.blooddrinker.enabled&rune.time_to_3>gcd

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Heart Strike 12156 7.7% 96.0 3.04s 37993 42075 Direct 96.0 30135 60319 37993 26.0%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.97 95.97 0.00 0.00 0.00 0.9030 0.0000 3646314.77 5209153.91 30.00% 42074.64 42074.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.97% 70.99 43 101 30134.58 17479 38682 30141.46 28139 32016 2139208 3056089 30.00%
crit 26.03% 24.99 10 50 60319.12 34958 77364 60332.63 52174 67213 1507107 2153065 30.00%

Action Details: Heart Strike

  • id:206930
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:15.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:206930
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}{$?s316575=true}[ |cFFFFFFFFGenerates {$s3=5} bonus Runic Power][]{$?s221536=true}[, plus {$=}{{$210738s1=0}/10} Runic Power per additional enemy struck][].|r

Action Priority List

    drw_up
    [U]:20.48
  • if_expr:rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw
    standard
    [a]:38.75
  • if_expr:rune.time_to_4<gcd
    standard
    [c]:36.74
  • if_expr:(rune>1&(rune.time_to_3<gcd|buff.bone_shield.stack>7))

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownDeath Knight1370052SET1.000
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
Spell Direct AmountImproved Heart Strike3747171PCT0.300

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Mark of Fyr'alath 4481 2.9% 480.8 0.66s 2795 0 Periodic 162.3 6572 13145 8283 26.0% 95.6%

Stats Details: Mark Of Fyralath

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 480.82 0.00 162.28 162.28 476.85 0.0000 1.7678 1344103.37 1344103.37 0.00% 4685.46 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 73.98% 120.04 83 159 6572.23 6498 6822 6572.36 6539 6599 788956 788956 0.00%
crit 26.02% 42.23 18 71 13145.14 12995 13645 13145.54 13018 13294 555148 555148 0.00%

Action Details: Mark Of Fyralath

  • id:414532
  • school:shadowflame
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5028.74
  • base_td_mult:1.00
  • dot_duration:15.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:414532
  • name:Mark of Fyr'alath
  • school:shadowflame
  • tooltip:Suffering {$s1=1046} Shadowflame damage every {$t1=3} sec.
  • description:{$@spelldesc420248=Your attacks apply Mark of Fyr'alath, dealing {$414532=}o1 Shadowflame damage over {$414532d=15 seconds}. Upon activation, Fyr'alath draws in the flames from all marks to increase its damage by {$s1=10}%.}
Marrowrend 1394 0.9% 10.8 27.88s 38870 43700 Direct 10.8 30852 61716 38870 26.0%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.76 10.76 0.00 0.00 0.00 0.8895 0.0000 418166.85 597396.45 30.00% 43700.16 43700.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.02% 7.96 2 15 30851.67 18101 40059 30865.04 25072 35715 245676 350975 30.00%
crit 25.98% 2.79 0 9 61715.93 36202 80118 59184.90 0 80118 172490 246421 28.75%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:20.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {$@spelldesc195181=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}

Action Priority List

    drw_up
    [P]:4.14
  • if_expr:(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20
    standard
    [X]:6.62
  • if_expr:(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownDeath Knight1370052SET1.000
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Rage of Fyr'alath (_channel) 0 (9085) 0.0% (5.7%) 3.0 120.24s 899024 301129

Stats Details: Rage Of Fyralath Channel

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.00 0.00 20.88 0.00 0.00 2.9856 0.4283 0.00 0.00 0.00% 301128.87 301128.87

Action Details: Rage Of Fyralath Channel

  • id:417132
  • school:physical
  • range:50.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:true
  • tick_on_application:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:3.00
  • base_tick_time:0.50
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:417132
  • name:Rage of Fyr'alath
  • school:physical
  • tooltip:
  • description:{$@spelldesc417131=Unleash the Rage of Fyr'alath to charge towards your target and swing repeatedly, dealing {$=}{{$417134s1=9356}*{$417132d=3 seconds}/{$417132t1=0.500}+{$413584s1=37422}} Shadowflame damage over {$417132d=3 seconds} to all who would stand in your way.}
    Rage of Fyr'alath 5790 3.6% 20.9 12.84s 82165 0 Direct 20.9 64976 130031 82165 26.4%

Stats Details: Rage Of Fyralath

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.88 20.88 0.00 0.00 0.00 0.0000 0.0000 1715786.92 1715786.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.58% 15.36 3 21 64975.83 63915 67111 64977.58 63915 66046 998336 998336 0.00%
crit 26.42% 5.52 0 14 130031.26 127830 134222 129799.97 0 134222 717451 717451 0.00%

Action Details: Rage Of Fyralath

  • id:417134
  • school:shadowflame
  • range:50.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:44972.46
  • base_dd_max:44972.46
  • base_dd_mult:1.00

Spelldata

  • id:417134
  • name:Rage of Fyr'alath
  • school:shadowflame
  • tooltip:
  • description:{$@spelldesc417131=Unleash the Rage of Fyr'alath to charge towards your target and swing repeatedly, dealing {$=}{{$417134s1=9356}*{$417132d=3 seconds}/{$417132t1=0.500}+{$413584s1=37422}} Shadowflame damage over {$417132d=3 seconds} to all who would stand in your way.}
    Explosive Rage 3295 2.1% 3.0 120.23s 326229 0 Direct 3.0 259938 520084 328869 26.5%

Stats Details: Explosive Rage

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.00 2.97 0.00 0.00 0.00 0.0000 0.0000 977208.59 977208.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.50% 2.18 0 3 259937.52 255663 268446 254459.44 0 268446 567745 567745 0.00%
crit 26.50% 0.79 0 3 520083.72 511326 536893 310160.25 0 536893 409463 409463 0.00%

Action Details: Explosive Rage

  • id:413584
  • school:shadowflame
  • range:50.0
  • travel_speed:0.0000
  • radius:5.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:179889.85
  • base_dd_max:179889.85
  • base_dd_mult:1.00

Spelldata

  • id:413584
  • name:Explosive Rage
  • school:shadowflame
  • tooltip:
  • description:{$@spelldesc417131=Unleash the Rage of Fyr'alath to charge towards your target and swing repeatedly, dealing {$=}{{$417134s1=9356}*{$417132d=3 seconds}/{$417132t1=0.500}+{$413584s1=37422}} Shadowflame damage over {$417132d=3 seconds} to all who would stand in your way.}
Raise Dead 0 (5695) 0.0% (3.6%) 3.0 120.26s 575343 0

Stats Details: Raise Dead

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Raise Dead

  • id:46585
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:46585
  • name:Raise Dead
  • school:physical
  • tooltip:
  • description:Raises a {$?s58640=false}[geist][ghoul] to fight by your side. You can have a maximum of one {$?s58640=false}[geist][ghoul] at a time. Lasts {$46585d=60 seconds}.

Action Priority List

    default
    [C]:2.97
    auto_attack 7109  / 3862 2.5% 133.6 2.08s 8673 7822 Direct 133.6 6880 13761 8673 26.0%

Stats Details: Auto Attack

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 133.59 133.59 0.00 0.00 0.00 1.1088 0.0000 1158564.66 1655134.57 30.00% 7821.74 7821.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.95% 98.79 62 126 6880.20 5781 8047 6883.08 6539 7266 679706 971033 30.00%
crit 26.05% 34.80 12 58 13760.65 11563 16094 13765.91 12899 14647 478859 684101 30.00%

Action Details: Auto Attack

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [ ]:2.93
    Claw 3370  / 1831 1.2% 70.6 3.97s 7772 7772 Direct 70.6 6170 12339 7772 26.0%

Stats Details: Claw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.62 70.62 0.00 0.00 0.00 1.0000 0.0000 548898.05 784160.07 30.00% 7772.12 7772.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.03% 52.28 29 71 6169.73 5203 7242 6171.72 5860 6480 322554 460803 30.00%
crit 25.97% 18.34 5 33 12338.88 10406 14484 12342.52 11163 13253 226344 323357 30.00%

Action Details: Claw

  • id:91776
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:40.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91776
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, dealing {$=}<damage> Physical damage.

Action Priority List

    default
    [ ]:70.63
  • if_expr:energy>70
    Gnaw 5  / 3 0.0% 2.9 121.95s 263 263 Direct 2.9 208 417 263 26.2%

Stats Details: Gnaw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.91 2.91 0.00 0.00 0.00 1.0000 0.0000 765.96 1094.26 30.00% 262.86 262.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.81% 2.15 0 3 208.28 184 256 203.27 0 256 448 640 29.27%
crit 26.19% 0.76 0 3 416.52 368 512 242.14 0 512 318 454 17.44%

Action Details: Gnaw

  • id:91800
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91800
  • name:Gnaw
  • school:physical
  • tooltip:Stunned.
  • description:Bite and tear at a target's limbs, stunning it for {$d=1 second} and dealing damage.

Action Priority List

    default
    [ ]:2.91
Rezan's Fury 10254 6.5% 18.8 15.40s 163910 0 Direct 18.8 47216 94427 59410 25.8%
Periodic 60.2 25867 51721 32558 25.9% 58.5%

Stats Details: Rezans Fury

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 18.76 18.76 60.23 60.23 9.79 0.0000 2.9149 3075696.84 3553508.25 13.45% 17519.45 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.17% 13.92 3 28 47215.58 39865 52323 47210.73 41111 51417 657132 938783 30.00%
crit 25.83% 4.85 0 16 94426.92 79731 104647 93784.73 0 104647 457667 653827 29.79%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 74.12% 44.64 19 77 25866.84 7 29474 25878.61 23381 27837 1154725 1154725 0.00%
crit 25.88% 15.59 3 34 51721.20 15 58948 51744.15 39496 58013 806173 806173 0.00%

Action Details: Rezans Fury

  • id:429233
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:44079.72
  • base_dd_max:44079.72
  • base_dd_mult:1.00

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:17381.42
  • base_td_mult:1.00
  • dot_duration:12.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:429233
  • name:Rezan's Fury
  • school:physical
  • tooltip:Bleeding for {$=}w2 damage every {$t2=3} sec.
  • description:{$@spelldesc429228=Your damaging abilities have a chance to call a Child of Rezan to viciously rend your target, dealing {$s1=4495} Physical damage and causing them to bleed for {$=}{({$429233d=12 seconds}/{$429233t2=3})*{$s2=1772}} damage over {$429233d=12 seconds}.}
Roiling Shadowflame 6198 3.9% 46.5 6.38s 39990 0 Direct 46.5 31766 63448 39990 26.0%

Stats Details: Roiling Shadowflame

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.47 46.47 0.00 0.00 0.00 0.0000 0.0000 1858234.58 1858234.58 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.04% 34.40 14 59 31765.59 21115 44342 31759.95 28306 34786 1092885 1092885 0.00%
crit 25.96% 12.06 1 27 63448.48 42231 88685 63448.78 42231 80154 765349 765349 0.00%

Action Details: Roiling Shadowflame

  • id:406251
  • school:shadowflame
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:3.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:16342.77
  • base_dd_max:16342.77
  • base_dd_mult:1.00

Spelldata

  • id:406251
  • name:Roiling Shadowflame
  • school:shadowflame
  • tooltip:Suffering {$=}w1 Shadowflame damage.
  • description:{$@spelldesc406254=Dealing damage has a chance to rouse the Shadowflame, inflicting {$s2=867} Shadowflame damage upon your target and {$s3=116} Shadowflame damage to yourself. Whenever this happens, you gain a stack of Roused Shadowflame. Roused Shadowflame increases this effects damage by {$s4=20}%, stacking {$406887u=5} times. Upon reaching maximum stacks, the Roused Shadowflame will subside.}
Shattering Bone 5126 3.3% 33.5 8.78s 45906 0 Direct 33.5 36372 73011 45906 26.0%

Stats Details: Shattering Bone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.54 33.54 0.00 0.00 0.00 0.0000 0.0000 1539900.88 1539900.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.98% 24.82 12 39 36372.25 5604 141743 36384.24 18623 52485 902616 902616 0.00%
crit 26.02% 8.73 0 19 73011.43 11208 283485 72951.02 0 247849 637285 637285 0.00%

Action Details: Shattering Bone

  • id:377642
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:377642
  • name:Shattering Bone
  • school:shadow
  • tooltip:
  • description:{$@spelldesc377640=When Bone Shield is consumed it shatters dealing {$s3=0} Shadow damage to nearby enemies. This damage is tripled while you are within your Death and Decay.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Death Rot37754010.010
Smolderon's Delusions of Grandeur 0 (4300) 0.0% (2.7%) 9.3 29.81s 138084 0

Stats Details: Smolderons Delusions Of Grandeur

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.35 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Smolderons Delusions Of Grandeur

  • id:426288
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:426288
  • name:Smolderon's Delusions of Grandeur
  • school:fire
  • tooltip:Taking damage has a chance to fill you with {$@=}spellname426289, causing your abilities to deal {$425838=}w1 additional Fire damage split between nearby enemies for {$426289d=12 seconds} and shielding you for the damage dealt. Damage increased per enemy struck, up to 5.
  • description:Taking damage has a chance to fill you with {$@=}spellname426289, causing your abilities to deal {$425838s1=929} additional Fire damage split between nearby enemies for {$426289d=12 seconds} and shielding you for the damage dealt. Damage increased per enemy struck, up to 5.
    Blazing Rage 4300 2.7% 86.3 3.02s 14960 0 Direct 86.3 11871 23743 14960 26.0%

Stats Details: Blazing Rage

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 86.27 86.27 0.00 0.00 0.00 0.0000 0.0000 1290628.22 1290628.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.98% 63.83 21 139 11871.13 11770 12359 11869.87 11770 12110 757682 757682 0.00%
crit 26.02% 22.45 4 57 23743.46 23541 24718 23740.13 23541 24423 532946 532946 0.00%

Action Details: Blazing Rage

  • id:426306
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:9110.13
  • base_dd_max:9110.13
  • base_dd_mult:1.00

Spelldata

  • id:426306
  • name:Blazing Rage
  • school:fire
  • tooltip:
  • description:{$@spelldesc426288=Taking damage has a chance to fill you with {$@=}spellname426289, causing your abilities to deal {$425838s1=929} additional Fire damage split between nearby enemies for {$426289d=12 seconds} and shielding you for the damage dealt. Damage increased per enemy struck, up to 5.}
Soul Reaper 1678 (9387) 1.1% (6.0%) 15.2 7.07s 185417 199393 Direct 15.2 (30.4) 26310 52591 33133 26.0% (25.9%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.20 15.20 0.00 0.00 0.00 0.9300 0.0000 503494.73 503494.73 0.00% 199393.40 199393.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.04% 11.25 3 18 26309.76 18147 30598 26304.55 24113 27930 296011 296011 0.00%
crit 25.96% 3.95 0 12 52591.20 36294 61197 51939.70 0 58479 207484 207484 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.40
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.

Action Priority List

    drw_up
    [Q]:3.41
  • if_expr:active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
    standard
    [Y]:11.79
  • if_expr:active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownDeath Knight1370052SET1.000
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Razorice5171410.036
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Death Rot37754010.010
    Soul Reaper (_execute) 7710 4.9% 15.2 7.07s 152323 0 Direct 15.2 120970 242047 152319 25.9%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.19 15.19 0.00 0.00 0.00 0.0000 0.0000 2314133.37 2314133.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.11% 11.26 1 19 120970.35 83263 140393 120947.59 112297 132834 1361925 1361925 0.00%
crit 25.89% 3.93 0 11 242046.79 166525 280786 238870.08 0 270707 952208 952208 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{$@spelldesc343294=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Dot / Debuff on Target Blood Plague5507840.050
War32709610.012
Razorice5171410.036
Tightening Grasp37477610.050
Ashen Decay42571920.200
Brittle37455710.060
Death Rot37754010.010
Vicious Brand 11431 7.3% 28.2 10.42s 122581 0 Periodic 137.4 (137.4) 19973 39896 25147 26.0% (26.0%) 45.8% (45.8%)

Stats Details: Vicious Brand

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 28.18 0.00 137.39 137.39 11.12 0.0000 1.0000 3454881.19 3454881.19 0.00% 25146.89 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 74.03% 101.71 47 168 19972.75 2127 32773 19628.57 6833 26564 2031426 2031426 0.00%
crit 25.97% 35.68 12 66 39896.44 4254 65547 39223.04 14853 56644 1423455 1423455 0.00%

Action Details: Vicious Brand

  • id:425154
  • school:fire
  • range:15.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1568.46
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:425154
  • name:Vicious Brand
  • school:fire
  • tooltip:Taking {$=}w2 Fire damage per {$t2=1} sec.
  • description:{$@spelldesc422479=Your melee attacks and abilities have a chance to viciously brand your target, dealing {$=}{{$s1=5942}*((1+{$s3=20}/100)^(1-{$s5=10}))} Fire damage over 6 sec, and grant you {$@=}spellname425153, stacking up to 15 times. Damage increased per stack to a maximum of {$=}{{$s1=5942}*((1+{$s3=20}/100)^({$s2=15}-{$s5=10}))}. While above 5 stacks, also deals {$s4=50}% of its damage to you. At 15 stacks, enemies near your target suffer {$s6=10}% of the damage dealt split between them. {$@=}spellname425153 decays every {$425153t2=5} sec while out of combat and fades entirely after {$s8=15} sec.}
    Radiating Brand 0 0.0% 64.6 2.07s

Stats Details: Radiating Brand

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 64.58 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Radiating Brand

  • id:425156
  • school:fire
  • range:15.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3121.28
  • base_dd_max:3121.28
  • base_dd_mult:1.00

Spelldata

  • id:425156
  • name:Radiating Brand
  • school:fire
  • tooltip:
  • description:{$@spelldesc422479=Your melee attacks and abilities have a chance to viciously brand your target, dealing {$=}{{$s1=5942}*((1+{$s3=20}/100)^(1-{$s5=10}))} Fire damage over 6 sec, and grant you {$@=}spellname425153, stacking up to 15 times. Damage increased per stack to a maximum of {$=}{{$s1=5942}*((1+{$s3=20}/100)^({$s2=15}-{$s5=10}))}. While above 5 stacks, also deals {$s4=50}% of its damage to you. At 15 stacks, enemies near your target suffer {$s6=10}% of the damage dealt split between them. {$@=}spellname425153 decays every {$425153t2=5} sec while out of combat and fades entirely after {$s8=15} sec.}
pet - bloodworm 4136 / 3315
main_hand 4136 2.1% 470.4 0.61s 2114 2543 Direct 470.4 1678 3356 2114 26.0%

Stats Details: Main Hand

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 470.41 470.41 0.00 0.00 0.00 0.8316 0.0000 994601.54 1420895.58 30.00% 2542.61 2542.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.99% 348.04 174 597 1677.92 1434 1996 1677.71 1599 1754 583972 834267 30.00%
crit 26.01% 122.37 48 226 3355.66 2867 3991 3355.29 3175 3568 410630 586629 30.00%

Action Details: Main Hand

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.40
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Healing & Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
T31_Death_Knight_Blood 60563
Blood Plague (_heal) 6322 6.7% 120.0 2.46s 15857 0 Direct 120.0 12870 24388 15857 25.9%

Stats Details: Blood Plague Heal

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 119.99 119.99 0.00 0.00 0.00 0.0000 0.0000 1902620.21 4691528.88 59.45% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.07% 88.87 57 120 12870.10 0 70812 12832.29 6768 18282 1143817 2757344 58.61%
crit 25.93% 31.11 12 58 24387.81 0 141624 24321.31 2487 47342 758804 1934185 60.81%

Action Details: Blood Plague Heal

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:22140.65
  • base_dd_max:22140.65
  • base_dd_mult:1.40

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.

Affected By (Passive)

Type Spell ID # +/% Value
Spell Direct AmountBlood Death Knight1370081PCT0.400
Spell Periodic AmountBlood Death Knight1370082PCT0.400
Spell Periodic AmountBlood Death Knight13700817PCT0.150

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Sanguine Ground39145910.060Spell Data
Vigorous Lifeblood39457010.100Spell Data
Periodic Damage Sanguine Ground39145930.060Spell Data
Vigorous Lifeblood39457020.100Spell Data
Coagulopathy39148110.300Spell Data
Blood Shield 33344 35.5% 90.1 3.27s 111184 0 Direct 226.0 44335 0 44335 0.0%

Stats Details: Blood Shield

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
absorb 90.11 225.96 0.00 0.00 0.00 0.0000 0.0000 10018464.08 13198729.36 24.10% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 225.96 175 277 44335.41 0 752163 44269.62 32577 54675 10018464 13198729 24.15%

Action Details: Blood Shield

  • id:77535
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:82350.21
  • base_dd_max:82350.21
  • base_dd_mult:1.00

Spelldata

  • id:77535
  • name:Blood Shield
  • school:shadow
  • tooltip:Absorbs {$=}w1 Physical damage{$?a391398=true} [ and Physical damage increased by {$s2=0}%][].
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
Death Strike (_heal) 47370 50.5% 90.1 3.27s 158044 0 Direct 90.1 158041 0 158041 0.0%

Stats Details: Death Strike Heal

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 90.11 90.11 0.00 0.00 0.00 0.0000 0.0000 14240852.32 24314870.35 41.43% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 90.11 70 110 158040.91 0 1758359 157710.75 93192 208908 14240852 24314870 41.61%

Action Details: Death Strike Heal

  • id:45470
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:45470
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:{$@spelldesc49998=Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.}

Affected By (Dynamic)

Type Spell ID # Value Source Notes
Direct Damage Hemostasis27394710.080Spell Data
Leeching Strike 1226 1.3% 96.0 3.04s 3838 0 Direct 96.0 3838 0 3838 0.0%

Stats Details: Leeching Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 95.97 95.97 0.00 0.00 0.00 0.0000 0.0000 368388.24 890816.42 58.65% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 95.97 73 119 3838.37 0 13186 3831.56 2257 5504 368388 890816 58.73%

Action Details: Leeching Strike

  • id:377633
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:377633
  • name:Leeching Strike
  • school:shadow
  • tooltip:
  • description:{$@spelldesc377629=Heart Strike heals you for {$=}{{$s1=5}/10}.1% health for each enemy hit while affected by Blood Plague.}
Relish in Blood 784 0.8% 6.0 44.93s 39254 0 Direct 6.0 31589 61136 39256 26.0%

Stats Details: Relish In Blood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 6.01 6.01 0.00 0.00 0.00 0.0000 0.0000 235903.42 611177.19 61.40% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.05% 4.45 0 11 31589.20 0 127765 31679.54 0 115602 140552 359574 60.12%
crit 25.95% 1.56 0 8 61136.38 0 255530 50099.16 0 244182 95351 251603 49.82%

Action Details: Relish In Blood

  • id:317614
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:317614
  • name:Relish in Blood
  • school:shadow
  • tooltip:
  • description:{$@spelldesc317610=While Crimson Scourge is active, your next Death and Decay heals you for {$317614s1=0} health per Bone Shield charge and you immediately gain {$=}{{$317614s2=100}/10} Runic Power.}
Unholy Strength 4861 5.2% 28.2 10.38s 51842 0 Direct 28.2 51839 0 51839 0.0%

Stats Details: Unholy Strength

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 28.16 28.16 0.00 0.00 0.00 0.0000 0.0000 1459882.21 3744391.55 61.01% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 28.16 13 50 51839.28 0 189878 51878.47 15588 94852 1459882 3744392 60.97%

Action Details: Unholy Strength

  • id:53365
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53365
  • name:Unholy Strength
  • school:physical
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=6}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
Simple Action Stats Execute Interval
T31_Death_Knight_Blood
Draconic Augmentation 1.0 0.00s

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:393438
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Tap 7.1 38.91s

Stats Details: Blood Tap

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.14 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Tap

  • id:221699
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:60.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Spelldata

  • id:221699
  • name:Blood Tap
  • school:shadow
  • tooltip:
  • description:Consume the essence around you to generate {$s1=1} Rune. Recharge time reduced by {$s2=2} sec whenever a Bone Shield charge is consumed.

Action Priority List

    default
    [J]:7.15
  • if_expr:(rune<=2&rune.time_to_4>gcd&charges_fractional>=1.8)|rune.time_to_3>gcd
Empower Rune Weapon 2.9 120.72s

Stats Details: Empower Rune Weapon

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.95 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Empower Rune Weapon

  • id:47568
  • school:physical
  • range:0.0
  • travel_speed:4.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Spelldata

  • id:47568
  • name:Empower Rune Weapon
  • school:physical
  • tooltip:Haste increased by {$s3=15}%. Generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power every {$t1=5} sec.
  • description:Empower your rune weapon, gaining {$s3=15}% Haste and generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power instantly and every {$t1=5} sec for {$d=20 seconds}. {$?s137006=false}[ If you already know {$@=}spellname47568, instead gain {$392714s1=1} additional {$=}Lcharge:charges; of {$@=}spellname47568.][]

Action Priority List

    default
    [K]:2.95
  • if_expr:rune<6&runic_power.deficit>5

Affected By (Passive)

Type Spell ID # +/% Value
Hasted Global CooldownDeath Knight1370052SET1.000
Modify Cooldown Charge (Category)Empower Rune Weapon3929621SET1.000
Iced Phial of Corrupting Rage 1.0 0.00s

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:374000
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Well Fed 1.0 0.00s

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:382157
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Icebound Fortitude 2.0 180.25s

Stats Details: Icebound Fortitude

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Icebound Fortitude

  • id:48792
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:48792
  • name:Icebound Fortitude
  • school:physical
  • tooltip:Damage taken reduced by {$=}w3%. Immune to Stun effects.
  • description:Your blood freezes, granting immunity to Stun effects and reducing all damage you take by {$s3=30}% for {$d=8 seconds}.

Action Priority List

    default
    [D]:2.00
  • if_expr:!(buff.dancing_rune_weapon.up|buff.vampiric_blood.up)&(target.cooldown.pause_action.remains>=8|target.cooldown.pause_action.duration>0)
Elemental Potion of Ultimate Power 1.2 324.25s

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.25 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:371028
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [A]:1.25
  • if_expr:buff.dancing_rune_weapon.up
Tombstone 5.0 65.39s

Stats Details: Tombstone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.02 0.00 0.00 0.00 0.00 0.8762 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Tombstone

  • id:219809
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:0.0

Spelldata

  • id:219809
  • name:Tombstone
  • school:shadow
  • tooltip:Absorbing {$=}w1 damage.
  • description:Consume up to {$s5=5} Bone Shield charges. For each charge consumed, you gain {$s3=6} Runic Power and absorb damage equal to {$s4=6}% of your maximum health for {$d=8 seconds}.

Action Priority List

    drw_up
    [O]:5.01
  • if_expr:buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)
    standard
    [V]:0.00
  • if_expr:buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)&cooldown.dancing_rune_weapon.remains>=25
Vampiric Blood 7.7 41.28s

Stats Details: Vampiric Blood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.69 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Vampiric Blood

  • id:55233
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T31_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55233
  • name:Vampiric Blood
  • school:physical
  • tooltip:Maximum health increased by {$s4=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s4=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.

Action Priority List

    default
    [E]:7.69
  • if_expr:!buff.vampiric_blood.up&!buff.vampiric_strength.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Ashen Decay 33.1 3.1 8.8s 8.1s 2.5s 27.38% 34.19% 3.1 (3.1) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_ashen_decay
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 82.4s
  • trigger_min/max:0.8s / 82.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.1s
  • uptime_min/max:10.43% / 43.15%

Stack Uptimes

  • ashen_decay_1:27.38%

Spelldata

  • id:425721
  • name:Ashen Decay
  • tooltip:Your next Heart Strike will apply {$@=}spellname425719.
  • description:{$@spelldesc422850=Consuming Runic Power has a chance to cause your next Heart Strike to apply Ashen Decay, reducing damage dealt to you by {$425719s1=10}% and increasing your damage dealt to afflicted targets by {$425719s2=20}% for {$425719d=8 seconds}.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Blazing Rage 6.9 2.4 41.3s 29.6s 13.7s 31.77% 0.00% 2.4 (2.4) 6.6

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_blazing_rage
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.90
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 133.1s
  • trigger_min/max:0.9s / 130.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 64.0s
  • uptime_min/max:10.91% / 60.41%

Stack Uptimes

  • blazing_rage_1:31.77%

Spelldata

  • id:426289
  • name:Blazing Rage
  • tooltip:Your abilities deal {$425838=}w1 additional Fire damage split between nearby enemies and shield you for the damage dealt by this effect.
  • description:{$@spelldesc426288=Taking damage has a chance to fill you with {$@=}spellname426289, causing your abilities to deal {$425838s1=929} additional Fire damage split between nearby enemies for {$426289d=12 seconds} and shielding you for the damage dealt. Damage increased per enemy struck, up to 5.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:101.00%
Blood Shield 52.4 37.7 5.6s 3.3s 3.9s 68.19% 66.49% 37.7 (37.7) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_blood_shield
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:physical
  • high priority:no

Trigger Details

  • interval_min/max:0.8s / 32.8s
  • trigger_min/max:0.8s / 11.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.6s
  • uptime_min/max:58.91% / 77.38%

Stack Uptimes

  • blood_shield_1:68.19%

Spelldata

  • id:77535
  • name:Blood Shield
  • tooltip:Absorbs {$=}w1 Physical damage{$?a391398=true} [ and Physical damage increased by {$s2=0}%][].
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0s 0.0s 40.0s 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bone Shield 1.1 25.6 191.7s 11.1s 279.2s 98.89% 99.03% 10.7 (26.1) 0.1

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_bone_shield
  • max_stacks:10
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.7s / 338.4s
  • trigger_min/max:0.0s / 32.9s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 356.8s
  • uptime_min/max:97.14% / 99.15%

Stack Uptimes

  • bone_shield_1:0.64%
  • bone_shield_2:0.48%
  • bone_shield_3:0.07%
  • bone_shield_4:1.41%
  • bone_shield_5:11.24%
  • bone_shield_6:4.53%
  • bone_shield_7:8.48%
  • bone_shield_8:15.38%
  • bone_shield_9:22.90%
  • bone_shield_10:33.76%

Spelldata

  • id:195181
  • name:Bone Shield
  • tooltip:Armor increased by {$=}{{$=}w1*{$=}STR/100}. {$?a374715=true}[Haste increased by {$=}w4%.][]
  • description:Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
Coagulopathy 1.3 88.8 189.4s 3.3s 222.2s 97.79% 99.00% 83.5 (83.5) 0.3

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_coagulopathy
  • max_stacks:5
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:14.7s / 326.1s
  • trigger_min/max:0.8s / 11.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 353.6s
  • uptime_min/max:95.99% / 98.28%

Stack Uptimes

  • coagulopathy_1:1.54%
  • coagulopathy_2:0.83%
  • coagulopathy_3:1.07%
  • coagulopathy_4:1.19%
  • coagulopathy_5:93.16%

Spelldata

  • id:391481
  • name:Coagulopathy
  • tooltip:Blood Plague damage is increased by {$s1=30}%.
  • description:{$@spelldesc391477=Enemies affected by Blood Plague take {$s1=5}% increased damage from you and Death Strike increases the damage of your Blood Plague by {$391481s1=30}% for {$391481d=8 seconds}, stacking up to {$391481u=5} times.}
  • max_stacks:5
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:391477
  • name:Coagulopathy
  • tooltip:
  • description:Enemies affected by Blood Plague take {$s1=5}% increased damage from you and Death Strike increases the damage of your Blood Plague by {$391481s1=30}% for {$391481d=8 seconds}, stacking up to {$391481u=5} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Corrupting Rage 4.8 0.0 62.1s 58.3s 50.3s 80.29% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_corrupting_rage
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:1118.00

Trigger Details

  • interval_min/max:15.0s / 329.0s
  • trigger_min/max:15.0s / 298.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 354.9s
  • uptime_min/max:47.32% / 100.00%

Stack Uptimes

  • corrupting_rage_1:80.29%

Spelldata

  • id:374002
  • name:Corrupting Rage
  • tooltip:Critical Strike increased by {$=}w1. Upon suffering a total of {$=}w2% of your health damage, convert to Overwhelming Rage.
  • description:{$@spelldesc374000=Gain Corrupting Rage which grants {$s2=472} Critical Strike rating. After suffering {$s3=400}% of your health in damage, you are afflicted with Overwhelming Rage instead which causes you to take {$=}{{$374037s1=5}*{$374037d=15 seconds}/{$374037t1=3}}% of your health as Nature damage over {$374037d=15 seconds}, after which the cycle begins anew. {$@spelldesc396962=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Crimson Scourge 6.0 0.3 45.0s 42.8s 0.5s 0.91% 22.63% 0.3 (0.3) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_crimson_scourge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:25.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.9s / 197.7s
  • trigger_min/max:0.0s / 197.7s
  • trigger_pct:26.47%
  • duration_min/max:0.0s / 4.5s
  • uptime_min/max:0.13% / 3.76%

Stack Uptimes

  • crimson_scourge_1:0.91%

Spelldata

  • id:81141
  • name:Crimson Scourge
  • tooltip:Your next Death and Decay costs no Runes and generates no Runic Power.
  • description:{$@spelldesc81136=Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:81136
  • name:Crimson Scourge
  • tooltip:
  • description:Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:25.00%
Dancing Rune Weapon 5.0 5.0 65.2s 29.0s 15.6s 26.14% 41.02% 5.0 (5.0) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_dancing_rune_weapon
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:55.0s / 82.5s
  • trigger_min/max:0.0s / 82.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.0s
  • uptime_min/max:22.86% / 29.66%

Stack Uptimes

  • dancing_rune_weapon_1:26.14%

Spelldata

  • id:81256
  • name:Dancing Rune Weapon
  • tooltip:Parry chance increased by {$s1=40}%.
  • description:{$@spelldesc49028=Summons a rune weapon for {$81256d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Potion of Ultimate Power 1.2 0.0 324.1s 324.1s 27.0s 11.19% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_elemental_potion_of_ultimate_power
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Elemental Potion of Ultimate Power

Stat Details

  • stat:strength
  • amount:886.00

Trigger Details

  • interval_min/max:300.2s / 342.0s
  • trigger_min/max:300.2s / 342.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:8.60% / 17.11%

Stack Uptimes

  • elemental_potion_of_ultimate_power_1:11.19%

Spelldata

  • id:371028
  • name:Elemental Potion of Ultimate Power
  • tooltip:Primary stat increased by {$=}w1.
  • description:Drink to increase your primary stat by {$s1=449} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Empower Rune Weapon 2.9 0.0 120.7s 120.7s 19.4s 19.18% 0.00% 8.6 (8.6) 2.8

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_empower_rune_weapon
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:5.00

Trigger Details

  • interval_min/max:120.0s / 123.5s
  • trigger_min/max:120.0s / 123.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s
  • uptime_min/max:16.08% / 22.65%

Stack Uptimes

  • empower_rune_weapon_1:19.18%

Spelldata

  • id:47568
  • name:Empower Rune Weapon
  • tooltip:Haste increased by {$s3=15}%. Generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power every {$t1=5} sec.
  • description:Empower your rune weapon, gaining {$s3=15}% Haste and generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power instantly and every {$t1=5} sec for {$d=20 seconds}. {$?s137006=false}[ If you already know {$@=}spellname47568, instead gain {$392714s1=1} additional {$=}Lcharge:charges; of {$@=}spellname47568.][]
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Firestarter 1.0 27.2 0.0s 10.4s 291.8s 97.23% 0.00% 13.2 (13.2) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_firestarter
  • max_stacks:15
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:disabled
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:5.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 47.2s
  • trigger_pct:100.00%
  • duration_min/max:217.6s / 356.4s
  • uptime_min/max:90.35% / 99.05%

Stack Uptimes

  • firestarter_1:2.58%
  • firestarter_2:2.75%
  • firestarter_3:3.01%
  • firestarter_4:3.37%
  • firestarter_5:3.55%
  • firestarter_6:3.65%
  • firestarter_7:3.70%
  • firestarter_8:3.70%
  • firestarter_9:3.73%
  • firestarter_10:3.77%
  • firestarter_11:3.75%
  • firestarter_12:3.69%
  • firestarter_13:3.73%
  • firestarter_14:3.68%
  • firestarter_15:48.56%

Spelldata

  • id:425153
  • name:Firestarter
  • tooltip:The heat of the brand intensifies, increasing the damage dealt by {$@=}spellname425154.
  • description:{$@spelldesc422479=Your melee attacks and abilities have a chance to viciously brand your target, dealing {$=}{{$s1=5942}*((1+{$s3=20}/100)^(1-{$s5=10}))} Fire damage over 6 sec, and grant you {$@=}spellname425153, stacking up to 15 times. Damage increased per stack to a maximum of {$=}{{$s1=5942}*((1+{$s3=20}/100)^({$s2=15}-{$s5=10}))}. While above 5 stacks, also deals {$s4=50}% of its damage to you. At 15 stacks, enemies near your target suffer {$s6=10}% of the damage dealt split between them. {$@=}spellname425153 decays every {$425153t2=5} sec while out of combat and fades entirely after {$s8=15} sec.}
  • max_stacks:15
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Heartrend 9.3 0.2 28.0s 27.2s 1.5s 4.62% 10.27% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_heartrend
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:10.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 250.6s
  • trigger_min/max:0.8s / 250.6s
  • trigger_pct:9.96%
  • duration_min/max:0.0s / 8.3s
  • uptime_min/max:0.36% / 12.74%

Stack Uptimes

  • heartrend_1:4.62%

Spelldata

  • id:377656
  • name:Heartrend
  • tooltip:Your next Death Strike deals an additional {$s2=0}% damage.
  • description:{$@spelldesc377655=Heart Strike has a chance to increase the damage of your next Death Strike by {$s1=20}%.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Hemostasis 55.8 8.8 5.3s 4.5s 2.4s 44.94% 61.42% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_hemostasis
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 18.7s
  • trigger_min/max:0.8s / 16.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.8s
  • uptime_min/max:36.53% / 52.17%

Stack Uptimes

  • hemostasis_1:39.31%
  • hemostasis_2:5.64%
  • hemostasis_3:0.00%

Spelldata

  • id:273947
  • name:Hemostasis
  • tooltip:Damage and healing done by your next Death Strike increased by {$s1=8}%.
  • description:{$@spelldesc273946=Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by {$273947s1=8}%, stacking up to {$273947u=5} times.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:273946
  • name:Hemostasis
  • tooltip:
  • description:Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by {$273947s1=8}%, stacking up to {$273947u=5} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Icebound Fortitude 2.0 0.0 180.3s 180.3s 8.0s 5.41% 4.73% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_icebound_fortitude
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 181.0s
  • trigger_min/max:180.0s / 181.0s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 8.0s
  • uptime_min/max:4.44% / 6.67%

Stack Uptimes

  • icebound_fortitude_1:5.41%

Spelldata

  • id:48792
  • name:Icebound Fortitude
  • tooltip:Damage taken reduced by {$=}w3%. Immune to Stun effects.
  • description:Your blood freezes, granting immunity to Stun effects and reducing all damage you take by {$s3=30}% for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:180.00
  • default_chance:100.00%
Icy Talons 1.0 89.1 235.5s 3.3s 289.9s 97.85% 0.00% 87.1 (87.1) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_icy_talons
  • max_stacks:3
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:117.2s / 239.4s
  • trigger_min/max:0.8s / 11.8s
  • trigger_pct:100.00%
  • duration_min/max:7.8s / 353.6s
  • uptime_min/max:97.08% / 98.28%

Stack Uptimes

  • icy_talons_1:1.28%
  • icy_talons_2:0.52%
  • icy_talons_3:96.04%

Spelldata

  • id:194879
  • name:Icy Talons
  • tooltip:Attack speed increased {$=}w1%.
  • description:{$@spelldesc194878=Your Runic Power spending abilities increase your melee attack speed by {$s1=3}% for {$194879d=10 seconds}, stacking up to {$194879u=3} times.}
  • max_stacks:3
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194878
  • name:Icy Talons
  • tooltip:
  • description:Your Runic Power spending abilities increase your melee attack speed by {$s1=3}% for {$194879d=10 seconds}, stacking up to {$194879u=3} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Ossuary 5.9 14.5 50.6s 14.3s 49.3s 96.29% 92.00% 14.5 (14.5) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_ossuary
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 259.8s
  • trigger_min/max:0.0s / 72.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 258.9s
  • uptime_min/max:83.81% / 98.05%

Stack Uptimes

  • ossuary_1:96.29%

Spelldata

  • id:219788
  • name:Ossuary
  • tooltip:Death Strike cost reduced by {$=}{{$m1=-50}/-10} Runic Power.
  • description:{$@spelldesc219786=While you have at least {$s1=5} Bone Shield charges, the cost of Death Strike is reduced by {$=}{{$219788m1=-50}/-10} Runic Power. Additionally, your maximum Runic Power is increased by {$=}{{$m2=100}/10}.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Roused Shadowflame 8.2 31.0 38.1s 7.6s 30.3s 82.48% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_roused_shadowflame
  • max_stacks:5
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:18.0s / 94.6s
  • trigger_min/max:3.0s / 43.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 82.4s
  • uptime_min/max:66.15% / 92.97%

Stack Uptimes

  • roused_shadowflame_1:17.10%
  • roused_shadowflame_2:16.77%
  • roused_shadowflame_3:16.48%
  • roused_shadowflame_4:16.15%
  • roused_shadowflame_5:15.98%

Spelldata

  • id:406887
  • name:Roused Shadowflame
  • tooltip:The Shadowflame stirs, increasing the damage of Roiling Shadowflame by {$=}w1%.
  • description:{$@spelldesc406254=Dealing damage has a chance to rouse the Shadowflame, inflicting {$s2=867} Shadowflame damage upon your target and {$s3=116} Shadowflame damage to yourself. Whenever this happens, you gain a stack of Roused Shadowflame. Roused Shadowflame increases this effects damage by {$s4=20}%, stacking {$406887u=5} times. Upon reaching maximum stacks, the Roused Shadowflame will subside.}
  • max_stacks:5
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Rune Mastery 12.8 9.9 23.0s 12.7s 11.0s 46.78% 0.00% 9.9 (9.9) 12.3

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_rune_mastery
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:15.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 158.0s
  • trigger_min/max:0.8s / 152.7s
  • trigger_pct:14.98%
  • duration_min/max:0.0s / 69.2s
  • uptime_min/max:18.81% / 74.19%

Stack Uptimes

  • rune_mastery_1:46.78%

Spelldata

  • id:374585
  • name:Rune Mastery
  • tooltip:Strength increased by {$=}w1%.
  • description:{$@spelldesc374574=Consuming a Rune has a chance to increase your Strength by {$s1=3}% for {$374585d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sanguine Ground 25.2 1.3 12.0s 11.4s 10.3s 86.52% 94.20% 1.3 (1.3) 24.3

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_sanguine_ground
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 43.4s
  • trigger_min/max:9.8s / 20.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.7s
  • uptime_min/max:74.24% / 93.65%

Stack Uptimes

  • sanguine_ground_1:86.52%

Spelldata

  • id:391459
  • name:Sanguine Ground
  • tooltip:Damage dealt increased by {$s1=6}%. Healing received increased by {$s2=5}%.
  • description:{$@spelldesc391458=You deal {$391459s1=6}% more damage and receive {$391459s2=5}% more healing while standing in your Death and Decay.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Tombstone 5.0 0.0 65.4s 65.4s 5.0s 8.31% 100.00% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_tombstone
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:chaos
  • high priority:no

Trigger Details

  • interval_min/max:60.0s / 82.6s
  • trigger_min/max:60.0s / 82.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:1.59% / 14.54%

Stack Uptimes

  • tombstone_1:8.31%

Spelldata

  • id:219809
  • name:Tombstone
  • tooltip:Absorbing {$=}w1 damage.
  • description:Consume up to {$s5=5} Bone Shield charges. For each charge consumed, you gain {$s3=6} Runic Power and absorb damage equal to {$s4=6}% of your maximum health for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:60.00
  • default_chance:0.00%
Unholy Ground 25.2 1.3 12.0s 11.4s 10.3s 86.52% 0.00% 1.3 (1.3) 24.3

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_unholy_ground
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 43.4s
  • trigger_min/max:9.8s / 20.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.7s
  • uptime_min/max:74.24% / 93.65%

Stack Uptimes

  • unholy_ground_1:86.52%

Spelldata

  • id:374271
  • name:Unholy Ground
  • tooltip:Haste increased by {$=}w1%.
  • description:{$@spelldesc374265=Gain {$374271s1=5}% Haste while you remain within your Death and Decay.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Unholy Strength 8.3 19.8 36.5s 10.4s 28.7s 79.66% 0.00% 19.8 (19.8) 7.5

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_unholy_strength
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.18
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 205.5s
  • trigger_min/max:0.0s / 44.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 199.7s
  • uptime_min/max:58.01% / 95.87%

Stack Uptimes

  • unholy_strength_1:79.66%

Spelldata

  • id:53365
  • name:Unholy Strength
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=6}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Vampiric Blood 7.7 0.0 41.3s 41.3s 9.8s 25.23% 25.59% 0.0 (0.0) 7.4

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_vampiric_blood
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:33.5s / 50.2s
  • trigger_min/max:33.5s / 50.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:23.32% / 27.19%

Stack Uptimes

  • vampiric_blood_1:25.23%

Spelldata

  • id:55233
  • name:Vampiric Blood
  • tooltip:Maximum health increased by {$s4=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s4=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:90.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.$?$w3>0[ Stamina increased by $w3%.][]
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Draconic Augmentation

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_draconic_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:86.86
  • stat:strength
  • amount:86.86
  • stat:intellect
  • amount:86.86

Spelldata

  • id:393438
  • name:Draconic Augmentation
  • tooltip:Agility, Intellect and Strength increased by {$=}w1.
  • description:Increases Agility, Intellect and Strength by {$s1=87} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (great_cerulean_sea)

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_great_cerulean_sea
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:mastery_rating
  • amount:67.37
  • stat:versatility_rating
  • amount:67.37

Spelldata

  • id:382157
  • name:Well Fed
  • tooltip:Versatility and mastery increased by {$=}w1.
  • description:Increases Versatility and Mastery by {$s1=45} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Iced Phial of Corrupting Rage

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_iced_phial_of_corrupting_rage
  • max_stacks:1
  • base duration:1800.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:374000
  • name:Iced Phial of Corrupting Rage
  • tooltip:Gain Corrupting Rage which grants {$=}w2 Critical Strike until you have suffered {$s3=400}% of your health, then become afflicted by Overwhelming Rage for {$374037d=15 seconds} before the cycle begins anew.
  • description:Gain Corrupting Rage which grants {$s2=472} Critical Strike rating. After suffering {$s3=400}% of your health in damage, you are afflicted with Overwhelming Rage instead which causes you to take {$=}{{$374037s1=5}*{$374037d=15 seconds}/{$374037t1=3}}% of your health as Nature damage over {$374037d=15 seconds}, after which the cycle begins anew. {$@spelldesc396962=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}
  • max_stacks:0
  • duration:1800.00
  • cooldown:0.00
  • default_chance:101.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:T31_Death_Knight_Blood
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a totem at your feet for {$d=120 seconds}. Party members within {$?s382201=false}[{$=}{(1+{$382201s3=15}/100)*{$s2=30}}][{$s2=30}] yds have a {$327942h=20}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Windfury (Main Hand) 33.6 11.0 58.0 8.7s 0.7s 127.2s
parry_haste 20.9 10.0 33.0 13.8s 2.0s 122.0s
delayed_aa_channel 0.2 0.0 2.0 120.2s 119.6s 121.0s
Rune ready 152.3 118.0 185.0 2.0s 0.0s 10.3s
Bloodworms 27.4 14.0 46.0 10.6s 0.7s 38.8s

Cooldown Waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Raise Dead1.2650.0004.1113.7563.0854.837
Icebound Fortitude1.7500.0003.4733.5013.0064.256
Vampiric Blood0.9530.0004.4837.3393.90612.693
Death's Caress75.9450.000345.191284.347212.208353.888
Death and Decay0.1840.0004.4554.8533.92910.332
Blood Tap4.9620.00062.26235.45328.92162.262
Empower Rune Weapon2.1220.0005.0806.2564.63110.258
Dancing Rune Weapon1.5420.0005.0807.7804.76513.843
Blood Boil0.2540.0009.04616.4407.92331.298
Tombstone5.4310.00022.64127.4579.03453.496
Soul Reaper13.5750.000232.904208.903159.136258.216

Rune waste details (experimental)

In the table below, "Seconds per Rune" denotes the time in seconds an individual rune is wasting regeneration. The "Total Seconds per Iteration" denotes the cumulative time in seconds all runes wasted during a single iteration.

Seconds per Rune (n=327751)
Minimum 5th percentile Mean / Median 95th percentile Maximum
0.0010.1001.641 / 1.0545.28217.600
Total Seconds per Iteration (n=7501)
Minimum 5th percentile Mean / Median 95th percentile Maximum
37.57555.23071.686 / 71.66488.271111.632

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
T31_Death_Knight_Blood
Blood TapRune7.147.144.69%1.000.000.00%
Empower Rune WeaponRunic Power14.3271.602.24%5.000.000.00%
Empower Rune WeaponRune14.3214.269.36%1.000.060.41%
HeartbreakerRunic Power95.97191.956.01%2.000.000.00%
Rune RegenerationRune130.90130.9085.95%1.000.000.00%
Rune Weapon Heart StrikeRunic Power40.95204.756.41%5.000.000.00%
Runic AttenuationRunic Power95.77478.8314.99%5.000.000.00%
TombstoneRunic Power5.02150.474.71%30.000.000.00%
Blood Plague (_heal)Health119.991902625.7810.45%15856.802788941.0759.45%
Death and DecayRunic Power26.41204.006.39%7.720.000.00%
Death Strike (_heal)Health90.1114240536.9278.21%158040.9110074066.7541.43%
Death's CaressRunic Power2.6226.190.82%10.000.000.00%
Heart StrikeRunic Power95.971439.6245.06%15.000.000.00%
Leeching StrikeHealth95.97368385.912.02%3838.37522431.5858.65%
MarrowrendRunic Power10.76215.176.74%20.000.000.00%
Relish in BloodHealth6.01235897.461.30%39256.06375194.2861.40%
Relish in BloodRunic Power6.0160.091.88%10.000.000.00%
Soul ReaperRunic Power15.20151.964.76%10.000.000.00%
Unholy StrengthHealth28.161459806.978.02%51839.282284586.3061.01%
pet - ghoul
Energy RegenEnergy973.602692.37100.00%2.77228.417.82%
Usage Type Count Total Tot% Avg RPE APR
T31_Death_Knight_Blood
Death and DecayRune 26.4120.4013.10%0.770.7766188.67
Death StrikeRunic Power 90.113168.37100.00%35.1635.162231.30
Death's CaressRune 2.622.621.68%1.001.0012412.69
Heart StrikeRune 95.9795.9761.64%1.001.0037992.52
MarrowrendRune 10.7621.5213.82%2.002.0019434.62
Soul ReaperRune 15.2015.209.76%1.001.00185416.13
pet - ghoul
ClawEnergy 70.632825.02100.00%40.0040.00194.30
pet - dancing_rune_weapon
Death StrikeRunic Power 55.272487.11100.00%45.0045.00469.43
Death's CaressRune 0.000.000.01%1.001.004444.41
Heart StrikeRune 40.9540.9563.67%1.001.0011078.42
MarrowrendRune 8.2716.5525.73%2.002.005577.28
Soul ReaperRune 6.816.8110.59%1.001.0011157.02
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Health 1486160.0 108091.63 107159.67 34183898.5 1175221.9 -1390103.4 1486160.0
Runic Power 0.0 10.65 10.56 0.0 26.3 0.0 77.0
Rune 6.0 0.51 0.52 0.0 2.6 0.0 6.0

Statistics & Data Analysis

Fight Length
T31_Death_Knight_Blood Fight Length
Count 7499
Mean 300.00
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
T31_Death_Knight_Blood Damage Per Second
Count 7499
Mean 157009.29
Minimum 141792.98
Maximum 177163.03
Spread ( max - min ) 35370.05
Range [ ( max - min ) / 2 * 100% ] 11.26%
Standard Deviation 4029.1208
5th Percentile 150398.27
95th Percentile 163742.70
( 95th Percentile - 5th Percentile ) 13344.44
Mean Distribution
Standard Deviation 46.5274
95.00% Confidence Interval ( 156918.09 - 157100.48 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2530
0.1 Scale Factor Error with Delta=300 138582
0.05 Scale Factor Error with Delta=300 554325
0.01 Scale Factor Error with Delta=300 13858118
Priority Target DPS
T31_Death_Knight_Blood Priority Target Damage Per Second
Count 7499
Mean 157009.29
Minimum 141792.98
Maximum 177163.03
Spread ( max - min ) 35370.05
Range [ ( max - min ) / 2 * 100% ] 11.26%
Standard Deviation 4029.1208
5th Percentile 150398.27
95th Percentile 163742.70
( 95th Percentile - 5th Percentile ) 13344.44
Mean Distribution
Standard Deviation 46.5274
95.00% Confidence Interval ( 156918.09 - 157100.48 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2530
0.1 Scale Factor Error with Delta=300 138582
0.05 Scale Factor Error with Delta=300 554325
0.01 Scale Factor Error with Delta=300 13858118
DPS(e)
T31_Death_Knight_Blood Damage Per Second (Effective)
Count 7499
Mean 157009.29
Minimum 141792.98
Maximum 177163.03
Spread ( max - min ) 35370.05
Range [ ( max - min ) / 2 * 100% ] 11.26%
Damage
T31_Death_Knight_Blood Damage
Count 7499
Mean 40377310.21
Minimum 29835441.61
Maximum 51921167.60
Spread ( max - min ) 22085725.99
Range [ ( max - min ) / 2 * 100% ] 27.35%
DTPS
T31_Death_Knight_Blood Damage Taken Per Second
Count 7499
Mean 106979.06
Minimum 75286.65
Maximum 128418.45
Spread ( max - min ) 53131.81
Range [ ( max - min ) / 2 * 100% ] 24.83%
Standard Deviation 6829.4391
5th Percentile 95585.26
95th Percentile 117937.54
( 95th Percentile - 5th Percentile ) 22352.28
Mean Distribution
Standard Deviation 78.8648
95.00% Confidence Interval ( 106824.48 - 107133.63 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 157
0.1% Error 15656
0.1 Scale Factor Error with Delta=300 398157
0.05 Scale Factor Error with Delta=300 1592626
0.01 Scale Factor Error with Delta=300 39815644
HPS
T31_Death_Knight_Blood Healing Per Second
Count 7499
Mean 60562.97
Minimum 36910.83
Maximum 77776.47
Spread ( max - min ) 40865.64
Range [ ( max - min ) / 2 * 100% ] 33.74%
Standard Deviation 4804.2336
5th Percentile 52446.59
95th Percentile 68116.36
( 95th Percentile - 5th Percentile ) 15669.77
Mean Distribution
Standard Deviation 55.4782
95.00% Confidence Interval ( 60454.24 - 60671.71 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 242
0.1% Error 24173
0.1 Scale Factor Error with Delta=300 197030
0.05 Scale Factor Error with Delta=300 788120
0.01 Scale Factor Error with Delta=300 19702980
HPS(e)
T31_Death_Knight_Blood Healing Per Second (Effective)
Count 7499
Mean 60562.97
Minimum 36910.83
Maximum 77776.47
Spread ( max - min ) 40865.64
Range [ ( max - min ) / 2 * 100% ] 33.74%
Heal
T31_Death_Knight_Blood Heal
Count 7499
Mean 18207646.39
Minimum 9224164.05
Maximum 27102920.37
Spread ( max - min ) 17878756.32
Range [ ( max - min ) / 2 * 100% ] 49.10%
HTPS
T31_Death_Knight_Blood Healing Taken Per Second
Count 7499
Mean 107860.37
Minimum 71157.06
Maximum 133044.03
Spread ( max - min ) 61886.97
Range [ ( max - min ) / 2 * 100% ] 28.69%
TMI
T31_Death_Knight_Blood Theck-Meloree Index
Count 7499
Mean 99753.02
Minimum 58582.17
Maximum 151086.24
Spread ( max - min ) 92504.07
Range [ ( max - min ) / 2 * 100% ] 46.37%
Standard Deviation 12696.0057
5th Percentile 79731.48
95th Percentile 121365.25
( 95th Percentile - 5th Percentile ) 41633.77
Mean Distribution
Standard Deviation 146.6106
95.00% Confidence Interval ( 99465.67 - 100040.37 )
Normalized 95.00% Confidence Interval ( 99.71% - 100.29% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 623
0.1% Error 62227
0.1 Scale Factor Error with Delta=300 1375999
0.05 Scale Factor Error with Delta=300 5503994
0.01 Scale Factor Error with Delta=300 137599826
ETMI
T31_Death_Knight_BloodTheck-Meloree Index (Effective)
Count 7499
Mean 160079.30
Minimum 107606.10
Maximum 215654.04
Spread ( max - min ) 108047.94
Range [ ( max - min ) / 2 * 100% ] 33.75%
MSD
T31_Death_Knight_Blood Max Spike Value
Count 3818
Mean 87.61
Minimum 40.83
Maximum 148.59
Spread ( max - min ) 107.76
Range [ ( max - min ) / 2 * 100% ] 61.50%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 snapshot_stats
4 0.00 variable,name=trinket_1_buffs,value=trinket.1.has_use_buff|(trinket.1.has_buff.strength|trinket.1.has_buff.mastery|trinket.1.has_buff.versatility|trinket.1.has_buff.haste|trinket.1.has_buff.crit)
5 0.00 variable,name=trinket_2_buffs,value=trinket.2.has_use_buff|(trinket.2.has_buff.strength|trinket.2.has_buff.mastery|trinket.2.has_buff.versatility|trinket.2.has_buff.haste|trinket.2.has_buff.crit)
6 0.00 variable,name=trinket_1_exclude,value=trinket.1.is.ruby_whelp_shell|trinket.1.is.whispering_incarnate_icon
7 0.00 variable,name=trinket_2_exclude,value=trinket.2.is.ruby_whelp_shell|trinket.2.is.whispering_incarnate_icon
8 0.00 variable,name=damage_trinket_priority,op=setif,value=2,value_else=1,condition=trinket.2.ilvl>trinket.1.ilvl
Default action list Executed every time the actor is available.
# count action,conditions
9 1.00 auto_attack
0.00 variable,name=death_strike_dump_amount,value=65
0.00 variable,name=bone_shield_refresh_value,value=4,op=setif,condition=!talent.deaths_caress.enabled|talent.consumption.enabled|talent.blooddrinker.enabled,value_else=5
0.00 mind_freeze,if=target.debuff.casting.react
0.00 invoke_external_buff,name=power_infusion,if=buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon
Use <a href='https://www.wowhead.com/spell=10060/power-infusion'>Power Infusion</a> while <a href='https://www.wowhead.com/spell=49028/dancing-rune-weapon'>Dancing Rune Weapon</a> is up, or on cooldown if <a href='https://www.wowhead.com/spell=49028/dancing-rune-weapon'>Dancing Rune Weapon</a> is not talented
A 1.25 potion,if=buff.dancing_rune_weapon.up
B 0.00 call_action_list,name=trinkets
C 2.97 raise_dead
D 2.00 icebound_fortitude,if=!(buff.dancing_rune_weapon.up|buff.vampiric_blood.up)&(target.cooldown.pause_action.remains>=8|target.cooldown.pause_action.duration>0)
E 7.69 vampiric_blood,if=!buff.vampiric_blood.up&!buff.vampiric_strength.up
0.00 vampiric_blood,if=!(buff.dancing_rune_weapon.up|buff.icebound_fortitude.up|buff.vampiric_blood.up|buff.vampiric_strength.up)&(target.cooldown.pause_action.remains>=13|target.cooldown.pause_action.duration>0)
F 1.06 deaths_caress,if=!buff.bone_shield.up
G 26.41 death_and_decay,if=!death_and_decay.ticking&(talent.unholy_ground|talent.sanguine_ground|spell_targets.death_and_decay>3|buff.crimson_scourge.up)
H 90.11 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
0.00 blooddrinker,if=!buff.dancing_rune_weapon.up
I 0.00 call_action_list,name=racials
0.00 sacrificial_pact,if=!buff.dancing_rune_weapon.up&(pet.ghoul.remains<2|target.time_to_die<gcd)
J 7.15 blood_tap,if=(rune<=2&rune.time_to_4>gcd&charges_fractional>=1.8)|rune.time_to_3>gcd
0.00 gorefiends_grasp,if=talent.tightening_grasp.enabled
K 2.95 empower_rune_weapon,if=rune<6&runic_power.deficit>5
0.00 abomination_limb
L 5.04 dancing_rune_weapon,if=!buff.dancing_rune_weapon.up
M 0.00 run_action_list,name=drw_up,if=buff.dancing_rune_weapon.up
N 0.00 call_action_list,name=standard
actions.drw_up
# count action,conditions
0.00 blood_boil,if=!dot.blood_plague.ticking
O 5.01 tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)
0.00 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd
P 4.14 marrowrend,if=(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20
Q 3.41 soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 soul_reaper,target_if=min:dot.soul_reaper.remains,if=target.time_to_pct_35<5&active_enemies>=2&target.time_to_die>(dot.soul_reaper.remains+5)
R 0.00 death_and_decay,if=!death_and_decay.ticking&(talent.sanguine_ground|talent.unholy_ground)
0.00 blood_boil,if=spell_targets.blood_boil>2&charges_fractional>=1.1
0.00 variable,name=heart_strike_rp_drw,value=(25+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
S 0.00 death_strike,if=runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
0.00 consumption
T 18.71 blood_boil,if=charges_fractional>=1.1&buff.hemostasis.stack<5
U 20.48 heart_strike,if=rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw
actions.standard
# count action,conditions
V 0.00 tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)&cooldown.dancing_rune_weapon.remains>=25
0.00 variable,name=heart_strike_rp,value=(10+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
0.00 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
W 1.56 deaths_caress,if=(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)&!talent.consumption.enabled&!talent.blooddrinker.enabled&rune.time_to_3>gcd
X 6.62 marrowrend,if=(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)
0.00 consumption
Y 11.79 soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 soul_reaper,target_if=min:dot.soul_reaper.remains,if=target.time_to_pct_35<5&active_enemies>=2&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 bonestorm,if=runic_power>=100
Z 13.21 blood_boil,if=charges_fractional>=1.8&(buff.hemostasis.stack<=(5-spell_targets.blood_boil)|spell_targets.blood_boil>2)
a 38.75 heart_strike,if=rune.time_to_4<gcd
b 32.70 blood_boil,if=charges_fractional>=1.1
c 36.74 heart_strike,if=(rune>1&(rune.time_to_3<gcd|buff.bone_shield.stack>7))
actions.trinkets
# count action,conditions
d 3.00 use_item,name=fyralath_the_dreamrender,if=dot.mark_of_fyralath.ticking
Trinkets
0.00 use_item,use_off_gcd=1,slot=trinket1,if=!variable.trinket_1_buffs&(variable.damage_trinket_priority=1|trinket.2.cooldown.remains|!trinket.2.has_cooldown)
Prioritize damage dealing on use trinkets over trinkets that give buffs
0.00 use_item,use_off_gcd=1,slot=trinket2,if=!variable.trinket_2_buffs&(variable.damage_trinket_priority=2|trinket.1.cooldown.remains|!trinket.1.has_cooldown)
0.00 use_item,use_off_gcd=1,slot=main_hand,if=!equipped.fyralath_the_dreamrender&(variable.trinket_1_buffs|trinket.1.cooldown.remains)&(variable.trinket_2_buffs|trinket.2.cooldown.remains)
0.00 use_item,use_off_gcd=1,slot=trinket1,if=variable.trinket_1_buffs&(buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon|cooldown.dancing_rune_weapon.remains>20)&(variable.trinket_2_exclude|trinket.2.cooldown.remains|!trinket.2.has_cooldown|variable.trinket_2_buffs)
0.00 use_item,use_off_gcd=1,slot=trinket2,if=variable.trinket_2_buffs&(buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon|cooldown.dancing_rune_weapon.remains>20)&(variable.trinket_1_exclude|trinket.1.cooldown.remains|!trinket.1.has_cooldown|variable.trinket_1_buffs)

Sample Sequence

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