Player T30_Shaman_Elemental has a temporary enchant main_hand on slot 6518, disabling flametongue_weapon

SimulationCraft 1010-01

for World of Warcraft 10.1.0.49801 Live (hotfix 2023-06-01/49801, git build 794ac7597f)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Adjust bear thrash periodic damage spell level requirement
Thrash spell_level 11.00 18.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-05-16 Base value of Frost aura's effect 191124 is truncated.
Frost Mage (effect#5) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191122 is truncated.
Frost Mage (effect#3) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191121 is truncated.
Frost Mage (effect#2) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 179703 is truncated.
Frost Mage (effect#1) base_value 9.00 9.20
2022-11-14 Ebonbolt is slower than spell data suggests.
Ebonbolt prj_speed 20.00 30.00
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-01-08 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Raid Event List
0 heal,name=tank_heal,amount=48000,period=0.5,duration=0,player_if=role.tank

Additional Raid Information

T30_Death_Knight_Blood : 76060 dps, 62259 dtps, 37000 hps (12223 aps), 146.6k TMI, 124.5k ETMI

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
76059.8 76059.8 63.7 / 0.084% 10778.0 / 14.2% 7215.9
HPS HPS(e) HPS Error HPS Range HPR
24776.9 24776.9 57.8 / 0.233% 10036.5 / 40.5% 2657.9
APS APS Error APS Range APR
12223.0 31.7 / 0.259% 3973.6 / 32.5% 2657.9
DTPS DTPS Error DTPS Range   TMI TMI Error TMI Min TMI Max TMI Range   MSD Mean MSD Min MSD Max   Window Bin Size
62258.6 102.08 / 0.16% 17564 / 28.2%       146.6k 479 / 0.33% 95.7k 229.1k 88.5k / 60.3%       137.3% 73.6% 217.8%       6.00s 0.50s
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.3 9.4 Runic Power 0.91% 61.5 100.0% 100%
TalentBoPAAAAAAAAAAAAAAAAAAAAAAACJIIJRiIRQiIJCJJJRAAAAAAJSSOARSTiIBAAISSSCAAAA
Set Bonus

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
T30_Death_Knight_Blood 76060
An'shuul, the Cosmic Wanderer 7701 10.2% 2.5 151.54s 939090 0 Direct 2.5 688181 1403890 945426 35.9%

Stats Details: Anshuul The Cosmic Wanderer

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.48 2.46 0.00 0.00 0.00 0.0000 0.0000 2324996.96 2324996.96 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.06% 1.58 0 3 688181.16 688181 688181 621189.26 0 688181 1084168 1084168 0.00%
crit 35.94% 0.88 0 3 1403889.56 1403890 1403890 915832.48 0 1403890 1240829 1240829 0.00%

Action Details: Anshuul The Cosmic Wanderer

  • id:402583
  • school:cosmic
  • range:45.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:150.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:546440.04
  • base_dd_max:546440.04
  • base_dd_mult:1.00

Spelldata

  • id:402583
  • name:An'shuul, the Cosmic Wanderer
  • school:cosmic
  • tooltip:
  • description:Briefly open a pair of gates to the Void to redirect the orbit of An'shuul, the Cosmic Wanderer through your target, dealing {$402574s1=181354} Cosmic damage split between all nearby enemies. Damage is increased for each enemy struck, up to 5 enemies.
Ashkandur, Fall of the Brotherhood 1908 2.5% 7.9 34.58s 72431 0 Direct 7.9 52489 107077 72429 36.5%

Stats Details: Ashkandur Fall Of The Brotherhood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.90 7.90 0.00 0.00 0.00 0.0000 0.0000 572273.50 572273.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.47% 5.01 0 14 52488.86 52489 52489 52292.88 0 52489 263207 263207 0.00%
crit 36.53% 2.89 0 10 107077.28 107077 107077 101922.61 0 107077 309066 309066 0.00%

Action Details: Ashkandur Fall Of The Brotherhood

  • id:408791
  • school:shadowflame
  • range:8.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:41677.71
  • base_dd_max:41677.71
  • base_dd_mult:1.00

Spelldata

  • id:408791
  • name:Ashkandur, Fall of the Brotherhood
  • school:shadowflame
  • tooltip:
  • description:{[email protected]=Your auto-attacks have a low chance to strike again with violent purpose, dealing {$s1=7266} Shadowflame damage. This damage is doubled against Humanoids.}
auto_attack_mh 7895 10.4% 176.8 2.04s 13382 6539 Direct 176.8 9730 19832 13382 36.1%

Stats Details: Auto Attack Mh

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 176.84 176.84 0.00 0.00 0.00 2.0466 0.0000 2366417.23 3380682.24 30.00% 6538.56 6538.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.85% 112.91 68 160 9729.91 7135 12381 9731.52 9212 10415 1098645 1569533 30.00%
crit 36.15% 63.92 33 99 19832.25 14556 25257 19834.68 18698 21230 1267772 1811150 30.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Blood Boil 3951 5.2% 55.6 5.33s 21319 20427 Direct 55.6 15495 31610 21318 36.1%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 55.56 55.56 0.00 0.00 0.00 1.0437 0.0000 1184504.78 1184504.78 0.00% 20427.07 20427.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.86% 35.48 19 53 15494.72 12413 19362 15495.68 14627 16448 549799 549799 0.00%
crit 36.14% 20.08 5 35 31610.25 25323 39498 31610.93 29124 34416 634705 634705 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:7.500
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]

Action Priority List

    drw_up
    [T]:16.74
  • if_expr:charges_fractional>=1.1&buff.hemostasis.stack<5
    standard
    [Z]:8.88
  • if_expr:charges_fractional>=1.8&(buff.hemostasis.stack<=(5-spell_targets.blood_boil)|spell_targets.blood_boil>2)
    standard
    [b]:29.95
  • if_expr:charges_fractional>=1.1
Blood Draw 222 0.3% 1.8 188.42s 36599 0 Direct 1.8 26846 54687 36599 35.0%

Stats Details: Blood Draw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.81 1.81 0.00 0.00 0.00 0.0000 0.0000 66273.39 66273.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.97% 1.18 0 2 26845.84 22047 32441 22507.52 0 32441 31582 31582 0.00%
crit 35.03% 0.63 0 2 54686.66 44976 66947 29357.75 0 66947 34691 34691 0.00%

Action Details: Blood Draw

  • id:374606
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:374606
  • name:Blood Draw
  • school:shadow
  • tooltip:
  • description:{[email protected]=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies. Can only occur every {$374609d=180 seconds}.}
Blood Plague 3162 4.2% 58.2 5.16s 16318 0 Periodic 120.8 5707 11635 7857 36.3% 99.0%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 58.15 0.00 120.78 120.78 57.15 0.0000 2.4600 948927.67 948927.67 0.00% 3193.86 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 63.73% 76.97 49 112 5706.77 1864 7268 5705.82 5273 6004 439278 439278 0.00%
crit 36.27% 43.80 22 71 11635.39 3802 14827 11634.53 10525 12460 509650 509650 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.18
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Broodkeeper's Blaze 1698 2.2% 12.4 22.94s 41109 0 Periodic 34.4 10772 21975 14813 36.1% 22.9%

Stats Details: Broodkeepers Blaze

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.38 0.00 34.35 34.35 2.42 0.0000 2.0000 508843.25 508843.25 0.00% 7406.64 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 63.93% 21.96 5 48 10772.49 9133 11416 10774.01 9387 11416 236581 236581 0.00%
crit 36.07% 12.39 1 30 21975.33 18632 23289 21978.68 18632 23289 272262 272262 0.00%

Action Details: Broodkeepers Blaze

  • id:394453
  • school:flamestrike
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:7252.16
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:394453
  • name:Broodkeeper's Blaze
  • school:flamestrike
  • tooltip:Burning for 6 sec.
  • description:{[email protected]=Dealing Fire damage has a chance to ignite your enemies, burning them for an additional {$s1=1927} damage every {$s2=2} seconds. }
Death and Decay 1916 2.5% 26.5 11.45s 21701 19829 Direct 338.7 1233 2515 1697 36.2%

Stats Details: Death And Decay

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.48 338.68 0.00 0.00 0.00 1.0945 0.0000 574721.57 574721.57 0.00% 19828.93 19828.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.84% 216.22 146 291 1233.47 1040 1530 1233.50 1185 1286 266707 266707 0.00%
crit 36.16% 122.46 70 179 2515.29 2122 3122 2515.28 2405 2629 308014 308014 0.00%

Action Details: Death And Decay

  • id:43265
  • school:shadow
  • range:30.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:0.500
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:43265
  • name:Death and Decay
  • school:shadow
  • tooltip:
  • description:Corrupts the targeted ground, causing {$=}{{$341340m1=0}*11} Shadow damage over {$d=10 seconds} to targets within the area.{$?=}!c2[ While you remain within the area, your ][]{$?s223829=false}&!c2[Necrotic Strike and ][]{$?=}c1[ Heart Strike will hit up to {$188290m3=0} additional targets.]?s207311&!c2[ Clawing Shadows will hit up to {$=}{{$55090s4=8}-1} enemies near the target.]?!c2[ Scourge Strike will hit up to {$=}{{$55090s4=8}-1} enemies near the target.][ While you remain within the area, your Obliterate will hit up to {$315442s2=1} additional target.]

Action Priority List

    default
    [F]:26.48
  • if_expr:!death_and_decay.ticking&(talent.unholy_ground|talent.sanguine_ground|spell_targets.death_and_decay>3|buff.crimson_scourge.up)
    drw_up
    [R]:0.00
  • if_expr:!death_and_decay.ticking&(talent.sanguine_ground|talent.unholy_ground)
Death Strike 8700 11.4% 78.4 3.78s 33244 32027 Direct 78.4 24154 49302 33244 36.1%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.45 78.45 0.00 0.00 0.00 1.0380 0.0000 2607872.97 3725627.80 30.00% 32027.13 32027.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.85% 50.09 29 77 24154.02 17837 38727 24155.86 22675 25669 1209891 1728460 30.00%
crit 36.15% 28.36 11 47 49301.52 36388 79003 49307.67 44974 53769 1397982 1997168 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.

Action Priority List

    default
    [G]:78.45
  • if_expr:buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
    drw_up
    [S]:0.00
  • if_expr:runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
Death's Caress 48 0.1% 2.6 125.00s 5541 5189 Direct 2.6 4021 8196 5543 36.5%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.59 2.59 0.00 0.00 0.00 1.0682 0.0000 14346.99 14346.99 0.00% 5188.79 5188.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.54% 1.64 0 7 4020.53 3494 5450 3506.88 0 5201 6613 6613 0.00%
crit 36.46% 0.94 0 5 8195.53 7128 10488 5349.97 0 10488 7734 7734 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }

Action Priority List

    default
    [E]:1.16
  • if_expr:!buff.bone_shield.up
    standard
    [W]:1.43
  • if_expr:(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)&!talent.consumption.enabled&!talent.blooddrinker.enabled&rune.time_to_3>gcd
Desirous Blood Stone 3336 4.4% 26.5 11.01s 37855 0 Direct 26.4 27524 56149 37872 36.2%

Stats Details: Desirous Blood Stone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.45 26.44 0.00 0.00 0.00 0.0000 0.0000 1001287.08 1001287.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.85% 16.88 4 35 27523.97 27524 27524 27523.97 27524 27524 464604 464604 0.00%
crit 36.15% 9.56 1 22 56148.90 56149 56149 56148.90 56149 56149 536683 536683 0.00%

Action Details: Desirous Blood Stone

  • id:404911
  • school:shadow
  • range:50.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:21855.23
  • base_dd_max:21855.23
  • base_dd_mult:1.00

Spelldata

  • id:404911
  • name:Desirous Blood Stone
  • school:shadow
  • tooltip:
  • description:{[email protected]={$?=}|CFF20ff20Dealing damage has a chance to drain life, dealing {$s1=5554} Shadow damage and healing you for that amount.}
Freezing Ice Stone 4209 5.5% 26.5 11.01s 47755 0 Direct 26.5 34682 70752 47755 36.2%

Stats Details: Freezing Ice Stone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.45 26.45 0.00 0.00 0.00 0.0000 0.0000 1263158.68 1263158.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.76% 16.86 5 34 34682.35 34682 34682 34682.35 34682 34682 584896 584896 0.00%
crit 36.24% 9.59 2 23 70751.98 70752 70752 70751.98 70752 70752 678262 678262 0.00%

Action Details: Freezing Ice Stone

  • id:403391
  • school:frost
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:27539.08
  • base_dd_max:27539.08
  • base_dd_mult:1.00

Spelldata

  • id:403391
  • name:Freezing Ice Stone
  • school:frost
  • tooltip:Movement speed slowed by {$=}w3%.
  • description:{[email protected]={$?=}|CFF20ff20Dealing damage has a chance to chill the enemy, dealing {$s1=6999} Frost damage and slowing them by {$403391s3=0}% for {$403391d=6 seconds}.}
Heart Strike 5229 6.9% 80.8 3.63s 19399 18730 Direct 80.8 14105 28738 19399 36.2%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.76 80.76 0.00 0.00 0.00 1.0358 0.0000 1566765.19 2238293.05 30.00% 18729.56 18729.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.82% 51.54 30 73 14104.52 9530 18581 14109.84 13148 15292 726991 1038585 30.00%
crit 36.18% 29.22 11 51 28738.14 19442 37906 28748.82 26243 31398 839774 1199708 30.00%

Action Details: Heart Strike

  • id:206930
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:15.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:206930
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}{$?s316575=true}[ |cFFFFFFFFGenerates {$s3=5} bonus Runic Power][]{$?s221536=true}[, plus {$=}{{$210738s1=0}/10} Runic Power per additional enemy struck][].|r

Action Priority List

    drw_up
    [U]:16.71
  • if_expr:rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw
    standard
    [a]:30.52
  • if_expr:rune.time_to_4<gcd
    standard
    [c]:33.54
  • if_expr:(rune>1&(rune.time_to_3<gcd|buff.bone_shield.stack>7))
Landslide 6756 8.9% 32.1 9.19s 63165 0 Direct 32.1 45873 93591 63165 36.2%

Stats Details: Landslide

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.06 32.06 0.00 0.00 0.00 0.0000 0.0000 2024966.09 2892882.45 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.76% 20.44 6 38 45873.24 38722 48403 45878.55 42289 48403 937705 1339612 30.00%
crit 36.24% 11.62 1 26 93590.72 78993 98741 93623.43 78993 98741 1087261 1553270 30.00%

Action Details: Landslide

  • id:214397
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:15.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:43925.15
  • base_dd_max:43925.15
  • base_dd_mult:1.00

Spelldata

  • id:214397
  • name:Landslide
  • school:physical
  • tooltip:
  • description:{[email protected]=Your melee attacks have a chance to trigger a Landslide, dealing {$214397s1=15030} Physical damage to all enemies directly in front of you. }
Lingering Frostspark 2370 3.1% 16.7 17.04s 42477 0 Periodic 109.0 4736 9659 6518 36.2% 44.5%

Stats Details: Lingering Frostspark

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.73 0.00 109.04 109.04 6.50 0.0000 1.2249 710774.59 710774.59 0.00% 5321.36 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 63.80% 69.57 26 118 4735.94 7 4875 4735.24 4515 4875 329457 329457 0.00%
crit 36.20% 39.48 13 77 9658.60 13 9945 9657.13 8830 9945 381318 381318 0.00%

Action Details: Lingering Frostspark

  • id:370794
  • school:frostfire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:3870.53
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:370794
  • name:Lingering Frostspark
  • school:frostfire
  • tooltip:Suffering {$=}w1 Frostfire damage every {$t1=2} sec. Will explode in a cold sleet upon death.
  • description:{[email protected]=Your spells and abilities have a chance to inflict a Lingering Frostspark, dealing {$=}{{$370794s1=1324}*({$370794d=10 seconds}/{$370794t1=2}+1)} Frostfire damage over {$370794d=10 seconds}. Enemies that die while under this effect will explode, leaving a cold sleet for {$386625d=8 seconds} that slows enemies by {$386625s1=50}%. }
Marrowrend 598 0.8% 10.8 28.09s 16688 16164 Direct 10.8 12115 24706 16688 36.3%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.76 10.76 0.00 0.00 0.00 1.0325 0.0000 179581.35 256551.32 30.00% 16163.94 16163.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.68% 6.85 1 14 12115.41 8225 16036 12120.98 9484 15017 83031 118619 30.00%
crit 36.32% 3.91 0 10 24706.22 16779 32713 24479.05 0 32713 96550 137933 29.71%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:20.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {[email protected]=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}

Action Priority List

    drw_up
    [P]:4.18
  • if_expr:(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20
    standard
    [X]:6.58
  • if_expr:(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)
Roiling Shadowflame 2508 3.3% 39.8 7.43s 18888 0 Direct 39.8 13716 28016 18888 36.2%

Stats Details: Roiling Shadowflame

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.83 39.83 0.00 0.00 0.00 0.0000 0.0000 752267.79 752267.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.83% 25.42 9 46 13715.92 9238 18475 13712.63 11906 15432 348697 348697 0.00%
crit 36.17% 14.40 2 31 28016.16 18845 37690 28015.07 22271 34863 403571 403571 0.00%

Action Details: Roiling Shadowflame

  • id:406251
  • school:shadowflame
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:7335.16
  • base_dd_max:7335.16
  • base_dd_mult:1.00

Spelldata

  • id:406251
  • name:Roiling Shadowflame
  • school:shadowflame
  • tooltip:Suffering {$=}w1 Shadowflame damage.
  • description:{[email protected]=Dealing damage has a chance to rouse the Shadowflame, inflicting {$s2=1335} Shadowflame damage upon your target and {$s3=87} Shadowflame damage to yourself. Whenever this happens, you gain a stack of Roused Shadowflame. Roused Shadowflame increases this effects damage by {$s4=20}%, stacking {$406887u=5} times. Upon reaching maximum stacks, the Roused Shadowflame will subside.}
Sacrificial Pact (_damage) 161 0.2% 2.1 133.25s 23019 0 Direct 2.1 16768 34217 23021 35.8%

Stats Details: Sacrificial Pact Damage

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.10 2.10 0.00 0.00 0.00 0.0000 0.0000 48377.70 48377.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.18% 1.35 0 3 16768.01 13779 19744 14430.92 0 19744 22615 22615 0.00%
crit 35.82% 0.75 0 3 34217.27 28110 40279 20262.05 0 40279 25762 25762 0.00%

Action Details: Sacrificial Pact Damage

  • id:327611
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:8
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:327611
  • name:Sacrificial Pact
  • school:shadow
  • tooltip:
  • description:{[email protected]=Sacrifice your ghoul to deal {$327611s1=0} Shadow damage to all nearby enemies and heal for {$s1=25}% of your maximum health. Deals reduced damage beyond {$327611s2=8} targets.}
Shattering Bone 2217 2.9% 32.9 8.98s 20242 0 Direct 32.9 14692 30020 20242 36.2%

Stats Details: Shattering Bone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.89 32.89 0.00 0.00 0.00 0.0000 0.0000 665814.33 665814.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.80% 20.98 7 34 14692.14 2546 59577 14707.92 7071 25664 308299 308299 0.00%
crit 36.20% 11.91 2 24 30020.07 5195 121536 30055.24 11015 65151 357515 357515 0.00%

Action Details: Shattering Bone

  • id:377642
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:377642
  • name:Shattering Bone
  • school:shadow
  • tooltip:
  • description:{[email protected]=When Bone Shield is consumed it shatters dealing {$s3=0} shadow damage to nearby enemies. This damage is tripled while you are within your Death and Decay.}
Soul Reaper 564 (2804) 0.7% (3.7%) 14.5 7.38s 57924 53070 Direct 14.5 (29.0) 8451 17247 11648 36.3% (36.3%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.53 14.53 0.00 0.00 0.00 1.0915 0.0000 169184.32 169184.32 0.00% 53069.81 53069.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.66% 9.25 1 16 8450.81 6871 10717 8448.49 7453 9151 78142 78142 0.00%
crit 36.34% 5.28 0 14 17247.46 14018 21864 17195.24 0 20086 91042 91042 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.03
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.

Action Priority List

    drw_up
    [Q]:3.21
  • if_expr:active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
    standard
    [Y]:11.32
  • if_expr:active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
    Soul Reaper (_execute) 2240 2.9% 14.5 7.38s 46285 0 Direct 14.5 33597 68500 46283 36.4%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.52 14.52 0.00 0.00 0.00 0.0000 0.0000 672184.42 672184.42 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.65% 9.24 1 17 33596.91 29152 40467 33580.63 29152 36622 310562 310562 0.00%
crit 36.35% 5.28 0 14 68500.46 59469 82553 68269.40 0 76057 361622 361622 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{[email protected]=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
pet - ghoul 4035 / 2135
auto_attack 2719 1.9% 109.4 2.48s 3942 3012 Direct 109.4 2838 5900 3942 36.0%

Stats Details: Auto Attack

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 109.40 109.40 0.00 0.00 0.00 1.3088 0.0000 431218.84 616042.63 30.00% 3011.79 3011.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.96% 69.96 23 99 2838.14 2354 3465 2839.95 2627 3177 198569 283677 30.00%
crit 36.04% 39.43 8 63 5900.11 4897 7206 5904.14 5491 6587 232650 332366 30.00%

Action Details: Auto Attack

  • id:0
  • school:none
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [ ]:2.88
Claw 1314 0.9% 58.8 4.67s 3541 3541 Direct 58.8 2552 5307 3541 35.9%

Stats Details: Claw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 58.78 58.78 0.00 0.00 0.00 1.0000 0.0000 208164.67 297385.69 30.00% 3541.30 3541.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.10% 37.68 11 55 2552.48 2119 3118 2554.00 2374 2885 96175 137397 30.00%
crit 35.90% 21.10 2 39 5306.66 4408 6486 5309.48 4918 5900 111989 159989 30.00%

Action Details: Claw

  • id:91776
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:40.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91776
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, dealing {$=}<damage> Physical damage.

Action Priority List

    default
    [ ]:58.78
  • if_expr:energy>70
Gnaw 2 0.0% 2.9 120.93s 125 125 Direct 2.9 89 186 125 36.8%

Stats Details: Gnaw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.87 2.87 0.00 0.00 0.00 1.0000 0.0000 357.95 511.36 30.00% 124.94 124.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.17% 1.81 0 3 89.39 75 110 83.97 0 110 162 231 28.18%
crit 36.83% 1.06 0 3 185.87 156 229 134.67 0 229 196 280 21.74%

Action Details: Gnaw

  • id:91800
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91800
  • name:Gnaw
  • school:physical
  • tooltip:Stunned.
  • description:Bite and tear at a target's limbs, stunning it for {$d=1 second} and dealing damage.

Action Priority List

    default
    [ ]:2.87
pet - dancing_rune_weapon 9567 / 2502
auto_attack 1588 0.5% 32.5 8.69s 3830 1666 Direct 32.5 2756 5729 3830 36.1%

Stats Details: Auto Attack

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.53 32.53 0.00 0.00 0.00 2.2998 0.0000 124583.55 177981.03 30.00% 1665.51 1665.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.86% 20.77 9 34 2755.58 2312 3402 2755.38 2519 3024 57234 81764 30.00%
crit 36.14% 11.76 1 24 5729.16 4809 7077 5728.92 4950 6579 67350 96217 30.00%

Action Details: Auto Attack

  • id:0
  • school:none
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [ ]:5.04
Blood Boil 1463 0.5% 16.7 17.10s 6849 0 Direct 16.7 4919 10215 6849 36.4%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.74 16.74 0.00 0.00 0.00 0.0000 0.0000 114621.71 114621.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.57% 10.64 3 20 4919.08 4138 6089 4919.19 4363 5475 52333 52333 0.00%
crit 36.43% 6.10 0 15 10215.27 8607 12664 10210.17 0 12033 62289 62289 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]
Blood Plague 1988 0.7% 16.8 17.08s 9308 0 Periodic 78.1 1434 2986 1996 36.2% 62.7%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.75 0.00 78.13 78.13 11.77 0.0000 2.4077 155919.19 155919.19 0.00% 828.82 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 63.82% 49.87 30 76 1433.82 0 2286 1432.05 882 1895 71502 71502 0.00%
crit 36.18% 28.27 12 49 2986.50 1 4754 2983.40 1735 3982 84417 84417 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.18
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Death Strike 2606 0.9% 24.3 11.70s 8397 0 Direct 24.3 6036 12553 8397 36.2%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 24.35 24.35 0.00 0.00 0.00 0.0000 0.0000 204445.16 292071.96 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.77% 15.53 5 27 6035.65 4757 9743 6036.30 5242 6842 93704 133866 30.00%
crit 36.23% 8.82 1 19 12552.96 9894 20265 12553.68 10816 15031 110742 158206 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.
Death's Caress 0 0.0% 0.0 0.00s 1897 0 Direct 0.0 1340 2807 1897 37.9%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.02 0.02 0.00 0.00 0.00 0.0000 0.0000 29.34 29.34 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 62.07% 0.01 0 1 1340.07 1165 1504 12.87 0 1504 13 13 0.00%
crit 37.93% 0.01 0 1 2807.42 2422 3275 16.47 0 3275 16 16 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }
Heart Strike 1129 0.4% 16.7 16.87s 5286 0 Direct 16.7 3806 7914 5286 36.0%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.71 16.71 0.00 0.00 0.00 0.0000 0.0000 88320.26 126175.01 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.97% 10.69 3 20 3805.94 3177 4675 3806.84 3370 4392 40680 58115 30.00%
crit 36.03% 6.02 0 14 7914.28 6608 9723 7907.93 0 9540 47641 68060 29.98%

Action Details: Heart Strike

  • id:228645
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:228645
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}. |cFFFFFFFFGenerates {$s3=5} bonus Runic Power{$?s221536=true}[, plus {$s4=2} Runic Power per additional enemy struck][].|r
Marrowrend 243 0.1% 4.2 72.53s 4545 0 Direct 4.2 3257 6777 4545 36.6%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.18 4.18 0.00 0.00 0.00 0.0000 0.0000 19007.03 27153.59 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.40% 2.65 0 6 3256.54 2742 4034 3176.23 0 4034 8634 12335 29.25%
crit 36.60% 1.53 0 6 6776.98 5703 8391 5680.31 0 8391 10373 14818 25.14%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {[email protected]=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}
Soul Reaper 149 0.1% (0.2%) 3.2 23.20s 13649 0 Direct 3.2 (5.2) 2670 5559 3709 36.0% (36.1%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.20 3.20 0.00 0.00 0.00 0.0000 0.0000 11882.72 11882.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.05% 2.05 0 6 2670.08 2290 3370 2510.32 0 3370 5479 5479 0.00%
crit 35.95% 1.15 0 5 5558.56 4764 7010 4095.27 0 7010 6403 6403 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.03
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.
    Soul Reaper (_execute) 400 0.1% 2.0 40.55s 15820 0 Direct 2.0 11354 23653 15821 36.3%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.01 2.01 0.00 0.00 0.00 0.0000 0.0000 31849.73 31849.73 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.68% 1.28 0 4 11353.81 9717 14298 9334.16 0 14298 14556 14556 0.00%
crit 36.32% 0.73 0 4 23652.92 20212 29740 13410.18 0 29740 17294 17294 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{[email protected]=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
pet - everlasting_bond 9562 / 2501
auto_attack 1588 0.5% 32.5 8.69s 3829 1665 Direct 32.5 2756 5729 3829 36.1%

Stats Details: Auto Attack

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.53 32.53 0.00 0.00 0.00 2.2998 0.0000 124536.26 177913.48 30.00% 1664.88 1664.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.91% 20.79 9 33 2755.62 2312 3402 2755.57 2459 3041 57277 81827 30.00%
crit 36.09% 11.74 2 23 5729.00 4809 7077 5727.66 5122 6425 67259 96086 30.00%

Action Details: Auto Attack

  • id:0
  • school:none
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [ ]:5.04
Blood Boil 1461 0.5% 16.7 17.10s 6842 0 Direct 16.7 4917 10222 6842 36.3%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.74 16.74 0.00 0.00 0.00 0.0000 0.0000 114516.04 114516.04 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.71% 10.66 2 20 4917.23 4138 6089 4917.22 4268 5505 52431 52431 0.00%
crit 36.29% 6.07 0 14 10221.95 8607 12664 10210.03 0 12000 62085 62085 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]
Blood Plague 1990 0.7% 16.8 17.08s 9316 0 Periodic 78.1 1433 2988 1997 36.3% 62.7%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.75 0.00 78.13 78.13 11.77 0.0000 2.4077 156063.54 156063.54 0.00% 829.58 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 63.72% 49.79 27 75 1433.45 0 2286 1431.95 912 1871 71368 71368 0.00%
crit 36.28% 28.35 12 47 2987.81 1 4754 2983.47 1653 3936 84695 84695 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.18
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Death Strike 2601 0.9% 24.3 11.70s 8379 0 Direct 24.3 6038 12546 8379 36.0%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 24.35 24.35 0.00 0.00 0.00 0.0000 0.0000 203997.99 291433.12 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.03% 15.59 6 28 6037.55 4757 9743 6037.92 5312 6773 94118 134457 30.00%
crit 35.97% 8.76 1 18 12545.91 9894 20265 12544.56 10652 15843 109880 156976 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.
Death's Caress 0 0.0% 0.0 0.00s 1813 0 Direct 0.0 1335 2834 1813 31.9%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.02 0.02 0.00 0.00 0.00 0.0000 0.0000 28.05 28.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.10% 0.01 0 1 1334.85 1165 1574 14.06 0 1574 14 14 0.00%
crit 31.90% 0.00 0 1 2834.41 2422 3116 13.98 0 3116 14 14 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }
Heart Strike 1129 0.4% 16.7 16.87s 5288 0 Direct 16.7 3806 7913 5288 36.1%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.71 16.71 0.00 0.00 0.00 0.0000 0.0000 88346.77 126212.89 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.93% 10.68 3 19 3806.29 3177 4675 3806.77 3401 4277 40655 58080 30.00%
crit 36.07% 6.03 0 15 7913.01 6608 9723 7909.93 0 9540 47692 68133 29.99%

Action Details: Heart Strike

  • id:228645
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:228645
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}. |cFFFFFFFFGenerates {$s3=5} bonus Runic Power{$?s221536=true}[, plus {$s4=2} Runic Power per additional enemy struck][].|r
Marrowrend 241 0.1% 4.2 72.53s 4520 0 Direct 4.2 3257 6774 4520 35.9%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.18 4.18 0.00 0.00 0.00 0.0000 0.0000 18900.70 27001.69 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.11% 2.68 0 6 3257.29 2742 4034 3171.95 0 4034 8733 12476 29.21%
crit 35.89% 1.50 0 6 6774.25 5703 8391 5599.91 0 8391 10168 14526 24.80%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {[email protected]=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}
Soul Reaper 150 0.1% (0.2%) 3.2 23.20s 13701 0 Direct 3.2 (5.2) 2671 5556 3725 36.5% (36.6%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.20 3.20 0.00 0.00 0.00 0.0000 0.0000 11935.71 11935.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.46% 2.03 0 5 2670.67 2290 3370 2505.30 0 3216 5430 5430 0.00%
crit 36.54% 1.17 0 5 5556.32 4764 7010 4107.41 0 7010 6505 6505 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.03
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.
    Soul Reaper (_execute) 401 0.1% 2.0 40.55s 15878 0 Direct 2.0 11357 23641 15877 36.8%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.01 2.01 0.00 0.00 0.00 0.0000 0.0000 31964.81 31964.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.20% 1.27 0 4 11356.98 9717 14298 9275.73 0 14298 14449 14449 0.00%
crit 36.80% 0.74 0 4 23641.13 20212 29740 13614.52 0 29740 17516 17516 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{[email protected]=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
pet - bloodworm 1887 / 1532
auto_attack 1887 2.0% 401.3 0.72s 1145 1170 Direct 401.3 824 1712 1145 36.2%

Stats Details: Auto Attack

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 401.31 401.31 0.00 0.00 0.00 0.9789 0.0000 459610.27 656602.85 30.00% 1169.97 1169.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.81% 256.09 108 448 823.64 694 1021 823.55 780 867 210927 301332 30.00%
crit 36.19% 145.22 60 258 1712.40 1443 2123 1712.28 1627 1814 248683 355270 30.00%

Action Details: Auto Attack

  • id:0
  • school:none
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [ ]:4.61
Healing & Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
T30_Death_Knight_Blood 24777
Blood Plague (_heal) 1702 4.6% 120.8 2.46s 4238 0 Direct 120.8 4238 0 4238 0.0%

Stats Details: Blood Plague Heal

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 120.78 120.78 0.00 0.00 0.00 0.0000 0.0000 511892.95 1682069.04 69.57% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 120.78 96 145 4238.34 0 30359 4228.98 2562 6138 511893 1682069 69.61%

Action Details: Blood Plague Heal

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T30_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:17890.42
  • base_dd_max:17890.42
  • base_dd_mult:1.03

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Blood Shield 12238 33.1% 78.4 3.78s 46862 0 Direct 154.5 23798 0 23798 0.0%

Stats Details: Blood Shield

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
absorb 78.45 154.47 0.00 0.00 0.00 0.0000 0.0000 3676170.74 5692856.82 35.42% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 154.47 114 191 23798.27 0 341027 23752.17 16485 31398 3676171 5692857 35.54%

Action Details: Blood Shield

  • id:77535
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T30_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:39236.24
  • base_dd_max:39236.24
  • base_dd_mult:1.00

Spelldata

  • id:77535
  • name:Blood Shield
  • school:shadow
  • tooltip:Absorbs {$=}w1 Physical damage{$?a391398=true} [ and Physical damage increased by {$s2=0}%][].
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
Death Strike (_heal) 20035 54.2% 78.4 3.78s 76779 0 Direct 78.4 76777 0 76777 0.0%

Stats Details: Death Strike Heal

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 78.45 78.45 0.00 0.00 0.00 0.0000 0.0000 6023048.89 13065009.70 53.90% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 78.45 61 95 76776.52 0 808530 76579.56 42294 115581 6023049 13065010 54.09%

Action Details: Death Strike Heal

  • id:45470
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T30_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:45470
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:{[email protected]=Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.}
Leeching Strike 462 1.2% 80.8 3.63s 1719 0 Direct 80.8 1719 0 1719 0.0%

Stats Details: Leeching Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 80.76 80.76 0.00 0.00 0.00 0.0000 0.0000 138842.11 487590.44 71.52% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 80.76 62 101 1719.05 0 7842 1714.00 946 2585 138842 487590 71.59%

Action Details: Leeching Strike

  • id:377633
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T30_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:377633
  • name:Leeching Strike
  • school:shadow
  • tooltip:
  • description:{[email protected]=Heart Strike heals you for {$=}{{$s1=5}/10}.1% health for each enemy hit while affected by Blood Plague.}
Relish in Blood 414 1.1% 5.9 47.42s 21098 0 Direct 5.9 15699 30707 21103 36.0%

Stats Details: Relish In Blood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 5.91 5.91 0.00 0.00 0.00 0.0000 0.0000 124669.42 423767.90 70.58% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.99% 3.78 0 9 15698.93 0 87591 15380.33 0 76869 59350 197582 69.51%
crit 36.01% 2.13 0 8 30707.49 0 164154 27765.25 0 164154 65320 226186 65.09%

Action Details: Relish In Blood

  • id:317614
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T30_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:317614
  • name:Relish in Blood
  • school:shadow
  • tooltip:
  • description:{[email protected]=While Crimson Scourge is active, your next Death and Decay heals you for {$317614s1=0} health per Bone Shield charge and you immediately gain {$=}{{$317614s2=100}/10} Runic Power.}
Sacrificial Pact 159 0.4% 2.1 133.25s 22727 20221 Direct 2.1 12915 40717 22721 35.3%

Stats Details: Sacrificial Pact

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 2.10 2.10 0.00 0.00 0.00 1.1242 0.0000 47762.85 1278977.67 96.27% 20221.36 20221.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.73% 1.36 0 3 12915.03 0 392111 11992.61 0 392111 17574 394643 82.21%
crit 35.27% 0.74 0 3 40717.38 0 1477281 24517.31 0 1477281 30189 884334 56.25%

Action Details: Sacrificial Pact

  • id:327574
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T30_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:327574
  • name:Sacrificial Pact
  • school:shadow
  • tooltip:
  • description:Sacrifice your ghoul to deal {$327611s1=0} Shadow damage to all nearby enemies and heal for {$s1=25}% of your maximum health. Deals reduced damage beyond {$327611s2=8} targets.

Action Priority List

    default
    [I]:2.10
  • if_expr:!buff.dancing_rune_weapon.up&(pet.ghoul.remains<2|target.time_to_die<gcd)
Unholy Strength 2005 5.4% 24.1 12.15s 25060 0 Direct 24.1 25061 0 25061 0.0%

Stats Details: Unholy Strength

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 24.06 24.06 0.00 0.00 0.00 0.0000 0.0000 602912.18 2099849.16 71.29% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 24.06 11 47 25061.18 0 112928 25042.35 0 69565 602912 2099849 71.24%

Action Details: Unholy Strength

  • id:53365
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T30_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53365
  • name:Unholy Strength
  • school:physical
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=6}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
Simple Action Stats Execute Interval
T30_Death_Knight_Blood
An'shuul, the Cosmic Wanderer (anshuul_channel) 2.5 151.55s

Stats Details: Anshuul Channel

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.48 0.00 2.46 0.00 0.00 1.4120 1.4191 0.00 0.00 0.00% 0.00 0.00

Action Details: Anshuul Channel

  • id:402583
  • school:cosmic
  • range:45.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:150.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:402583
  • name:An'shuul, the Cosmic Wanderer
  • school:cosmic
  • tooltip:
  • description:Briefly open a pair of gates to the Void to redirect the orbit of An'shuul, the Cosmic Wanderer through your target, dealing {$402574s1=181354} Cosmic damage split between all nearby enemies. Damage is increased for each enemy struck, up to 5 enemies.
Draconic Augmentation 1.0 0.00s

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:393438
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T30_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Tap 7.1 39.47s

Stats Details: Blood Tap

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.10 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Tap

  • id:221699
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:60.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Spelldata

  • id:221699
  • name:Blood Tap
  • school:shadow
  • tooltip:
  • description:Consume the essence around you to generate {$s1=1} Rune. Recharge time reduced by {$s2=2} sec whenever a Bone Shield charge is consumed.

Action Priority List

    default
    [J]:7.10
  • if_expr:(rune<=2&rune.time_to_4>gcd&charges_fractional>=1.8)|rune.time_to_3>gcd
Dancing Rune Weapon 5.0 65.43s

Stats Details: Dancing Rune Weapon

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.04 0.00 0.00 0.00 0.00 1.0043 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Dancing Rune Weapon

  • id:49028
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:49028
  • name:Dancing Rune Weapon
  • school:physical
  • tooltip:
  • description:Summons a rune weapon for {$81256d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.

Action Priority List

    default
    [L]:5.04
  • if_expr:!buff.dancing_rune_weapon.up
Empower Rune Weapon 3.0 120.82s

Stats Details: Empower Rune Weapon

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Empower Rune Weapon

  • id:47568
  • school:physical
  • range:0.0
  • travel_speed:4.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Spelldata

  • id:47568
  • name:Empower Rune Weapon
  • school:physical
  • tooltip:Haste increased by {$s3=15}%. Generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power every {$t1=5} sec.
  • description:Empower your rune weapon, gaining {$s3=15}% Haste and generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power instantly and every {$t1=5} sec for {$d=20 seconds}. {$?s137006=false}[ If you already know {$@=}spellname47568, instead gain {$392714s1=1} additional {$=}Lcharge:charges; of {$@=}spellname47568.][]

Action Priority List

    default
    [K]:2.96
  • if_expr:rune<6&runic_power.deficit>5
Iced Phial of Corrupting Rage 1.0 0.00s

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:374000
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T30_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Well Fed 1.0 0.00s

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:396092
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T30_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Icebound Fortitude 2.0 181.44s

Stats Details: Icebound Fortitude

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Icebound Fortitude

  • id:48792
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:48792
  • name:Icebound Fortitude
  • school:physical
  • tooltip:Damage taken reduced by {$=}w3%. Immune to Stun effects.
  • description:Your blood freezes, granting immunity to Stun effects and reducing all damage you take by {$s3=30}% for {$d=8 seconds}.

Action Priority List

    default
    [C]:2.00
  • if_expr:!(buff.dancing_rune_weapon.up|buff.vampiric_blood.up)&(target.cooldown.pause_action.remains>=8|target.cooldown.pause_action.duration>0)
Elemental Potion of Ultimate Power 1.2 325.60s

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.25 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:371028
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [9]:1.25
  • if_expr:buff.dancing_rune_weapon.up
Raise Dead 3.0 120.32s

Stats Details: Raise Dead

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Raise Dead

  • id:46585
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:46585
  • name:Raise Dead
  • school:physical
  • tooltip:
  • description:Raises a {$?s58640=false}[geist][ghoul] to fight by your side. You can have a maximum of one {$?s58640=false}[geist][ghoul] at a time. Lasts {$46585d=60 seconds}.

Action Priority List

    default
    [B]:2.98
Tombstone 5.0 65.74s

Stats Details: Tombstone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.01 0.00 0.00 0.00 0.00 1.0028 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Tombstone

  • id:219809
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:0.0

Spelldata

  • id:219809
  • name:Tombstone
  • school:shadow
  • tooltip:Absorbing {$=}w1 damage.
  • description:Consume up to {$s5=5} Bone Shield charges. For each charge consumed, you gain {$s3=6} Runic Power and absorb damage equal to {$s4=6}% of your maximum health for {$d=8 seconds}.

Action Priority List

    drw_up
    [O]:5.01
  • if_expr:buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)
    standard
    [V]:0.00
  • if_expr:buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)&cooldown.dancing_rune_weapon.remains>=25
Vampiric Blood 6.6 49.09s

Stats Details: Vampiric Blood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.60 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Vampiric Blood

  • id:55233
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55233
  • name:Vampiric Blood
  • school:physical
  • tooltip:Maximum health increased by {$s4=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s4=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.

Action Priority List

    default
    [D]:6.60
  • if_expr:!buff.vampiric_blood.up&!buff.vampiric_strength.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Shield 36.8 41.6 8.0s 3.8s 5.8s 71.33% 71.27% 41.6 (41.6) 0.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_blood_shield
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:physical
  • high priority:no

Trigger Details

  • interval_min/max:0.9s / 51.3s
  • trigger_min/max:0.8s / 10.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 48.7s
  • uptime_min/max:62.12% / 80.70%

Stack Uptimes

  • blood_shield_1:71.33%

Spelldata

  • id:77535
  • name:Blood Shield
  • tooltip:Absorbs {$=}w1 Physical damage{$?a391398=true} [ and Physical damage increased by {$s2=0}%][].
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0s 0.0s 40.0s 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bone Shield 1.2 25.6 122.9s 11.1s 256.4s 99.54% 98.03% 11.1 (26.5) 0.1

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_bone_shield
  • max_stacks:10
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.0s / 350.9s
  • trigger_min/max:0.0s / 32.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 358.7s
  • uptime_min/max:98.45% / 99.64%

Stack Uptimes

  • bone_shield_1:0.26%
  • bone_shield_2:1.14%
  • bone_shield_3:0.07%
  • bone_shield_4:1.59%
  • bone_shield_5:10.64%
  • bone_shield_6:4.40%
  • bone_shield_7:9.02%
  • bone_shield_8:16.05%
  • bone_shield_9:23.14%
  • bone_shield_10:33.23%

Spelldata

  • id:195181
  • name:Bone Shield
  • tooltip:Armor increased by {$=}{{$=}w1*{$=}STR/100}. {$?a374715=true}[Haste increased by {$=}w4%.][]
  • description:Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
Coagulopathy 1.2 77.3 200.7s 3.8s 247.7s 98.37% 98.95% 72.5 (72.5) 0.2

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_coagulopathy
  • max_stacks:5
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.1s / 343.8s
  • trigger_min/max:0.8s / 10.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 355.3s
  • uptime_min/max:97.33% / 98.69%

Stack Uptimes

  • coagulopathy_1:1.50%
  • coagulopathy_2:0.76%
  • coagulopathy_3:1.27%
  • coagulopathy_4:0.72%
  • coagulopathy_5:94.12%

Spelldata

  • id:391481
  • name:Coagulopathy
  • tooltip:Blood Plague damage is increased by {$s1=30}%.
  • description:{[email protected]=Enemies affected by Blood Plague take {$s1=5}% increased damage from you and Death Strike increases the damage of your Blood Plague by {$391481s1=30}% for {$391481d=8 seconds}, stacking up to {$391481u=5} times.}
  • max_stacks:5
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:391477
  • name:Coagulopathy
  • tooltip:
  • description:Enemies affected by Blood Plague take {$s1=5}% increased damage from you and Death Strike increases the damage of your Blood Plague by {$391481s1=30}% for {$391481d=8 seconds}, stacking up to {$391481u=5} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Corrupting Rage 4.8 0.0 62.5s 58.9s 50.6s 80.36% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_corrupting_rage
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:1118.00

Trigger Details

  • interval_min/max:15.0s / 351.0s
  • trigger_min/max:15.0s / 312.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 358.6s
  • uptime_min/max:47.21% / 100.00%

Stack Uptimes

  • corrupting_rage_1:80.36%

Spelldata

  • id:374002
  • name:Corrupting Rage
  • tooltip:Critical Strike increased by {$=}w1. Upon suffering a total of {$=}w2% of your health damage, convert to Overwhelming Rage.
  • description:
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Crimson Scourge 5.9 0.3 47.5s 45.1s 0.5s 1.00% 22.20% 0.3 (0.3) 0.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_crimson_scourge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:25.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.8s / 243.3s
  • trigger_min/max:0.0s / 243.3s
  • trigger_pct:26.52%
  • duration_min/max:0.0s / 2.5s
  • uptime_min/max:0.03% / 2.30%

Stack Uptimes

  • crimson_scourge_1:1.00%

Spelldata

  • id:81141
  • name:Crimson Scourge
  • tooltip:Your next Death and Decay costs no Runes and generates no Runic Power.
  • description:{[email protected]=Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:81136
  • name:Crimson Scourge
  • tooltip:
  • description:Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:25.00%
Dancing Rune Weapon 5.0 5.0 65.4s 29.1s 15.6s 26.17% 26.82% 5.0 (5.0) 0.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_dancing_rune_weapon
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:55.2s / 81.9s
  • trigger_min/max:0.0s / 81.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.0s
  • uptime_min/max:22.80% / 29.67%

Stack Uptimes

  • dancing_rune_weapon_1:26.17%

Spelldata

  • id:81256
  • name:Dancing Rune Weapon
  • tooltip:Parry chance increased by {$s1=40}%.
  • description:{[email protected]=Summons a rune weapon for {$81256d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Potion of Ultimate Power 1.2 0.0 325.6s 325.6s 27.0s 11.20% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_elemental_potion_of_ultimate_power
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Elemental Potion of Ultimate Power

Stat Details

  • stat:strength
  • amount:886.00

Trigger Details

  • interval_min/max:308.4s / 345.0s
  • trigger_min/max:308.4s / 345.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:8.56% / 17.31%

Stack Uptimes

  • elemental_potion_of_ultimate_power_1:11.20%

Spelldata

  • id:371028
  • name:Elemental Potion of Ultimate Power
  • tooltip:Primary stat increased by {$=}w1.
  • description:Drink to increase your primary stat by {$s1=449} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Empower Rune Weapon 3.0 0.0 120.8s 120.8s 19.4s 19.27% 0.00% 8.6 (8.6) 2.8

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_empower_rune_weapon
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:5.00

Trigger Details

  • interval_min/max:120.0s / 124.8s
  • trigger_min/max:120.0s / 124.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s
  • uptime_min/max:16.20% / 22.79%

Stack Uptimes

  • empower_rune_weapon_1:19.27%

Spelldata

  • id:47568
  • name:Empower Rune Weapon
  • tooltip:Haste increased by {$s3=15}%. Generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power every {$t1=5} sec.
  • description:Empower your rune weapon, gaining {$s3=15}% Haste and generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power instantly and every {$t1=5} sec for {$d=20 seconds}. {$?s137006=false}[ If you already know {$@=}spellname47568, instead gain {$392714s1=1} additional {$=}Lcharge:charges; of {$@=}spellname47568.][]
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Heartrend 7.9 0.2 32.5s 31.6s 1.7s 4.54% 9.99% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_heartrend
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:10.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 297.3s
  • trigger_min/max:0.8s / 297.3s
  • trigger_pct:10.02%
  • duration_min/max:0.0s / 7.9s
  • uptime_min/max:0.00% / 12.34%

Stack Uptimes

  • heartrend_1:4.54%

Spelldata

  • id:377656
  • name:Heartrend
  • tooltip:Your next Death Strike deals an additional {$s2=0}% damage.
  • description:{[email protected]=Heart Strike has a chance to increase the damage of your next Death Strike by {$s1=20}%.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Hemostasis 47.4 8.2 6.3s 5.3s 2.8s 44.62% 59.82% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_hemostasis
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.7s / 23.4s
  • trigger_min/max:0.8s / 22.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.7s
  • uptime_min/max:36.91% / 54.03%

Stack Uptimes

  • hemostasis_1:38.29%
  • hemostasis_2:6.33%
  • hemostasis_3:0.00%

Spelldata

  • id:273947
  • name:Hemostasis
  • tooltip:Damage and healing done by your next Death Strike increased by {$s1=8}%.
  • description:{[email protected]=Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by {$273947s1=8}%, stacking up to {$273947u=5} times.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:273946
  • name:Hemostasis
  • tooltip:
  • description:Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by {$273947s1=8}%, stacking up to {$273947u=5} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Icebound Fortitude 2.0 0.0 181.5s 181.5s 8.0s 5.41% 5.89% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_icebound_fortitude
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 231.4s
  • trigger_min/max:180.0s / 231.4s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 8.0s
  • uptime_min/max:4.44% / 6.67%

Stack Uptimes

  • icebound_fortitude_1:5.41%

Spelldata

  • id:48792
  • name:Icebound Fortitude
  • tooltip:Damage taken reduced by {$=}w3%. Immune to Stun effects.
  • description:Your blood freezes, granting immunity to Stun effects and reducing all damage you take by {$s3=30}% for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:180.00
  • default_chance:100.00%
Icy Talons 1.0 79.5 0.0s 3.7s 295.3s 98.41% 0.00% 77.5 (77.5) 0.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_icy_talons
  • max_stacks:3
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.8s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:235.3s / 355.3s
  • uptime_min/max:98.04% / 98.69%

Stack Uptimes

  • icy_talons_1:1.27%
  • icy_talons_2:0.52%
  • icy_talons_3:96.62%

Spelldata

  • id:194879
  • name:Icy Talons
  • tooltip:Attack speed increased {$=}w1%.
  • description:{[email protected]=Your Runic Power spending abilities increase your melee attack speed by {$s1=3}% for {$194879d=10 seconds}, stacking up to {$194879u=3} times.}
  • max_stacks:3
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194878
  • name:Icy Talons
  • tooltip:
  • description:Your Runic Power spending abilities increase your melee attack speed by {$s1=3}% for {$194879d=10 seconds}, stacking up to {$194879u=3} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Ossuary 6.0 15.1 49.7s 13.9s 48.2s 96.48% 96.36% 15.1 (15.1) 0.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_ossuary
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.2s / 248.1s
  • trigger_min/max:0.0s / 63.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 247.9s
  • uptime_min/max:86.72% / 98.54%

Stack Uptimes

  • ossuary_1:96.48%

Spelldata

  • id:219788
  • name:Ossuary
  • tooltip:Death Strike cost reduced by {$=}{{$m1=-50}/-10} Runic Power.
  • description:{[email protected]=While you have at least {$s1=5} Bone Shield charges, the cost of Death Strike is reduced by {$=}{{$219788m1=-50}/-10} Runic Power. Additionally, your maximum Runic Power is increased by {$=}{{$m2=100}/10}.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Beyond Imagination (_crit_rating) 2.3 0.0 101.9s 101.9s 7.9s 6.14% 0.00% 0.0 (0.0) 2.3

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_power_beyond_imagination_crit_rating
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Voice of the Silent Star

Stat Details

  • stat:crit_rating
  • amount:2508.39

Trigger Details

  • interval_min/max:27.9s / 203.3s
  • trigger_min/max:27.9s / 203.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:2.47% / 12.00%

Stack Uptimes

  • power_beyond_imagination_crit_rating_1:6.14%

Spelldata

  • id:409447
  • name:Power Beyond Imagination
  • tooltip:{$?=}e0[Critical Strike increased by {$=}w1.]?e1[Haste increased by {$=}w2.]?e2[Mastery increased by {$=}w3.]?e3[Versatility increased by {$=}w4.][Highest secondary stat increased.]
  • description:{[email protected]=Whenever nearby allies take damage, the Voice has a chance to beckon you. Upon hearing its call {$409442u=10} times you fully submit to its influence, stealing {$s2=46} of the {$s4=4} nearest allies' lowest secondary stat, and giving you the stolen amount plus {$s1=689} to your highest secondary stat for {$409447d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Roused Shadowflame 7.1 26.6 44.4s 8.8s 35.1s 82.45% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_roused_shadowflame
  • max_stacks:5
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:18.1s / 112.4s
  • trigger_min/max:3.0s / 48.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 95.0s
  • uptime_min/max:64.70% / 94.79%

Stack Uptimes

  • roused_shadowflame_1:17.03%
  • roused_shadowflame_2:16.83%
  • roused_shadowflame_3:16.56%
  • roused_shadowflame_4:16.17%
  • roused_shadowflame_5:15.86%

Spelldata

  • id:406887
  • name:Roused Shadowflame
  • tooltip:The Shadowflame stirs, increasing the damage of Roiling Shadowflame by {$=}w1%.
  • description:{[email protected]=Dealing damage has a chance to rouse the Shadowflame, inflicting {$s2=1335} Shadowflame damage upon your target and {$s3=87} Shadowflame damage to yourself. Whenever this happens, you gain a stack of Roused Shadowflame. Roused Shadowflame increases this effects damage by {$s4=20}%, stacking {$406887u=5} times. Upon reaching maximum stacks, the Roused Shadowflame will subside.}
  • max_stacks:5
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Rune Mastery 12.1 8.1 24.3s 14.2s 10.7s 43.13% 0.00% 8.1 (8.1) 11.7

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_rune_mastery
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:15.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 193.9s
  • trigger_min/max:0.8s / 193.9s
  • trigger_pct:14.94%
  • duration_min/max:0.0s / 67.4s
  • uptime_min/max:13.26% / 70.89%

Stack Uptimes

  • rune_mastery_1:43.13%

Spelldata

  • id:374585
  • name:Rune Mastery
  • tooltip:Strength increased by {$=}w1%
  • description:{[email protected]=Consuming a Rune has a chance to increase your Strength by {$s1=3}% for {$374585d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sanguine Ground 24.1 2.4 12.6s 11.5s 10.8s 86.78% 0.00% 2.4 (2.4) 23.2

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_sanguine_ground
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 79.9s
  • trigger_min/max:9.8s / 18.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 79.9s
  • uptime_min/max:73.67% / 95.65%

Stack Uptimes

  • sanguine_ground_1:86.78%

Spelldata

  • id:391459
  • name:Sanguine Ground
  • tooltip:Damage dealt increased by {$s1=6}%. Healing received increased by {$s2=5}%.
  • description:{[email protected]=You deal {$391459s1=6}% more damage and receive {$391459s2=5}% more healing while standing in your Death and Decay.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
The Voice Beckons 3.2 24.7 103.8s 10.4s 81.7s 88.38% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_the_voice_beckons
  • max_stacks:10
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:27.1s / 222.2s
  • trigger_min/max:0.0s / 44.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 201.9s
  • uptime_min/max:67.39% / 99.22%

Stack Uptimes

  • the_voice_beckons_1:11.27%
  • the_voice_beckons_2:10.86%
  • the_voice_beckons_3:10.54%
  • the_voice_beckons_4:10.22%
  • the_voice_beckons_5:9.85%
  • the_voice_beckons_6:9.43%
  • the_voice_beckons_7:9.07%
  • the_voice_beckons_8:8.72%
  • the_voice_beckons_9:8.42%

Spelldata

  • id:409442
  • name:The Voice Beckons
  • tooltip:A power inside you grows, but with it, the voice grows louder.
  • description:{[email protected]=Whenever nearby allies take damage, the Voice has a chance to beckon you. Upon hearing its call {$409442u=10} times you fully submit to its influence, stealing {$s2=46} of the {$s4=4} nearest allies' lowest secondary stat, and giving you the stolen amount plus {$s1=689} to your highest secondary stat for {$409447d=8 seconds}.}
  • max_stacks:10
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Tombstone 5.0 0.0 65.7s 65.7s 3.7s 6.06% 100.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_tombstone
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:chaos
  • high priority:no

Trigger Details

  • interval_min/max:60.0s / 83.3s
  • trigger_min/max:60.0s / 83.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.21% / 11.78%

Stack Uptimes

  • tombstone_1:6.06%

Spelldata

  • id:219809
  • name:Tombstone
  • tooltip:Absorbing {$=}w1 damage.
  • description:Consume up to {$s5=5} Bone Shield charges. For each charge consumed, you gain {$s3=6} Runic Power and absorb damage equal to {$s4=6}% of your maximum health for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:60.00
  • default_chance:0.00%
Unholy Ground 24.1 2.4 12.6s 11.5s 10.8s 86.78% 0.00% 2.4 (2.4) 23.2

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_unholy_ground
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 79.9s
  • trigger_min/max:9.8s / 18.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 79.9s
  • uptime_min/max:73.67% / 95.65%

Stack Uptimes

  • unholy_ground_1:86.78%

Spelldata

  • id:374271
  • name:Unholy Ground
  • tooltip:Haste increased by {$=}w1%.
  • description:{[email protected]=Gain {$374271s1=5}% Haste while you remain within your Death and Decay.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Unholy Strength 8.5 15.6 35.8s 12.2s 26.0s 73.75% 0.00% 15.6 (15.6) 7.8

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_unholy_strength
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.18
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 187.0s
  • trigger_min/max:0.0s / 51.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 180.3s
  • uptime_min/max:52.21% / 97.34%

Stack Uptimes

  • unholy_strength_1:73.75%

Spelldata

  • id:53365
  • name:Unholy Strength
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=6}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Vampiric Blood 14.2 0.0 21.4s 21.4s 9.3s 44.05% 43.99% 0.0 (0.0) 13.8

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_vampiric_blood
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.0s / 83.2s
  • trigger_min/max:5.0s / 83.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 75.0s
  • uptime_min/max:26.95% / 66.81%

Stack Uptimes

  • vampiric_blood_1:44.05%

Spelldata

  • id:55233
  • name:Vampiric Blood
  • tooltip:Maximum health increased by {$s4=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s4=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:90.00
  • default_chance:0.00%
Vampiric Strength 13.5 0.0 22.8s 22.8s 9.1s 40.80% 38.91% 0.0 (0.0) 13.1

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_vampiric_strength
  • max_stacks:1
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.5s / 89.9s
  • trigger_min/max:5.5s / 89.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 89.5s
  • uptime_min/max:18.03% / 68.72%

Stack Uptimes

  • vampiric_strength_1:40.80%

Spelldata

  • id:408356
  • name:Vampiric Strength
  • tooltip:Strength increased by {$=}w1%.
  • description:{[email protected]=When you would gain Vampiric Blood you are infused with Vampiric Strength, granting you {$408356s1=10}% Strength for {$408356d=5 seconds}. Your Heart Strike and Blood Boil extend the duration of Vampiric Strength by {$=}{{$s1=500}/1000}.1 sec.}
  • max_stacks:0
  • duration:5.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Draconic Augmentation

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_draconic_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:86.86
  • stat:strength
  • amount:86.86
  • stat:intellect
  • amount:86.86

Spelldata

  • id:393438
  • name:Draconic Augmentation
  • tooltip:Agility, Intellect and Strength increased by {$=}w1.
  • description:Increases Agility, Intellect and Strength by {$s1=87} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (fated_fortune_cookie)

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_fated_fortune_cookie
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:75.79

Spelldata

  • id:396092
  • name:Well Fed
  • tooltip:Your primary stat is increased by {$=}w1.
  • description:Increases your primary stat by {$s1=76} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Iced Phial of Corrupting Rage

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_iced_phial_of_corrupting_rage
  • max_stacks:1
  • base duration:1800.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:374000
  • name:Iced Phial of Corrupting Rage
  • tooltip:Gain Corrupting Rage which grants {$=}w2 Critical Strike until you have suffered {$s3=400}% of your health, then become afflicted by Overwhelming Rage for {$374037d=15 seconds} before the cycle begins anew.
  • description:Gain Corrupting Rage which grants {$s2=472} Critical Strike rating. After suffering {$s3=400}% of your health in damage, you are afflicted with Overwhelming Rage instead which causes you to take {$=}{{$374037s1=5}*{$374037d=15 seconds}/{$374037t1=3}}% of your health as Nature damage over {$374037d=15 seconds}, after which the cycle begins anew. {[email protected]=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}
  • max_stacks:0
  • duration:1800.00
  • cooldown:0.00
  • default_chance:101.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:T30_Death_Knight_Blood
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a chance to instantly attack again.
  • description:{[email protected]=Summons a totem at your feet for {$d=120 seconds}. Party members within {$?s382201=false}[{$=}{(1+{$382201s3=15}/100)*{$s2=30}}][{$s2=30}] yds have a {$327942h=20}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
windfury_totem_extra_attack_mh 29.5 11.0 52.0 9.9s 0.9s 116.6s
parry_haste 24.3 10.0 38.0 11.7s 2.0s 122.0s
Rune ready 136.6 106.0 165.0 2.2s 0.0s 13.3s
Bloodworms 27.8 13.0 45.0 10.5s 0.9s 38.4s

Cooldown Waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Raise Dead0.6520.0001.3101.9451.3103.108
Vampiric Blood2.5010.00067.15716.6051.65788.707
Death's Caress73.4760.000349.841284.523199.552353.992
Death and Decay0.0830.0002.4832.1860.0325.617
Blood Tap4.8890.00045.17734.71427.00445.177
Empower Rune Weapon1.6260.0004.7824.8143.1919.359
Dancing Rune Weapon1.3430.0005.7126.7903.23315.543
Blood Boil0.2700.00013.23315.0496.21037.382
Tombstone5.3590.00023.33227.1516.99551.905
Soul Reaper14.4660.000233.987212.926162.925266.544

Rune waste details (experimental)

In the table below, "Seconds per Rune" denotes the time in seconds an individual rune is wasting regeneration. The "Total Seconds per Iteration" denotes the cumulative time in seconds all runes wasted during a single iteration.

Seconds per Rune (n=244326)
Minimum 5th percentile Mean / Median 95th percentile Maximum
0.0010.1961.753 / 1.1015.67424.338
Total Seconds per Iteration (n=7501)
Minimum 5th percentile Mean / Median 95th percentile Maximum
26.21139.95257.091 / 57.19374.32993.829

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
T30_Death_Knight_Blood
Blood TapRune7.107.105.20%1.000.000.00%
Empower Rune WeaponRunic Power14.3871.902.54%5.000.000.00%
Empower Rune WeaponRune14.3814.3110.48%1.000.070.48%
HeartbreakerRunic Power80.76161.535.71%2.000.000.00%
Rune RegenerationRune115.17115.1784.32%1.000.000.00%
Rune Weapon Heart StrikeRunic Power33.42167.085.91%5.000.000.00%
Runic AttenuationRunic Power82.97414.8414.67%5.000.000.00%
TombstoneRunic Power5.01150.385.32%30.000.000.00%
Blood Plague (_heal)Health120.78511891.746.87%4238.341170182.8769.57%
Death and DecayRunic Power26.48205.747.27%7.770.000.00%
Death Strike (_heal)Health78.456022826.5480.85%76776.527042064.6353.90%
Death's CaressRunic Power2.5925.890.92%10.000.000.00%
Heart StrikeRunic Power80.761211.4742.83%15.000.000.00%
Leeching StrikeHealth80.76138838.751.86%1719.05348752.7571.53%
MarrowrendRunic Power10.76215.227.61%20.000.000.00%
Relish in BloodHealth5.91124702.171.67%21103.49299062.1470.57%
Relish in BloodRunic Power5.9159.092.09%10.000.000.00%
Sacrificial PactHealth2.1047750.110.64%22720.981231284.3296.27%
Soul ReaperRunic Power14.53145.255.14%10.000.000.00%
Unholy StrengthHealth24.06602924.998.09%25061.181496839.3871.29%
pet - ghoul
energy_regenEnergy1015.412209.57100.00%2.18221.969.13%
Usage Type Count Total Tot% Avg RPE APR
T30_Death_Knight_Blood
Death and DecayRune 26.4820.5714.70%0.780.7827934.65
Death StrikeRunic Power 78.452760.6098.50%35.1935.19944.68
Death's CaressRune 2.592.591.85%1.001.005541.26
Heart StrikeRune 80.7680.7657.70%1.001.0019399.13
MarrowrendRune 10.7621.5215.38%2.002.008343.90
Sacrificial PactRunic Power 2.1042.031.50%20.0020.001136.35
Soul ReaperRune 14.5314.5310.38%1.001.0057924.51
pet - ghoul
ClawEnergy 58.782351.37100.00%40.0040.0088.53
pet - dancing_rune_weapon
Death StrikeRunic Power 24.351095.62100.00%45.0045.00186.60
Death's CaressRune 0.020.020.05%1.001.001897.16
Heart StrikeRune 16.7116.7159.06%1.001.005286.05
MarrowrendRune 4.188.3629.56%2.002.002272.57
Soul ReaperRune 3.203.2011.33%1.001.0013647.74
pet - everlasting_bond
Death StrikeRunic Power 24.351095.62100.00%45.0045.00186.19
Death's CaressRune 0.020.020.05%1.001.001813.64
Heart StrikeRune 16.7116.7159.06%1.001.005287.64
MarrowrendRune 4.188.3629.56%2.002.002259.85
Soul ReaperRune 3.203.2011.33%1.001.0013700.19
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Health 883880.0 62566.35 62394.83 34329294.6 806263.8 -577798.4 883880.0
Runic Power 0.0 9.43 9.34 0.0 25.8 0.0 75.0
Rune 6.0 0.46 0.47 0.0 2.6 0.0 6.0

Statistics & Data Analysis

Fight Length
T30_Death_Knight_Blood Fight Length
Count 7499
Mean 300.00
Minimum 240.02
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
T30_Death_Knight_Blood Damage Per Second
Count 7499
Mean 76059.82
Minimum 66926.89
Maximum 86293.35
Spread ( max - min ) 19366.46
Range [ ( max - min ) / 2 * 100% ] 12.73%
Standard Deviation 2816.2469
5th Percentile 71543.20
95th Percentile 80797.92
( 95th Percentile - 5th Percentile ) 9254.72
Mean Distribution
Standard Deviation 32.5214
95.00% Confidence Interval ( 75996.08 - 76123.56 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 53
0.1% Error 5267
0.1 Scale Factor Error with Delta=300 67706
0.05 Scale Factor Error with Delta=300 270823
0.01 Scale Factor Error with Delta=300 6770569
Priority Target DPS
T30_Death_Knight_Blood Priority Target Damage Per Second
Count 7499
Mean 76059.82
Minimum 66926.89
Maximum 86293.35
Spread ( max - min ) 19366.46
Range [ ( max - min ) / 2 * 100% ] 12.73%
Standard Deviation 2816.2469
5th Percentile 71543.20
95th Percentile 80797.92
( 95th Percentile - 5th Percentile ) 9254.72
Mean Distribution
Standard Deviation 32.5214
95.00% Confidence Interval ( 75996.08 - 76123.56 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 53
0.1% Error 5267
0.1 Scale Factor Error with Delta=300 67706
0.05 Scale Factor Error with Delta=300 270823
0.01 Scale Factor Error with Delta=300 6770569
DPS(e)
T30_Death_Knight_Blood Damage Per Second (Effective)
Count 7499
Mean 76059.82
Minimum 66926.89
Maximum 86293.35
Spread ( max - min ) 19366.46
Range [ ( max - min ) / 2 * 100% ] 12.73%
Damage
T30_Death_Knight_Blood Damage
Count 7499
Mean 20223539.85
Minimum 14538886.08
Maximum 26810597.05
Spread ( max - min ) 12271710.97
Range [ ( max - min ) / 2 * 100% ] 30.34%
DTPS
T30_Death_Knight_Blood Damage Taken Per Second
Count 7499
Mean 62258.65
Minimum 43521.65
Maximum 78888.97
Spread ( max - min ) 35367.32
Range [ ( max - min ) / 2 * 100% ] 28.40%
Standard Deviation 4510.1980
5th Percentile 54698.01
95th Percentile 69451.70
( 95th Percentile - 5th Percentile ) 14753.69
Mean Distribution
Standard Deviation 52.0828
95.00% Confidence Interval ( 62156.57 - 62360.73 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 202
0.1% Error 20160
0.1 Scale Factor Error with Delta=300 173651
0.05 Scale Factor Error with Delta=300 694601
0.01 Scale Factor Error with Delta=300 17365004
HPS
T30_Death_Knight_Blood Healing Per Second
Count 7499
Mean 24776.94
Minimum 15380.37
Maximum 35540.14
Spread ( max - min ) 20159.77
Range [ ( max - min ) / 2 * 100% ] 40.68%
Standard Deviation 2553.2932
5th Percentile 20519.52
95th Percentile 28867.15
( 95th Percentile - 5th Percentile ) 8347.63
Mean Distribution
Standard Deviation 29.4849
95.00% Confidence Interval ( 24719.15 - 24834.73 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 408
0.1% Error 40795
0.1 Scale Factor Error with Delta=300 55653
0.05 Scale Factor Error with Delta=300 222611
0.01 Scale Factor Error with Delta=300 5565255
HPS(e)
T30_Death_Knight_Blood Healing Per Second (Effective)
Count 7499
Mean 24776.94
Minimum 15380.37
Maximum 35540.14
Spread ( max - min ) 20159.77
Range [ ( max - min ) / 2 * 100% ] 40.68%
Heal
T30_Death_Knight_Blood Heal
Count 7499
Mean 7449128.40
Minimum 3732492.51
Maximum 11835719.13
Spread ( max - min ) 8103226.62
Range [ ( max - min ) / 2 * 100% ] 54.39%
HTPS
T30_Death_Knight_Blood Healing Taken Per Second
Count 7499
Mean 62415.98
Minimum 43126.23
Maximum 79050.59
Spread ( max - min ) 35924.36
Range [ ( max - min ) / 2 * 100% ] 28.78%
TMI
T30_Death_Knight_Blood Theck-Meloree Index
Count 7499
Mean 146641.10
Minimum 95666.33
Maximum 229103.08
Spread ( max - min ) 133436.74
Range [ ( max - min ) / 2 * 100% ] 45.50%
Standard Deviation 21170.6320
5th Percentile 116866.86
95th Percentile 188582.84
( 95th Percentile - 5th Percentile ) 71715.98
Mean Distribution
Standard Deviation 244.4737
95.00% Confidence Interval ( 146161.94 - 147120.26 )
Normalized 95.00% Confidence Interval ( 99.67% - 100.33% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 801
0.1% Error 80067
0.1 Scale Factor Error with Delta=300 3826056
0.05 Scale Factor Error with Delta=300 15304224
0.01 Scale Factor Error with Delta=300 382605596
ETMI
T30_Death_Knight_BloodTheck-Meloree Index (Effective)
Count 7499
Mean 124510.86
Minimum 77338.48
Maximum 177362.32
Spread ( max - min ) 100023.84
Range [ ( max - min ) / 2 * 100% ] 40.17%
MSD