SimulationCraft 1010-01

for World of Warcraft 10.1.0.49801 Live (hotfix 2023-06-01/49801, git build 794ac7597f)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Adjust bear thrash periodic damage spell level requirement
Thrash spell_level 11.00 18.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-05-16 Base value of Frost aura's effect 191124 is truncated.
Frost Mage (effect#5) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191122 is truncated.
Frost Mage (effect#3) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191121 is truncated.
Frost Mage (effect#2) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 179703 is truncated.
Frost Mage (effect#1) base_value 9.00 9.20
2022-11-14 Ebonbolt is slower than spell data suggests.
Ebonbolt prj_speed 20.00 30.00
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-01-08 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Raid Event List
0 heal,name=tank_heal,amount=48000,period=0.5,duration=0,player_if=role.tank

Additional Raid Information

T29_Death_Knight_Blood : 49784 dps, 64660 dtps, 45838 hps (16278 aps), 196.9k TMI, 171.9k ETMI

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
49784.0 49784.0 30.6 / 0.061% 5233.4 / 10.5% 4569.3
HPS HPS(e) HPS Error HPS Range HPR
29559.9 29559.9 58.9 / 0.199% 10104.8 / 34.2% 3214.7
APS APS Error APS Range APR
16278.5 45.6 / 0.280% 5668.6 / 34.8% 3214.7
DTPS DTPS Error DTPS Range   TMI TMI Error TMI Min TMI Max TMI Range   MSD Mean MSD Min MSD Max   Window Bin Size
64659.6 99.61 / 0.15% 17071 / 26.4%       196.9k 667 / 0.34% 116.0k 284.3k 114.0k / 57.9%       191.3% 110.6% 274.0%       6.00s 0.50s
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.2 9.3 Runic Power 0.48% 60.7 100.0% 100%
TalentBoPAAAAAAAAAAAAAAAAAAAAAAACJRgkEJiEBJikIkkkEBAAAAAkIJBRSTiIBAAISSSCAAAA
Set Bonus

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
T29_Death_Knight_Blood 49784
auto_attack_mh 7096 14.3% 172.1 2.08s 12361 5996 Direct 172.1 9428 18854 12361 31.1%

Stats Details: Auto Attack Mh

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 172.10 172.10 0.00 0.00 0.00 2.0615 0.0000 2127288.28 3039060.74 30.00% 5995.94 5995.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.89% 118.56 77 161 9428.19 6580 12623 9428.77 8956 9917 1117774 1596861 30.00%
crit 31.11% 53.54 27 86 18853.75 13160 25246 18854.50 17561 20155 1009514 1442199 30.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Blood Boil 2908 5.8% 54.0 5.46s 16134 15273 Direct 54.0 12306 24614 16134 31.1%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 54.05 54.05 0.00 0.00 0.00 1.0564 0.0000 871966.82 871966.82 0.00% 15272.74 15272.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.90% 37.24 21 57 12305.90 9806 16175 12305.60 11619 12973 458231 458231 0.00%
crit 31.10% 16.81 5 33 24613.87 19611 32349 24612.89 22438 26653 413736 413736 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:7.500
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]

Action Priority List

    drw_up
    [T]:15.79
  • if_expr:charges_fractional>=1.1&buff.hemostasis.stack<5
    standard
    [Z]:11.04
  • if_expr:charges_fractional>=1.8&(buff.hemostasis.stack<=(5-spell_targets.blood_boil)|spell_targets.blood_boil>2)
    standard
    [b]:27.21
  • if_expr:charges_fractional>=1.1
Blood Draw 216 0.4% 2.0 187.52s 32005 0 Direct 2.0 24411 48849 32003 31.1%

Stats Details: Blood Draw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 2.00 0.00 0.00 0.00 0.0000 0.0000 63865.07 63865.07 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.93% 1.38 0 2 24411.32 20898 34473 22035.95 0 32858 33575 33575 0.00%
crit 31.07% 0.62 0 2 48848.90 41797 67376 25627.87 0 67376 30290 30290 0.00%

Action Details: Blood Draw

  • id:374606
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:374606
  • name:Blood Draw
  • school:shadow
  • tooltip:
  • description:{[email protected]=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies. Can only occur every {$374609d=180 seconds}.}
Blood Plague 2836 5.7% 56.2 5.33s 15154 0 Periodic 120.4 5391 10786 7069 31.1% 98.7%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.16 0.00 120.39 120.39 55.16 0.0000 2.4600 851076.93 851076.93 0.00% 2873.71 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.89% 82.94 51 114 5390.60 1767 7286 5389.39 4971 5666 447069 447069 0.00%
crit 31.11% 37.46 16 63 10786.32 3746 14572 10783.32 9436 11614 404008 404008 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.18
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Broodkeeper's Blaze 1127 2.3% 9.0 29.81s 37626 0 Periodic 24.8 10395 20775 13648 31.3% 16.5%

Stats Details: Broodkeepers Blaze

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.99 0.00 24.77 24.77 1.72 0.0000 2.0000 338110.67 338110.67 0.00% 6823.76 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.67% 17.01 3 41 10395.16 8788 11240 10394.71 8822 11240 176838 176838 0.00%
crit 31.33% 7.76 0 23 20774.58 17575 22481 20748.98 0 22481 161273 161273 0.00%

Action Details: Broodkeepers Blaze

  • id:394453
  • school:flamestrike
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:7252.16
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:394453
  • name:Broodkeeper's Blaze
  • school:flamestrike
  • tooltip:Burning for 6 sec.
  • description:{[email protected]=Dealing Fire damage has a chance to ignite your enemies, burning them for an additional {$s1=1927} damage every {$s2=2} seconds. }
Death and Decay 1715 3.4% 26.2 11.53s 19618 17651 Direct 335.4 1170 2340 1534 31.1%

Stats Details: Death And Decay

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.22 335.41 0.00 0.00 0.00 1.1115 0.0000 514391.00 514391.00 0.00% 17650.58 17650.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.90% 231.11 156 317 1169.89 974 1534 1169.84 1124 1216 270374 270374 0.00%
crit 31.10% 104.30 60 163 2339.67 1947 3068 2339.64 2240 2459 244017 244017 0.00%

Action Details: Death And Decay

  • id:43265
  • school:shadow
  • range:30.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:0.500
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:43265
  • name:Death and Decay
  • school:shadow
  • tooltip:
  • description:Corrupts the targeted ground, causing {$=}{{$341340m1=0}*11} Shadow damage over {$d=10 seconds} to targets within the area.{$?=}!c2[ While you remain within the area, your ][]{$?s223829=false}&!c2[Necrotic Strike and ][]{$?=}c1[ Heart Strike will hit up to {$188290m3=0} additional targets.]?s207311&!c2[ Clawing Shadows will hit up to {$=}{{$55090s4=8}-1} enemies near the target.]?!c2[ Scourge Strike will hit up to {$=}{{$55090s4=8}-1} enemies near the target.][ While you remain within the area, your Obliterate will hit up to {$315442s2=1} additional target.]

Action Priority List

    default
    [F]:26.22
  • if_expr:!death_and_decay.ticking&(talent.unholy_ground|talent.sanguine_ground|spell_targets.death_and_decay>3|buff.crimson_scourge.up)
    drw_up
    [R]:0.00
  • if_expr:!death_and_decay.ticking&(talent.sanguine_ground|talent.unholy_ground)
Death Strike 7757 15.6% 77.3 3.82s 30076 28672 Direct 77.3 22933 45861 30076 31.2%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 77.34 77.34 0.00 0.00 0.00 1.0490 0.0000 2326183.40 3323203.87 30.00% 28671.94 28671.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.85% 53.25 32 77 22933.28 16908 38823 22932.91 21526 24348 1221195 1744608 30.00%
crit 31.15% 24.09 8 42 45860.63 33815 77645 45860.21 42176 50550 1104989 1578596 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.

Action Priority List

    default
    [G]:77.34
  • if_expr:buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
    drw_up
    [S]:0.00
  • if_expr:runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
Death's Caress 33 0.1% 2.1 139.13s 4681 4284 Direct 2.1 3564 7140 4683 31.3%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.12 2.12 0.00 0.00 0.00 1.0930 0.0000 9908.69 9908.69 0.00% 4283.91 4283.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.69% 1.45 0 5 3563.63 3076 5037 3002.68 0 5004 5179 5179 0.00%
crit 31.31% 0.66 0 5 7139.65 6152 10007 3623.87 0 9547 4730 4730 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }

Action Priority List

    default
    [E]:1.18
  • if_expr:!buff.bone_shield.up
    standard
    [W]:0.94
  • if_expr:(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)&!talent.consumption.enabled&!talent.blooddrinker.enabled&rune.time_to_3>gcd
Heart Strike 3823 7.7% 78.8 3.70s 14541 13842 Direct 78.8 11091 22183 14541 31.1%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.83 78.83 0.00 0.00 0.00 1.0505 0.0000 1146294.59 1637605.45 30.00% 13842.47 13842.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.89% 54.31 31 78 11090.71 7528 15523 11094.91 10415 11917 602302 860453 30.00%
crit 31.11% 24.52 9 42 22182.63 15057 31045 22191.03 19758 24300 543993 777152 30.00%

Action Details: Heart Strike

  • id:206930
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:15.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:206930
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}{$?s316575=true}[ |cFFFFFFFFGenerates {$s3=5} bonus Runic Power][]{$?s221536=true}[, plus {$=}{{$210738s1=0}/10} Runic Power per additional enemy struck][].|r

Action Priority List

    drw_up
    [U]:16.73
  • if_expr:rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw
    standard
    [a]:34.92
  • if_expr:rune.time_to_4<gcd
    standard
    [c]:27.18
  • if_expr:(rune>1&(rune.time_to_3<gcd|buff.bone_shield.stack>7))
Lingering Frostspark 1610 3.2% 16.7 17.03s 28889 0 Periodic 109.1 3377 6752 4425 31.1% 44.5%

Stats Details: Lingering Frostspark

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.72 0.00 109.13 109.13 6.54 0.0000 1.2241 482937.51 482937.51 0.00% 3615.21 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.93% 75.23 28 129 3376.62 5 3572 3375.71 3098 3531 254018 254018 0.00%
crit 31.07% 33.90 8 70 6752.46 9 7145 6750.32 5797 7088 228919 228919 0.00%

Action Details: Lingering Frostspark

  • id:370794
  • school:frostfire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:2880.78
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:370794
  • name:Lingering Frostspark
  • school:frostfire
  • tooltip:Suffering {$=}w1 Frostfire damage every {$t1=2} sec. Will explode in a cold sleet upon death.
  • description:{[email protected]=Your spells and abilities have a chance to inflict a Lingering Frostspark, dealing {$=}{{$370794s1=1324}*({$370794d=10 seconds}/{$370794t1=2}+1)} Frostfire damage over {$370794d=10 seconds}. Enemies that die while under this effect will explode, leaving a cold sleet for {$386625d=8 seconds} that slows enemies by {$386625s1=50}%. }
Manic Grieftorch 3999 7.9% 26.9 9.33s 44066 0 Direct 26.9 33617 67239 44065 31.1%

Stats Details: Manic Grieftorch

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.88 26.88 0.00 0.00 0.00 0.0000 0.0000 1184550.88 1184550.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.92% 18.53 8 26 33616.94 33444 34223 33617.11 33444 34163 622822 622822 0.00%
crit 31.08% 8.35 1 19 67239.17 66889 68447 67239.07 66889 68447 561729 561729 0.00%

Action Details: Manic Grieftorch

  • id:382135
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:27599.74
  • base_dd_max:27599.74
  • base_dd_mult:1.00

Spelldata

  • id:382135
  • name:Manic Grieftorch
  • school:fire
  • tooltip:
  • description:Channel for 2 seconds, unleashing a furious volley of flame around your target, dealing [A Lot] fire damage. Whenever an allied player dies, this cooldown is reduced by 90 seconds.
Marrowrend 566 1.1% 11.3 26.73s 15050 14475 Direct 11.3 11483 22985 15050 31.0%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 11.28 11.28 0.00 0.00 0.00 1.0398 0.0000 169687.81 242417.34 30.00% 14474.78 14474.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.99% 7.78 2 15 11483.42 7796 16075 11487.39 9137 13952 89331 127619 30.00%
crit 31.01% 3.50 0 10 22985.46 15593 32151 22564.37 0 32151 80356 114798 29.45%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:20.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {[email protected]=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}

Action Priority List

    drw_up
    [P]:4.28
  • if_expr:(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20
    standard
    [X]:6.99
  • if_expr:(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)
Sacrificial Pact (_damage) 142 0.3% 2.1 137.22s 20504 0 Direct 2.1 15614 31233 20504 31.3%

Stats Details: Sacrificial Pact Damage

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.08 2.08 0.00 0.00 0.00 0.0000 0.0000 42673.51 42673.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.69% 1.43 0 3 15614.48 13062 19733 13876.57 0 19733 22323 22323 0.00%
crit 31.31% 0.65 0 3 31232.60 26123 38569 16635.21 0 38569 20350 20350 0.00%

Action Details: Sacrificial Pact Damage

  • id:327611
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:8
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:327611
  • name:Sacrificial Pact
  • school:shadow
  • tooltip:
  • description:{[email protected]=Sacrifice your ghoul to deal {$327611s1=0} Shadow damage to all nearby enemies and heal for {$s1=25}% of your maximum health. Deals reduced damage beyond {$327611s2=8} targets.}
Shattering Bone 2059 4.1% 34.0 8.65s 18175 0 Direct 34.0 13827 27771 18175 31.2%

Stats Details: Shattering Bone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 34.03 34.03 0.00 0.00 0.00 0.0000 0.0000 618588.60 618588.60 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.81% 23.42 9 38 13827.19 2414 59724 13837.68 7238 22357 323843 323843 0.00%
crit 31.19% 10.61 1 23 27770.55 4828 119448 27799.99 5398 87478 294746 294746 0.00%

Action Details: Shattering Bone

  • id:377642
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:377642
  • name:Shattering Bone
  • school:shadow
  • tooltip:
  • description:{[email protected]=When Bone Shield is consumed it shatters dealing {$s3=0} shadow damage to nearby enemies. This damage is tripled while you are within your Death and Decay.}
Slicing Maelstrom 3777 7.6% 19.6 12.10s 57585 0 Direct 19.6 43893 87886 57585 31.1%

Stats Details: Slicing Maelstrom

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 19.65 19.65 0.00 0.00 0.00 0.0000 0.0000 1131506.93 1616479.68 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.88% 13.53 5 21 43893.30 38600 49374 43921.90 38600 49374 594043 848654 30.00%
crit 31.12% 6.12 0 15 87885.65 77200 98748 87816.19 0 98748 537464 767826 29.96%

Action Details: Slicing Maelstrom

  • id:214985
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:45508.45
  • base_dd_max:45508.45
  • base_dd_mult:1.00

Spelldata

  • id:214985
  • name:Slicing Maelstrom
  • school:physical
  • tooltip:Causing {$=}w1 Physical damage to nearby enemies every {$t1=0} sec.
  • description:{[email protected]=A Slicing Maelstrom surrounds you, inflicting {$=}{7*{$214985s1=20291}} Physical damage to nearby enemies over {$d=6 seconds}.}
Soul Reaper 511 (2506) 1.0% (5.0%) 14.5 7.38s 51773 46648 Direct 14.5 (29.1) 8040 16079 10552 31.3% (31.2%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.53 14.53 0.00 0.00 0.00 1.1099 0.0000 153310.99 153310.99 0.00% 46648.10 46648.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.75% 9.99 3 17 8040.02 6513 10744 8036.91 7286 8814 80307 80307 0.00%
crit 31.25% 4.54 0 11 16079.06 13027 21488 15994.05 0 19681 73004 73004 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.03
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.

Action Priority List

    drw_up
    [Q]:3.26
  • if_expr:active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
    standard
    [Y]:11.27
  • if_expr:active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
    Soul Reaper (_execute) 1995 4.0% 14.5 7.38s 41231 0 Direct 14.5 31443 62947 41231 31.1%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.53 14.53 0.00 0.00 0.00 0.0000 0.0000 598889.67 598889.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.93% 10.01 2 17 31443.14 27633 36879 31426.92 28405 33890 314833 314833 0.00%
crit 31.07% 4.51 0 12 62946.77 55265 73758 62518.81 0 70539 284056 284056 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{[email protected]=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
pet - ghoul 3599 / 1804
auto_attack 2424 2.4% 102.9 2.46s 3535 2674 Direct 102.9 2694 5392 3535 31.2%

Stats Details: Auto Attack

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 102.88 102.88 0.00 0.00 0.00 1.3218 0.0000 363636.07 519493.35 30.00% 2673.99 2673.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.84% 70.83 24 101 2694.14 2232 3473 2696.51 2531 2929 190816 272601 30.00%
crit 31.16% 32.05 7 58 5391.66 4464 6946 5396.25 4977 5983 172820 246892 30.00%

Action Details: Auto Attack

  • id:0
  • school:none
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [ ]:2.72
Claw 1173 1.2% 55.4 4.63s 3174 3174 Direct 55.4 2421 4843 3174 31.1%

Stats Details: Claw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 55.43 55.43 0.00 0.00 0.00 1.0000 0.0000 175956.98 251373.52 30.00% 3174.29 3174.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.90% 38.19 11 58 2421.15 2009 3126 2423.25 2259 2633 92472 132106 30.00%
crit 31.10% 17.24 2 35 4842.87 4017 6252 4846.55 4385 5554 83485 119267 30.00%

Action Details: Claw

  • id:91776
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:40.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91776
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, dealing {$=}<damage> Physical damage.

Action Priority List

    default
    [ ]:55.43
  • if_expr:energy>70
Gnaw 2 0.0% 2.7 121.39s 111 111 Direct 2.7 85 170 111 31.0%

Stats Details: Gnaw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.70 2.70 0.00 0.00 0.00 1.0000 0.0000 301.09 430.14 30.00% 111.43 111.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.00% 1.86 0 3 85.04 71 101 80.69 0 101 159 227 28.45%
crit 31.00% 0.84 0 3 170.11 142 202 106.94 0 202 143 204 18.86%

Action Details: Gnaw

  • id:91800
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91800
  • name:Gnaw
  • school:physical
  • tooltip:Stunned.
  • description:Bite and tear at a target's limbs, stunning it for {$d=1 second} and dealing damage.

Action Priority List

    default
    [ ]:2.70
pet - dancing_rune_weapon 8532 / 2237
auto_attack 1447 0.8% 32.4 8.69s 3512 1535 Direct 32.4 2676 5350 3512 31.2%

Stats Details: Auto Attack

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.42 32.42 0.00 0.00 0.00 2.2881 0.0000 113830.82 162619.60 30.00% 1534.67 1534.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.76% 22.29 10 36 2676.09 2192 3411 2673.43 2367 2893 59646 85211 30.00%
crit 31.24% 10.13 1 21 5350.05 4383 6821 5345.47 4562 5904 54185 77409 30.00%

Action Details: Auto Attack

  • id:0
  • school:none
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [ ]:5.06
Blood Boil 1046 0.6% 15.8 18.15s 5210 0 Direct 15.8 3971 7940 5210 31.2%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.79 15.79 0.00 0.00 0.00 0.0000 0.0000 82287.40 82287.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.78% 10.86 3 20 3970.85 3269 5086 3967.15 3488 4377 43136 43136 0.00%
crit 31.22% 4.93 0 13 7940.17 6537 10173 7908.93 0 9586 39151 39151 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]
Blood Plague 2018 1.1% 15.8 18.13s 10016 0 Periodic 76.9 1571 3142 2060 31.1% 61.2%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.81 0.00 76.86 76.86 10.82 0.0000 2.3885 158328.65 158328.65 0.00% 862.39 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.87% 52.94 31 77 1570.68 1 2291 1570.63 1008 1819 83146 83146 0.00%
crit 31.13% 23.93 8 43 3142.24 1 4582 3143.37 1919 3815 75183 75183 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.18
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Death Strike 2382 1.3% 24.4 11.63s 7680 0 Direct 24.4 5854 11718 7680 31.1%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 24.40 24.40 0.00 0.00 0.00 0.0000 0.0000 187418.64 267747.74 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.85% 16.80 7 28 5853.68 4509 9767 5849.26 5098 6473 98355 140510 30.00%
crit 31.15% 7.60 1 19 11717.66 9017 19089 11705.79 9670 14528 89064 127238 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.
Death's Caress 0 0.0% 0.0 0.00s 1701 0 Direct 0.0 1322 2617 1701 29.2%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.01 0.01 0.00 0.00 0.00 0.0000 0.0000 24.04 24.04 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.75% 0.01 0 1 1321.97 1104 1573 13.22 0 1573 13 13 0.00%
crit 29.25% 0.00 0 1 2617.40 2208 3168 10.82 0 3168 11 11 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }
Heart Strike 859 0.5% 16.7 16.81s 4028 0 Direct 16.7 3073 6146 4028 31.1%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.73 16.73 0.00 0.00 0.00 0.0000 0.0000 67386.24 96268.51 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.92% 11.53 4 20 3072.58 2509 3905 3071.45 2729 3388 35428 50613 30.00%
crit 31.08% 5.20 0 13 6146.05 5019 7810 6127.22 0 7200 31958 45656 29.93%

Action Details: Heart Strike

  • id:228645
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:228645
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}. |cFFFFFFFFGenerates {$s3=5} bonus Runic Power{$?s221536=true}[, plus {$s4=2} Runic Power per additional enemy struck][].|r
Marrowrend 226 0.1% 4.3 71.25s 4144 0 Direct 4.3 3157 6320 4144 31.2%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.28 4.28 0.00 0.00 0.00 0.0000 0.0000 17745.44 25351.28 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.81% 2.95 0 6 3157.13 2599 4044 3110.47 0 4044 9303 13290 29.63%
crit 31.19% 1.34 0 6 6320.44 5198 8088 4934.27 0 8088 8443 12061 23.46%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {[email protected]=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}
Soul Reaper 143 (146) 0.1% (0.3%) 3.3 22.83s 13605 0 Direct 3.3 (5.5) 2685 5365 3505 30.6% (31.0%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.26 3.26 0.00 0.00 0.00 0.0000 0.0000 11420.97 11420.97 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.38% 2.26 0 6 2685.21 2171 3379 2575.98 0 3379 6070 6070 0.00%
crit 30.62% 1.00 0 5 5364.77 4342 6757 3647.01 0 6757 5351 5351 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.03
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.
    Soul Reaper (_execute) 412 0.2% 2.2 36.16s 14982 0 Direct 2.2 11395 22764 14981 31.5%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.20 2.20 0.00 0.00 0.00 0.0000 0.0000 32904.37 32904.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.45% 1.50 0 4 11394.90 9211 14334 9956.12 0 14334 17131 17131 0.00%
crit 31.55% 0.69 0 4 22764.25 18422 28667 12373.09 0 28667 15773 15773 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{[email protected]=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
pet - everlasting_bond 8533 / 2237
auto_attack 1447 0.8% 32.4 8.69s 3511 1535 Direct 32.4 2676 5349 3511 31.2%

Stats Details: Auto Attack

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.42 32.42 0.00 0.00 0.00 2.2881 0.0000 113825.10 162611.43 30.00% 1534.59 1534.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.76% 22.29 11 36 2676.25 2192 3411 2673.50 2393 2882 59652 85219 30.00%
crit 31.24% 10.13 2 23 5349.39 4383 6821 5344.87 4575 5974 54173 77393 30.00%

Action Details: Auto Attack

  • id:0
  • school:none
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [ ]:5.06
Blood Boil 1046 0.6% 15.8 18.15s 5211 0 Direct 15.8 3970 7942 5211 31.2%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.79 15.79 0.00 0.00 0.00 0.0000 0.0000 82307.94 82307.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.76% 10.86 3 20 3970.33 3269 5086 3966.58 3503 4368 43116 43116 0.00%
crit 31.24% 4.93 0 13 7942.48 6537 10173 7909.08 0 9340 39192 39192 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]
Blood Plague 2017 1.1% 15.8 18.13s 10012 0 Periodic 76.9 1571 3142 2059 31.1% 61.2%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.81 0.00 76.86 76.86 10.82 0.0000 2.3885 158266.78 158266.78 0.00% 862.05 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.92% 52.97 32 80 1570.81 1 2291 1570.82 948 1803 83208 83208 0.00%
crit 31.08% 23.89 9 41 3141.66 2 4582 3141.76 1838 3729 75059 75059 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.18
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Death Strike 2382 1.3% 24.4 11.63s 7680 0 Direct 24.4 5853 11722 7680 31.1%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 24.40 24.40 0.00 0.00 0.00 0.0000 0.0000 187424.53 267756.15 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.86% 16.80 7 28 5852.63 4509 9767 5848.33 5073 6497 98349 140502 30.00%
crit 31.14% 7.60 0 18 11722.28 9017 18428 11709.87 0 15242 89076 127254 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.
Death's Caress 0 0.0% 0.0 0.00s 1701 0 Direct 0.0 1322 2619 1701 29.2%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.01 0.01 0.00 0.00 0.00 0.0000 0.0000 24.04 24.04 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.75% 0.01 0 2 1321.65 1104 1584 13.04 0 1584 13 13 0.00%
crit 29.25% 0.00 0 1 2618.92 2208 3147 10.83 0 3147 11 11 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }
Heart Strike 858 0.5% 16.7 16.81s 4027 0 Direct 16.7 3073 6145 4027 31.1%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.73 16.73 0.00 0.00 0.00 0.0000 0.0000 67376.66 96254.82 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.93% 11.53 3 20 3072.82 2509 3905 3071.87 2642 3372 35438 50627 30.00%
crit 31.07% 5.20 0 14 6144.96 5019 7810 6130.27 0 6990 31939 45628 29.93%

Action Details: Heart Strike

  • id:228645
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:228645
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}. |cFFFFFFFFGenerates {$s3=5} bonus Runic Power{$?s221536=true}[, plus {$s4=2} Runic Power per additional enemy struck][].|r
Marrowrend 226 0.1% 4.3 71.25s 4138 0 Direct 4.3 3158 6317 4138 31.0%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.28 4.28 0.00 0.00 0.00 0.0000 0.0000 17719.18 25313.76 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.99% 2.95 0 6 3157.92 2599 4044 3110.33 0 3952 9329 13328 29.62%
crit 31.01% 1.33 0 6 6316.95 5198 8088 4959.55 0 8088 8390 11986 23.58%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {[email protected]=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}
Soul Reaper 145 (147) 0.1% (0.3%) 3.3 22.83s 13645 0 Direct 3.3 (5.5) 2685 5365 3535 31.7% (31.7%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.26 3.26 0.00 0.00 0.00 0.0000 0.0000 11515.98 11515.98 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.30% 2.23 0 6 2685.17 2171 3379 2570.44 0 3379 5975 5975 0.00%
crit 31.70% 1.03 0 5 5365.12 4342 6757 3703.30 0 6757 5541 5541 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.03
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.
    Soul Reaper (_execute) 412 0.2% 2.2 36.16s 14997 0 Direct 2.2 11400 22742 14996 31.7%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.20 2.20 0.00 0.00 0.00 0.0000 0.0000 32937.51 32937.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.29% 1.50 0 4 11400.16 9211 14334 10021.78 0 14334 17098 17098 0.00%
crit 31.71% 0.70 0 4 22741.71 18422 28667 12404.13 0 28667 15839 15839 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{[email protected]=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
pet - bloodworm 1657 / 1338
auto_attack 1657 2.7% 391.0 0.73s 1027 1036 Direct 391.0 783 1566 1027 31.1%

Stats Details: Auto Attack

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 391.00 391.00 0.00 0.00 0.00 0.9909 0.0000 401446.52 573509.65 30.00% 1036.16 1036.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.85% 269.21 124 468 782.79 658 1023 782.66 738 824 210732 301053 30.00%
crit 31.15% 121.79 50 220 1565.94 1315 2046 1565.64 1476 1666 190715 272457 30.00%

Action Details: Auto Attack

  • id:0
  • school:none
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [ ]:3.96
Healing & Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
T29_Death_Knight_Blood 29560
Blood Plague (_heal) 1515 3.3% 120.4 2.46s 3786 0 Direct 120.4 3785 0 3785 0.0%

Stats Details: Blood Plague Heal

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 120.39 120.39 0.00 0.00 0.00 0.0000 0.0000 455745.67 1373733.95 66.82% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 120.39 96 145 3785.49 0 27327 3775.77 2410 5300 455746 1373734 66.90%

Action Details: Blood Plague Heal

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:15829.37
  • base_dd_max:15829.37
  • base_dd_mult:1.03

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Blood Shield 16296 35.5% 77.3 3.82s 63316 0 Direct 152.4 32124 0 32124 0.0%

Stats Details: Blood Shield

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
absorb 77.34 152.45 0.00 0.00 0.00 0.0000 0.0000 4897104.81 7518395.80 34.87% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 152.45 111 189 32124.10 0 437735 32056.61 21521 41169 4897105 7518396 34.97%

Action Details: Blood Shield

  • id:77535
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:48293.39
  • base_dd_max:48293.39
  • base_dd_mult:1.00

Spelldata

  • id:77535
  • name:Blood Shield
  • school:shadow
  • tooltip:Absorbs {$=}w1 Physical damage{$?a391398=true} [ and Physical damage increased by {$s2=0}%][].
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
Death Strike (_heal) 22906 50.0% 77.3 3.82s 89039 0 Direct 77.3 89038 0 89038 0.0%

Stats Details: Death Strike Heal

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 77.34 77.34 0.00 0.00 0.00 0.0000 0.0000 6886659.80 12634301.92 45.49% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 77.34 60 94 89038.19 0 838132 88819.40 57736 122260 6886660 12634302 45.69%

Action Details: Death Strike Heal

  • id:45470
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:45470
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:{[email protected]=Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.}
Leech 2302 5.0% 1078.7 0.28s 641 0 Direct 1078.7 641 0 641 0.0%

Stats Details: Leech

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 1078.69 1078.69 0.00 0.00 0.00 0.0000 0.0000 691261.70 2153910.95 67.91% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 1078.69 799 1373 640.82 0 24102 640.23 415 848 691262 2153911 67.95%

Action Details: Leech

  • id:143924
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:2811.44
  • base_dd_max:2811.44
  • base_dd_mult:1.00

Spelldata

  • id:143924
  • name:Leech
  • school:physical
  • tooltip:
  • description:Health leeched.
Leeching Strike 348 0.8% 78.8 3.70s 1326 0 Direct 78.8 1326 0 1326 0.0%

Stats Details: Leeching Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 78.83 78.83 0.00 0.00 0.00 0.0000 0.0000 104512.19 326212.04 67.96% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 78.83 60 98 1325.78 0 6460 1321.97 650 1949 104512 326212 68.04%

Action Details: Leeching Strike

  • id:377633
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:377633
  • name:Leeching Strike
  • school:shadow
  • tooltip:
  • description:{[email protected]=Heart Strike heals you for {$=}{{$s1=5}/10}.1% health for each enemy hit while affected by Blood Plague.}
Relish in Blood 381 0.8% 5.5 47.32s 20696 0 Direct 5.5 16107 30869 20695 31.1%

Stats Details: Relish In Blood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 5.53 5.53 0.00 0.00 0.00 0.0000 0.0000 114539.02 328593.65 65.14% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.92% 3.81 0 10 16107.01 0 73111 16055.16 0 71447 61432 172823 63.73%
crit 31.08% 1.72 0 8 30869.00 0 146223 26442.46 0 146223 53107 155771 55.39%

Action Details: Relish In Blood

  • id:317614
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:317614
  • name:Relish in Blood
  • school:shadow
  • tooltip:
  • description:{[email protected]=While Crimson Scourge is active, your next Death and Decay heals you for {$317614s1=0} health per Bone Shield charge and you immediately gain {$=}{{$317614s2=100}/10} Runic Power.}
Sacrificial Pact 449 1.0% 2.1 137.22s 65291 56430 Direct 2.1 34913 134134 65327 30.7%

Stats Details: Sacrificial Pact

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 2.08 2.08 0.00 0.00 0.00 1.1575 0.0000 135884.01 755750.22 82.02% 56430.24 56430.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.35% 1.44 0 3 34912.64 0 323012 32644.03 0 323012 50397 272881 72.79%
crit 30.65% 0.64 0 3 134133.63 0 1292049 71794.85 0 1292049 85487 482869 43.10%

Action Details: Sacrificial Pact

  • id:327574
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:327574
  • name:Sacrificial Pact
  • school:shadow
  • tooltip:
  • description:Sacrifice your ghoul to deal {$327611s1=0} Shadow damage to all nearby enemies and heal for {$s1=25}% of your maximum health. Deals reduced damage beyond {$327611s2=8} targets.

Action Priority List

    default
    [I]:2.08
  • if_expr:!buff.dancing_rune_weapon.up&(pet.ghoul.remains<2|target.time_to_die<gcd)
Unholy Strength 1659 3.6% 23.7 12.31s 20996 0 Direct 23.7 20995 0 20995 0.0%

Stats Details: Unholy Strength

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 23.72 23.72 0.00 0.00 0.00 0.0000 0.0000 498084.98 1419046.55 64.90% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 23.72 9 44 20995.47 0 93028 21012.90 2383 49796 498085 1419047 64.85%

Action Details: Unholy Strength

  • id:53365
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53365
  • name:Unholy Strength
  • school:physical
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=6}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
Simple Action Stats Execute Interval
T29_Death_Knight_Blood
Draconic Augmentation 1.0 0.00s

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:393438
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Tap 7.1 41.66s

Stats Details: Blood Tap

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.10 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Tap

  • id:221699
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:60.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Spelldata

  • id:221699
  • name:Blood Tap
  • school:shadow
  • tooltip:
  • description:Consume the essence around you to generate {$s1=1} Rune. Recharge time reduced by {$s2=2} sec whenever a Bone Shield charge is consumed.

Action Priority List

    default
    [J]:7.10
  • if_expr:(rune<=2&rune.time_to_4>gcd&charges_fractional>=1.8)|rune.time_to_3>gcd
Dancing Rune Weapon 5.1 65.11s

Stats Details: Dancing Rune Weapon

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.06 0.00 0.00 0.00 0.00 1.0220 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Dancing Rune Weapon

  • id:49028
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:49028
  • name:Dancing Rune Weapon
  • school:physical
  • tooltip:
  • description:Summons a rune weapon for {$81256d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.

Action Priority List

    default
    [L]:5.06
  • if_expr:!buff.dancing_rune_weapon.up
Empower Rune Weapon 2.9 120.90s

Stats Details: Empower Rune Weapon

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.95 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Empower Rune Weapon

  • id:47568
  • school:physical
  • range:0.0
  • travel_speed:4.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Spelldata

  • id:47568
  • name:Empower Rune Weapon
  • school:physical
  • tooltip:Haste increased by {$s3=15}%. Generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power every {$t1=5} sec.
  • description:Empower your rune weapon, gaining {$s3=15}% Haste and generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power instantly and every {$t1=5} sec for {$d=20 seconds}. {$?s137006=false}[ If you already know {$@=}spellname47568, instead gain {$392714s1=1} additional {$=}Lcharge:charges; of {$@=}spellname47568.][]

Action Priority List

    default
    [K]:2.95
  • if_expr:rune<6&runic_power.deficit>5
Phial of Static Empowerment 1.0 0.00s

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:370652
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Well Fed 1.0 0.00s

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:396092
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Icebound Fortitude 2.0 180.46s

Stats Details: Icebound Fortitude

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Icebound Fortitude

  • id:48792
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:48792
  • name:Icebound Fortitude
  • school:physical
  • tooltip:Damage taken reduced by {$=}w3%. Immune to Stun effects.
  • description:Your blood freezes, granting immunity to Stun effects and reducing all damage you take by {$s3=30}% for {$d=8 seconds}.

Action Priority List

    default
    [C]:2.00
  • if_expr:!(buff.dancing_rune_weapon.up|buff.vampiric_blood.up)&(target.cooldown.pause_action.remains>=8|target.cooldown.pause_action.duration>0)
Manic Grieftorch (_channel) 3.0 120.05s

Stats Details: Manic Grieftorch Channel

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.00 0.00 26.92 0.00 0.00 1.9936 0.2221 0.00 0.00 0.00% 0.00 0.00

Action Details: Manic Grieftorch Channel

  • id:377463
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:true
  • tick_on_application:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.25
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:377463
  • name:Manic Grieftorch
  • school:fire
  • tooltip:
  • description:Channel for {$d=2 seconds}, unleashing a furious volley of flame around your target, dealing {$=}{{$394954s1=7014}*({$d=2 seconds}/$t)*(1+{$@=}versadmg)} Fire damage to your target with a chance to strike nearby enemies for additional damage. Whenever an allied player dies, this cooldown is reduced by {$s2=90} seconds.

Action Details: Manic Grieftorch Missile

  • id:382136
  • school:fire
  • range:40.0
  • travel_speed:25.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:382136
  • name:Manic Grieftorch
  • school:fire
  • tooltip:
  • description:Channel for 2 seconds, unleashing a furious volley of flame around your target, dealing [A Lot] fire damage. Whenever an allied player dies, this cooldown is reduced by 90 seconds.
Elemental Potion of Ultimate Power 1.3 324.08s

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.25 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:371028
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [9]:1.25
  • if_expr:buff.dancing_rune_weapon.up
Raise Dead 3.0 120.06s

Stats Details: Raise Dead

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Raise Dead

  • id:46585
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:46585
  • name:Raise Dead
  • school:physical
  • tooltip:
  • description:Raises a {$?s58640=false}[geist][ghoul] to fight by your side. You can have a maximum of one {$?s58640=false}[geist][ghoul] at a time. Lasts {$46585d=60 seconds}.

Action Priority List

    default
    [B]:2.98
Tombstone 5.0 65.41s

Stats Details: Tombstone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.02 0.00 0.00 0.00 0.00 1.0219 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Tombstone

  • id:219809
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:0.0

Spelldata

  • id:219809
  • name:Tombstone
  • school:shadow
  • tooltip:Absorbing {$=}w1 damage.
  • description:Consume up to {$s5=5} Bone Shield charges. For each charge consumed, you gain {$s3=6} Runic Power and absorb damage equal to {$s4=6}% of your maximum health for {$d=8 seconds}.

Action Priority List

    drw_up
    [O]:5.02
  • if_expr:buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)
    standard
    [V]:0.00
  • if_expr:buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)&cooldown.dancing_rune_weapon.remains>=25
Vampiric Blood 3.7 90.34s

Stats Details: Vampiric Blood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Vampiric Blood

  • id:55233
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55233
  • name:Vampiric Blood
  • school:physical
  • tooltip:Maximum health increased by {$s4=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s4=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.

Action Priority List

    default
    [D]:3.72
  • if_expr:!buff.vampiric_blood.up&!buff.vampiric_strength.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Shield 35.4 41.9 8.3s 3.8s 6.0s 70.77% 73.14% 41.9 (41.9) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_blood_shield
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:physical
  • high priority:no

Trigger Details

  • interval_min/max:0.9s / 46.7s
  • trigger_min/max:0.8s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.9s
  • uptime_min/max:61.88% / 80.24%

Stack Uptimes

  • blood_shield_1:70.77%

Spelldata

  • id:77535
  • name:Blood Shield
  • tooltip:Absorbs {$=}w1 Physical damage{$?a391398=true} [ and Physical damage increased by {$s2=0}%][].
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0s 0.0s 40.0s 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bone Shield 1.2 25.9 129.8s 11.0s 252.0s 99.22% 98.14% 10.8 (26.4) 0.1

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_bone_shield
  • max_stacks:10
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.1s / 350.6s
  • trigger_min/max:0.0s / 32.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 357.8s
  • uptime_min/max:97.86% / 99.42%

Stack Uptimes

  • bone_shield_1:0.57%
  • bone_shield_2:0.87%
  • bone_shield_3:0.08%
  • bone_shield_4:1.68%
  • bone_shield_5:9.75%
  • bone_shield_6:4.60%
  • bone_shield_7:8.35%
  • bone_shield_8:15.76%
  • bone_shield_9:23.49%
  • bone_shield_10:34.06%

Spelldata

  • id:195181
  • name:Bone Shield
  • tooltip:Armor increased by {$=}{{$=}w1*{$=}STR/100}. {$?a374715=true}[Haste increased by {$=}w4%.][]
  • description:Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
Coagulopathy 1.4 75.9 157.3s 3.8s 206.3s 98.01% 98.94% 70.3 (70.3) 0.4

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_coagulopathy
  • max_stacks:5
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.2s / 344.1s
  • trigger_min/max:0.8s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 354.3s
  • uptime_min/max:96.54% / 98.45%

Stack Uptimes

  • coagulopathy_1:1.77%
  • coagulopathy_2:1.03%
  • coagulopathy_3:1.60%
  • coagulopathy_4:0.98%
  • coagulopathy_5:92.63%

Spelldata

  • id:391481
  • name:Coagulopathy
  • tooltip:Blood Plague damage is increased by {$s1=30}%.
  • description:{[email protected]=Enemies affected by Blood Plague take {$s1=5}% increased damage from you and Death Strike increases the damage of your Blood Plague by {$391481s1=30}% for {$391481d=8 seconds}, stacking up to {$391481u=5} times.}
  • max_stacks:5
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:391477
  • name:Coagulopathy
  • tooltip:
  • description:Enemies affected by Blood Plague take {$s1=5}% increased damage from you and Death Strike increases the damage of your Blood Plague by {$391481s1=30}% for {$391481d=8 seconds}, stacking up to {$391481u=5} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Crimson Scourge 5.5 0.2 47.2s 44.9s 0.5s 0.97% 20.96% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_crimson_scourge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:25.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.8s / 209.8s
  • trigger_min/max:0.0s / 209.8s
  • trigger_pct:26.50%
  • duration_min/max:0.0s / 3.3s
  • uptime_min/max:0.08% / 2.62%

Stack Uptimes

  • crimson_scourge_1:0.97%

Spelldata

  • id:81141
  • name:Crimson Scourge
  • tooltip:Your next Death and Decay costs no Runes and generates no Runic Power.
  • description:{[email protected]=Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:81136
  • name:Crimson Scourge
  • tooltip:
  • description:Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:25.00%
Dancing Rune Weapon 5.1 5.1 65.1s 29.0s 15.6s 26.22% 27.16% 5.1 (5.1) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_dancing_rune_weapon
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:55.0s / 78.6s
  • trigger_min/max:0.0s / 78.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.0s
  • uptime_min/max:22.85% / 29.91%

Stack Uptimes

  • dancing_rune_weapon_1:26.22%

Spelldata

  • id:81256
  • name:Dancing Rune Weapon
  • tooltip:Parry chance increased by {$s1=40}%.
  • description:{[email protected]=Summons a rune weapon for {$81256d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Lariat - Empowered Frost 8.4 0.0 33.8s 33.8s 11.8s 32.93% 0.00% 0.0 (0.0) 8.1

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_elemental_lariat__empowered_frost
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:551.30

Trigger Details

  • interval_min/max:12.0s / 118.0s
  • trigger_min/max:12.0s / 118.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s
  • uptime_min/max:12.66% / 61.11%

Stack Uptimes

  • elemental_lariat__empowered_frost_1:32.93%

Spelldata

  • id:375343
  • name:Elemental Lariat - Empowered Frost
  • tooltip:Versatility increased by {$=}w1.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Potion of Ultimate Power 1.3 0.0 324.2s 324.2s 27.0s 11.23% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_elemental_potion_of_ultimate_power
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Elemental Potion of Ultimate Power

Stat Details

  • stat:strength
  • amount:886.00

Trigger Details

  • interval_min/max:308.6s / 347.7s
  • trigger_min/max:308.6s / 347.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:8.72% / 17.23%

Stack Uptimes

  • elemental_potion_of_ultimate_power_1:11.23%

Spelldata

  • id:371028
  • name:Elemental Potion of Ultimate Power
  • tooltip:Primary stat increased by {$=}w1.
  • description:Drink to increase your primary stat by {$s1=449} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Empower Rune Weapon 2.9 0.0 120.9s 120.9s 19.4s 19.20% 0.00% 8.6 (8.6) 2.8

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_empower_rune_weapon
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:5.00

Trigger Details

  • interval_min/max:120.0s / 125.3s
  • trigger_min/max:120.0s / 125.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s
  • uptime_min/max:16.10% / 22.67%

Stack Uptimes

  • empower_rune_weapon_1:19.20%

Spelldata

  • id:47568
  • name:Empower Rune Weapon
  • tooltip:Haste increased by {$s3=15}%. Generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power every {$t1=5} sec.
  • description:Empower your rune weapon, gaining {$s3=15}% Haste and generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power instantly and every {$t1=5} sec for {$d=20 seconds}. {$?s137006=false}[ If you already know {$@=}spellname47568, instead gain {$392714s1=1} additional {$=}Lcharge:charges; of {$@=}spellname47568.][]
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Heartrend 7.6 0.2 33.1s 32.2s 1.8s 4.52% 9.82% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_heartrend
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:10.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 310.6s
  • trigger_min/max:0.8s / 310.6s
  • trigger_pct:9.95%
  • duration_min/max:0.0s / 8.3s
  • uptime_min/max:0.00% / 12.81%

Stack Uptimes

  • heartrend_1:4.52%

Spelldata

  • id:377656
  • name:Heartrend
  • tooltip:Your next Death Strike deals an additional {$s2=0}% damage.
  • description:{[email protected]=Heart Strike has a chance to increase the damage of your next Death Strike by {$s1=20}%.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Hemostasis 45.8 8.2 6.4s 5.5s 2.9s 43.79% 58.67% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_hemostasis
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 24.6s
  • trigger_min/max:0.8s / 22.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.0s
  • uptime_min/max:35.99% / 52.57%

Stack Uptimes

  • hemostasis_1:37.49%
  • hemostasis_2:6.30%
  • hemostasis_3:0.00%

Spelldata

  • id:273947
  • name:Hemostasis
  • tooltip:Damage and healing done by your next Death Strike increased by {$s1=8}%.
  • description:{[email protected]=Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by {$273947s1=8}%, stacking up to {$273947u=5} times.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:273946
  • name:Hemostasis
  • tooltip:
  • description:Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by {$273947s1=8}%, stacking up to {$273947u=5} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Icebound Fortitude 2.0 0.0 180.5s 180.5s 8.0s 5.41% 6.46% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_icebound_fortitude
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 181.1s
  • trigger_min/max:180.0s / 181.1s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 8.0s
  • uptime_min/max:4.44% / 6.67%

Stack Uptimes

  • icebound_fortitude_1:5.41%

Spelldata

  • id:48792
  • name:Icebound Fortitude
  • tooltip:Damage taken reduced by {$=}w3%. Immune to Stun effects.
  • description:Your blood freezes, granting immunity to Stun effects and reducing all damage you take by {$s3=30}% for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:180.00
  • default_chance:100.00%
Icy Talons 1.0 78.4 227.4s 3.7s 293.8s 98.07% 0.00% 76.4 (76.4) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_icy_talons
  • max_stacks:3
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:117.7s / 237.9s
  • trigger_min/max:0.8s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:15.4s / 354.3s
  • uptime_min/max:97.45% / 98.45%

Stack Uptimes

  • icy_talons_1:1.29%
  • icy_talons_2:0.52%
  • icy_talons_3:96.25%

Spelldata

  • id:194879
  • name:Icy Talons
  • tooltip:Attack speed increased {$=}w1%.
  • description:{[email protected]=Your Runic Power spending abilities increase your melee attack speed by {$s1=3}% for {$194879d=10 seconds}, stacking up to {$194879u=3} times.}
  • max_stacks:3
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194878
  • name:Icy Talons
  • tooltip:
  • description:Your Runic Power spending abilities increase your melee attack speed by {$s1=3}% for {$194879d=10 seconds}, stacking up to {$194879u=3} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Ossuary 6.1 14.5 49.3s 14.2s 47.3s 96.01% 95.92% 14.5 (14.5) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_ossuary
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 270.3s
  • trigger_min/max:0.0s / 64.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 263.5s
  • uptime_min/max:81.27% / 98.20%

Stack Uptimes

  • ossuary_1:96.01%

Spelldata

  • id:219788
  • name:Ossuary
  • tooltip:Death Strike cost reduced by {$=}{{$m1=-50}/-10} Runic Power.
  • description:{[email protected]=While you have at least {$s1=5} Bone Shield charges, the cost of Death Strike is reduced by {$=}{{$219788m1=-50}/-10} Runic Power. Additionally, your maximum Runic Power is increased by {$=}{{$m2=100}/10}.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Rune Mastery 12.3 7.7 24.0s 14.4s 10.5s 42.78% 0.00% 7.7 (7.7) 11.9

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_rune_mastery
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:15.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 195.9s
  • trigger_min/max:0.8s / 189.0s
  • trigger_pct:15.03%
  • duration_min/max:0.0s / 63.3s
  • uptime_min/max:17.02% / 72.77%

Stack Uptimes

  • rune_mastery_1:42.78%

Spelldata

  • id:374585
  • name:Rune Mastery
  • tooltip:Strength increased by {$=}w1%
  • description:{[email protected]=Consuming a Rune has a chance to increase your Strength by {$s1=3}% for {$374585d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sanguine Ground 24.1 2.2 12.6s 11.5s 10.7s 85.95% 0.00% 2.2 (2.2) 23.2

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_sanguine_ground
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 40.6s
  • trigger_min/max:9.8s / 18.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.9s
  • uptime_min/max:73.97% / 94.61%

Stack Uptimes

  • sanguine_ground_1:85.95%

Spelldata

  • id:391459
  • name:Sanguine Ground
  • tooltip:Damage dealt increased by {$s1=6}%. Healing received increased by {$s2=5}%.
  • description:{[email protected]=You deal {$391459s1=6}% more damage and receive {$391459s2=5}% more healing while standing in your Death and Decay.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Slicing Maelstrom 2.8 0.0 120.1s 120.1s 5.9s 5.62% 0.00% 14.0 (14.0) 2.8

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_slicing_maelstrom
  • max_stacks:1
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00
  • associated item:Windscar Whetstone

Trigger Details

  • interval_min/max:120.0s / 120.3s
  • trigger_min/max:120.0s / 120.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s
  • uptime_min/max:4.61% / 6.76%

Stack Uptimes

  • slicing_maelstrom_1:5.62%

Spelldata

  • id:214980
  • name:Slicing Maelstrom
  • tooltip:Causing {$214985s1=20291} Physical damage to nearby enemies every {$t1=1} sec.
  • description:A Slicing Maelstrom surrounds you, inflicting {$=}{7*{$214985s1=20291}} Physical damage to nearby enemies over {$d=6 seconds}.
  • max_stacks:0
  • duration:6.00
  • cooldown:120.00
  • default_chance:0.00%
Static Empowerment 1.0 0.0 0.0s 0.0s 300.0s 100.00% 0.00% 295.5 (295.5) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_static_empowerment
  • max_stacks:5
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Stat Details

  • stat:strength
  • amount:124.60

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • static_empowerment_1:0.34%
  • static_empowerment_2:0.34%
  • static_empowerment_3:0.34%
  • static_empowerment_4:0.34%
  • static_empowerment_5:98.65%

Spelldata

  • id:370772
  • name:Static Empowerment
  • tooltip:Primary stat is increased by {$=}w1.
  • description:{[email protected]=Remaining stationary will increase your primary stat up to {$s1=316} over 5 sec. Movement consumes the effect, granting up to {$s2=314} Speed for {$370773d=5 seconds}. {[email protected]=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}}
  • max_stacks:5
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Tombstone 5.0 0.0 65.4s 65.4s 4.7s 7.89% 100.00% 0.0 (0.0) 1.6

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_tombstone
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:chaos
  • high priority:no

Trigger Details

  • interval_min/max:60.0s / 80.0s
  • trigger_min/max:60.0s / 80.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:1.49% / 14.12%

Stack Uptimes

  • tombstone_1:7.89%

Spelldata

  • id:219809
  • name:Tombstone
  • tooltip:Absorbing {$=}w1 damage.
  • description:Consume up to {$s5=5} Bone Shield charges. For each charge consumed, you gain {$s3=6} Runic Power and absorb damage equal to {$s4=6}% of your maximum health for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:60.00
  • default_chance:0.00%
Unholy Ground 24.1 2.2 12.6s 11.5s 10.7s 85.95% 0.00% 2.2 (2.2) 23.2

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_unholy_ground
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 40.6s
  • trigger_min/max:9.8s / 18.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.9s
  • uptime_min/max:73.97% / 94.61%

Stack Uptimes

  • unholy_ground_1:85.95%

Spelldata

  • id:374271
  • name:Unholy Ground
  • tooltip:Haste increased by {$=}w1%.
  • description:{[email protected]=Gain {$374271s1=5}% Haste while you remain within your Death and Decay.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Unholy Strength 8.5 15.2 35.7s 12.3s 25.8s 73.11% 0.00% 15.2 (15.2) 7.7

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_unholy_strength
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.18
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 189.3s
  • trigger_min/max:0.0s / 52.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 177.5s
  • uptime_min/max:47.09% / 93.00%

Stack Uptimes

  • unholy_strength_1:73.11%

Spelldata

  • id:53365
  • name:Unholy Strength
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=6}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Vampiric Blood 3.7 0.0 90.3s 90.3s 9.9s 12.28% 11.80% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_vampiric_blood
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 91.1s
  • trigger_min/max:90.0s / 91.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:10.96% / 14.16%

Stack Uptimes

  • vampiric_blood_1:12.28%

Spelldata

  • id:55233
  • name:Vampiric Blood
  • tooltip:Maximum health increased by {$s4=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s4=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:90.00
  • default_chance:0.00%
Vigorous Lifeblood 5.0 0.0 57.1s 57.1s 9.8s 16.38% 17.38% 0.0 (0.0) 4.8

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_vigorous_lifeblood
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:20.0s / 110.0s
  • trigger_min/max:20.0s / 110.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:11.63% / 20.47%

Stack Uptimes

  • vigorous_lifeblood_1:16.38%

Spelldata

  • id:394570
  • name:Vigorous Lifeblood
  • tooltip:Damage and Haste increased by {$=}w1%.
  • description:{[email protected]=After {$s1=10} Bone Shield charges are consumed gain {$394570s1=10}% damage and Haste for {$394570d=10 seconds}. }
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Voracious 1.4 75.9 157.3s 3.8s 206.3s 98.01% 0.00% 75.9 (75.9) 0.4

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_voracious
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.2s / 344.1s
  • trigger_min/max:0.8s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 354.3s
  • uptime_min/max:96.54% / 98.45%

Stack Uptimes

  • voracious_1:98.01%

Spelldata

  • id:274009
  • name:Voracious
  • tooltip:Leech increased by {$s1=12}%.
  • description:{[email protected]=Death Strike's healing is increased by {$s2=15}% and grants you {$274009s1=12}% Leech for {$274009d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:273953
  • name:Voracious
  • tooltip:
  • description:Death Strike's healing is increased by {$s2=15}% and grants you {$274009s1=12}% Leech for {$274009d=8 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Draconic Augmentation

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_draconic_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:86.86
  • stat:strength
  • amount:86.86
  • stat:intellect
  • amount:86.86

Spelldata

  • id:393438
  • name:Draconic Augmentation
  • tooltip:Agility, Intellect and Strength increased by {$=}w1.
  • description:Increases Agility, Intellect and Strength by {$s1=87} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (fated_fortune_cookie)

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_fated_fortune_cookie
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:75.79

Spelldata

  • id:396092
  • name:Well Fed
  • tooltip:Your primary stat is increased by {$=}w1.
  • description:Increases your primary stat by {$s1=76} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Phial of Static Empowerment

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_phial_of_static_empowerment
  • max_stacks:1
  • base duration:1800.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Spelldata

  • id:370652
  • name:Phial of Static Empowerment
  • tooltip:Primary stat is increased by up to {$=}w1 while stationary. Movement consumes the effect, granting up to {$=}w2 Speed for {$370773d=5 seconds}.
  • description:Remaining stationary will increase your primary stat up to {$s1=316} over 5 sec. Movement consumes the effect, granting up to {$s2=314} Speed for {$370773d=5 seconds}. {[email protected]=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}
  • max_stacks:0
  • duration:1800.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a chance to instantly attack again.
  • description:{[email protected]=Summons a totem at your feet for {$d=120 seconds}. Party members within {$?s382201=false}[{$=}{(1+{$382201s3=15}/100)*{$s2=30}}][{$s2=30}] yds have a {$327942h=20}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
windfury_totem_extra_attack_mh 28.7 10.0 50.0 10.2s 0.9s 113.6s
parry_haste 27.5 13.0 42.0 10.4s 2.0s 120.0s
Rune ready 135.6 104.0 165.0 2.2s 0.0s 14.5s
Bloodworms 27.4 12.0 47.0 10.6s 0.9s 38.5s

Cooldown Waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Raise Dead0.7960.0002.5132.3732.1163.583
Vampiric Blood0.8510.0002.5133.1702.0794.794
Death's Caress71.7820.000345.418287.344207.856353.952
Death and Decay0.1520.0003.5283.9813.0739.380
Blood Tap4.8650.00050.42034.54824.12756.567
Empower Rune Weapon2.0090.0005.2785.9314.21310.858
Dancing Rune Weapon1.5830.0005.9398.0184.30415.641
Blood Boil0.3460.00013.59218.7607.24940.612
Tombstone5.3360.00019.95527.0198.72354.208
Soul Reaper14.4580.000233.263212.908158.525267.376

Rune waste details (experimental)

In the table below, "Seconds per Rune" denotes the time in seconds an individual rune is wasting regeneration. The "Total Seconds per Iteration" denotes the cumulative time in seconds all runes wasted during a single iteration.

Seconds per Rune (n=330793)
Minimum 5th percentile Mean / Median 95th percentile Maximum
0.0010.1722.065 / 1.2827.77524.717
Total Seconds per Iteration (n=7501)
Minimum 5th percentile Mean / Median 95th percentile Maximum
45.68164.46191.052 / 90.969118.121152.682

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
T29_Death_Knight_Blood
Blood TapRune7.107.105.24%1.000.000.00%
Empower Rune WeaponRunic Power14.3371.672.57%5.000.000.00%
Empower Rune WeaponRune14.3313.9910.32%0.980.342.37%
HeartbreakerRunic Power78.83157.665.65%2.000.000.00%
Rune RegenerationRune104.14104.1476.79%1.000.000.00%
Rune Weapon Heart StrikeRunic Power33.46167.306.00%5.000.000.00%
Runic AttenuationRunic Power81.24406.2014.56%5.000.000.00%
TombstoneRunic Power5.02150.665.40%30.000.000.00%
Vigorous Lifeblood T29 2pcRune10.7910.377.65%0.960.423.85%
Blood Plague (_heal)Health120.39455737.335.13%3785.49918005.8466.83%
Death and DecayRunic Power26.22206.867.41%7.890.000.00%
Death Strike (_heal)Health77.346886624.7677.49%89038.195747635.7845.49%
Death's CaressRunic Power2.1221.170.76%10.000.000.00%
Heart StrikeRunic Power78.831182.4642.38%15.000.000.00%
LeechHealth1078.68691247.057.78%640.821462672.8167.91%
Leeching StrikeHealth78.83104512.011.18%1325.78221701.5767.96%
MarrowrendRunic Power11.28225.508.08%20.000.000.00%
Relish in BloodHealth5.53114534.621.29%20695.30214066.8465.14%
Relish in BloodRunic Power5.5355.341.98%10.000.000.00%
Sacrificial PactHealth2.08135949.701.53%65327.27619751.9082.01%
Soul ReaperRunic Power14.53145.295.21%10.000.000.00%
Unholy StrengthHealth23.72498086.105.60%20995.47920984.2864.90%
pet - ghoul
energy_regenEnergy967.982072.81100.00%2.14205.139.01%
Usage Type Count Total Tot% Avg RPE APR
T29_Death_Knight_Blood
Death and DecayRune 26.2220.6914.91%0.790.7924866.09
Death StrikeRunic Power 77.342722.7598.49%35.2035.20854.35
Death's CaressRune 2.122.121.53%1.001.004680.71
Heart StrikeRune 78.8378.8356.83%1.001.0014541.27
MarrowrendRune 11.2822.5516.26%2.002.007524.94
Sacrificial PactRunic Power 2.0841.621.51%20.0020.003264.79
Soul ReaperRune 14.5314.5310.47%1.001.0051773.33
pet - ghoul
ClawEnergy 55.432217.27100.00%40.0040.0079.36
pet - dancing_rune_weapon
Death StrikeRunic Power 24.401098.14100.00%45.0045.00170.67
Death's CaressRune 0.010.010.05%1.001.001701.27
Heart StrikeRune 16.7316.7358.56%1.001.004027.80
MarrowrendRune 4.288.5629.98%2.002.002071.86
Soul ReaperRune 3.263.2611.40%1.001.0013604.66
pet - everlasting_bond
Death StrikeRunic Power 24.401098.14100.00%45.0045.00170.68
Death's CaressRune 0.010.010.05%1.001.001701.50
Heart StrikeRune 16.7316.7358.56%1.001.004027.22
MarrowrendRune 4.288.5629.98%2.002.002068.79
Soul ReaperRune 3.263.2611.40%1.001.0013644.00
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Health 728120.0 64994.63 64789.96 30678044.9 585531.5 -846401.8 728120.0
Runic Power 0.0 9.30 9.21 0.0 25.7 0.0 80.0
Rune 6.0 0.45 0.46 0.0 2.9 0.0 6.0

Statistics & Data Analysis

Fight Length
T29_Death_Knight_Blood Fight Length
Count 7499
Mean 300.00
Minimum 240.02
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
T29_Death_Knight_Blood Damage Per Second
Count 7499
Mean 49783.95
Minimum 45349.08
Maximum 54759.75
Spread ( max - min ) 9410.67
Range [ ( max - min ) / 2 * 100% ] 9.45%
Standard Deviation 1352.3128
5th Percentile 47596.63
95th Percentile 52013.11
( 95th Percentile - 5th Percentile ) 4416.49
Mean Distribution
Standard Deviation 15.6162
95.00% Confidence Interval ( 49753.35 - 49814.56 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2835
0.1 Scale Factor Error with Delta=300 15612
0.05 Scale Factor Error with Delta=300 62446
0.01 Scale Factor Error with Delta=300 1561127
Priority Target DPS
T29_Death_Knight_Blood Priority Target Damage Per Second
Count 7499
Mean 49783.95
Minimum 45349.08
Maximum 54759.75
Spread ( max - min ) 9410.67
Range [ ( max - min ) / 2 * 100% ] 9.45%
Standard Deviation 1352.3128
5th Percentile 47596.63
95th Percentile 52013.11
( 95th Percentile - 5th Percentile ) 4416.49
Mean Distribution
Standard Deviation 15.6162
95.00% Confidence Interval ( 49753.35 - 49814.56 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2835
0.1 Scale Factor Error with Delta=300 15612
0.05 Scale Factor Error with Delta=300 62446
0.01 Scale Factor Error with Delta=300 1561127
DPS(e)
T29_Death_Knight_Blood Damage Per Second (Effective)
Count 7499
Mean 49783.95
Minimum 45349.08
Maximum 54759.75
Spread ( max - min ) 9410.67
Range [ ( max - min ) / 2 * 100% ] 9.45%
Damage
T29_Death_Knight_Blood Damage
Count 7499
Mean 12631231.34
Minimum 9124029.23
Maximum 15621919.31
Spread ( max - min ) 6497890.08
Range [ ( max - min ) / 2 * 100% ] 25.72%
DTPS
T29_Death_Knight_Blood Damage Taken Per Second
Count 7499
Mean 64659.63
Minimum 46421.90
Maximum 79692.97
Spread ( max - min ) 33271.07
Range [ ( max - min ) / 2 * 100% ] 25.73%
Standard Deviation 4400.9932
5th Percentile 57293.83
95th Percentile 71769.41
( 95th Percentile - 5th Percentile ) 14475.59
Mean Distribution
Standard Deviation 50.8217
95.00% Confidence Interval ( 64560.02 - 64759.23 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 178
0.1% Error 17797
0.1 Scale Factor Error with Delta=300 165343
0.05 Scale Factor Error with Delta=300 661371
0.01 Scale Factor Error with Delta=300 16534272
HPS
T29_Death_Knight_Blood Healing Per Second
Count 7499
Mean 29559.94
Minimum 19909.96
Maximum 39867.64
Spread ( max - min ) 19957.67
Range [ ( max - min ) / 2 * 100% ] 33.76%
Standard Deviation 2601.5147
5th Percentile 25216.97
95th Percentile 33760.83
( 95th Percentile - 5th Percentile ) 8543.86
Mean Distribution
Standard Deviation 30.0417
95.00% Confidence Interval ( 29501.06 - 29618.82 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 298
0.1% Error 29754
0.1 Scale Factor Error with Delta=300 57775
0.05 Scale Factor Error with Delta=300 231099
0.01 Scale Factor Error with Delta=300 5777451
HPS(e)
T29_Death_Knight_Blood Healing Per Second (Effective)
Count 7499
Mean 29559.94
Minimum 19909.96
Maximum 39867.64
Spread ( max - min ) 19957.67
Range [ ( max - min ) / 2 * 100% ] 33.76%
Heal
T29_Death_Knight_Blood Heal
Count 7499
Mean 8886687.38
Minimum 4804035.58
Maximum 12705623.79
Spread ( max - min ) 7901588.21
Range [ ( max - min ) / 2 * 100% ] 44.46%
HTPS
T29_Death_Knight_Blood Healing Taken Per Second
Count 7499
Mean 64849.09
Minimum 47114.97
Maximum 80650.45
Spread ( max - min ) 33535.49
Range [ ( max - min ) / 2 * 100% ] 25.86%
TMI
T29_Death_Knight_Blood Theck-Meloree Index
Count 7499
Mean 196913.47
Minimum 116042.89
Maximum 284347.33
Spread ( max - min ) 168304.44
Range [ ( max - min ) / 2 * 100% ] 42.74%
Standard Deviation 29465.4539
5th Percentile 152779.35
95th Percentile 253796.80
( 95th Percentile - 5th Percentile ) 101017.46
Mean Distribution
Standard Deviation 340.2604
95.00% Confidence Interval ( 196246.57 - 197580.36 )
Normalized 95.00% Confidence Interval ( 99.66% - 100.34% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 861
0.1% Error 86015
0.1 Scale Factor Error with Delta=300 7411566
0.05 Scale Factor Error with Delta=300 29646262
0.01 Scale Factor Error with Delta=300 741156533
ETMI
T29_Death_Knight_BloodTheck-Meloree Index (Effective)
Count 7499
Mean 171925.22
Minimum 100786.64
Maximum 225622.12
Spread ( max - min ) 124835.48
Range [ ( max - min ) / 2 * 100% ] 36.31%
MSD
T29_Death_Knight_Blood Max Spike Value
Count 3782
Mean 191.30
Minimum 110.61
Maximum 274.04
Spread ( max - min ) 163.42
Range [ ( max - min ) / 2 * 100% ] 42.71%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 snapshot_stats
4 0.00 variable,name=trinket_1_buffs,value=trinket.1.has_use_buff|(trinket.1.has_buff.strength|trinket.1.has_buff.mastery|trinket.1.has_buff.versatility|trinket.1.has_buff.haste|trinket.1.has_buff.crit)
5 0.00 variable,name=trinket_2_buffs,value=trinket.2.has_use_buff|(trinket.2.has_buff.strength|trinket.2.has_buff.mastery|trinket.2.has_buff.versatility|trinket.2.has_buff.haste|trinket.2.has_buff.crit)
6 0.00 variable,name=trinket_1_exclude,value=trinket.1.is.ruby_whelp_shell|trinket.1.is.whispering_incarnate_icon
7 0.00 variable,name=trinket_2_exclude,value=trinket.2.is.ruby_whelp_shell|trinket.2.is.whispering_incarnate_icon
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_attack
0.00 variable,name=death_strike_dump_amount,value=65
0.00 variable,name=bone_shield_refresh_value,value=4,op=setif,condition=!talent.deaths_caress.enabled|talent.consumption.enabled|talent.blooddrinker.enabled,value_else=5
0.00 mind_freeze,if=target.debuff.casting.react
0.00 invoke_external_buff,name=power_infusion,if=buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon
Use <a href='https://www.wowhead.com/spell=10060/power-infusion'>Power Infusion</a> while <a href='https://www.wowhead.com/spell=49028/dancing-rune-weapon'>Dancing Rune Weapon</a> is up, or on cooldown if <a href='https://www.wowhead.com/spell=49028/dancing-rune-weapon'>Dancing Rune Weapon</a> is not talented
9 1.25 potion,if=buff.dancing_rune_weapon.up
A 0.00 call_action_list,name=trinkets
B 2.98 raise_dead
C 2.00 icebound_fortitude,if=!(buff.dancing_rune_weapon.up|buff.vampiric_blood.up)&(target.cooldown.pause_action.remains>=8|target.cooldown.pause_action.duration>0)
D 3.72 vampiric_blood,if=!buff.vampiric_blood.up&!buff.vampiric_strength.up
0.00 vampiric_blood,if=!(buff.dancing_rune_weapon.up|buff.icebound_fortitude.up|buff.vampiric_blood.up|buff.vampiric_strength.up)&(target.cooldown.pause_action.remains>=13|target.cooldown.pause_action.duration>0)
E 1.18 deaths_caress,if=!buff.bone_shield.up
F 26.22 death_and_decay,if=!death_and_decay.ticking&(talent.unholy_ground|talent.sanguine_ground|spell_targets.death_and_decay>3|buff.crimson_scourge.up)
G 77.34 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
0.00 blooddrinker,if=!buff.dancing_rune_weapon.up
H 0.00 call_action_list,name=racials
I 2.08 sacrificial_pact,if=!buff.dancing_rune_weapon.up&(pet.ghoul.remains<2|target.time_to_die<gcd)
J 7.10 blood_tap,if=(rune<=2&rune.time_to_4>gcd&charges_fractional>=1.8)|rune.time_to_3>gcd
0.00 gorefiends_grasp,if=talent.tightening_grasp.enabled
K 2.95 empower_rune_weapon,if=rune<6&runic_power.deficit>5
0.00 abomination_limb
L 5.06 dancing_rune_weapon,if=!buff.dancing_rune_weapon.up
M 0.00 run_action_list,name=drw_up,if=buff.dancing_rune_weapon.up
N 0.00 call_action_list,name=standard
actions.drw_up
# count action,conditions
0.00 blood_boil,if=!dot.blood_plague.ticking
O 5.02 tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)
0.00 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd
P 4.28 marrowrend,if=(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20
Q 3.26 soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 soul_reaper,target_if=min:dot.soul_reaper.remains,if=target.time_to_pct_35<5&active_enemies>=2&target.time_to_die>(dot.soul_reaper.remains+5)
R 0.00 death_and_decay,if=!death_and_decay.ticking&(talent.sanguine_ground|talent.unholy_ground)
0.00 blood_boil,if=spell_targets.blood_boil>2&charges_fractional>=1.1
0.00 variable,name=heart_strike_rp_drw,value=(25+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
S 0.00 death_strike,if=runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
0.00 consumption
T 15.79 blood_boil,if=charges_fractional>=1.1&buff.hemostasis.stack<5
U 16.73 heart_strike,if=rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw
actions.standard
# count action,conditions
V 0.00 tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)&cooldown.dancing_rune_weapon.remains>=25
0.00 variable,name=heart_strike_rp,value=(10+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
0.00 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
W 0.94 deaths_caress,if=(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)&!talent.consumption.enabled&!talent.blooddrinker.enabled&rune.time_to_3>gcd
X 6.99 marrowrend,if=(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)
0.00 consumption
Y 11.27 soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 soul_reaper,target_if=min:dot.soul_reaper.remains,if=target.time_to_pct_35<5&active_enemies>=2&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 bonestorm,if=runic_power>=100
Z 11.04 blood_boil,if=charges_fractional>=1.8&(buff.hemostasis.stack<=(5-spell_targets.blood_boil)|spell_targets.blood_boil>2)
a 34.92 heart_strike,if=rune.time_to_4<gcd
b 27.21 blood_boil,if=charges_fractional>=1.1
c 27.18 heart_strike,if=(rune>1&(rune.time_to_3<gcd|buff.bone_shield.stack>7))
actions.trinkets
# count action,conditions
d 3.00 use_item,use_off_gcd=1,slot=trinket1,if=!variable.trinket_1_buffs
Prioritize damage dealing on use trinkets over trinkets that give buffs
e 2.83 use_item,use_off_gcd=1,slot=trinket2,if=!variable.trinket_2_buffs
0.00 use_item,use_off_gcd=1,slot=main_hand,if=(variable.trinket_1_buffs|trinket.1.cooldown.remains)&(variable.trinket_2_buffs|trinket.2.cooldown.remains)
0.00 use_item,use_off_gcd=1,slot=trinket1,if=variable.trinket_1_buffs&(buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon|cooldown.dancing_rune_weapon.remains>20)&(variable.trinket_2_exclude|trinket.2.cooldown.remains|!trinket.2.has_cooldown|variable.trinket_2_buffs)
0.00 use_item,use_off_gcd=1,slot=trinket2,if=variable.trinket_2_buffs&(buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon|cooldown.dancing_rune_weapon.remains>20)&(variable.trinket_1_exclude|trinket.1.cooldown.remains|!trinket.1.has_cooldown|variable.trinket_1_buffs)

Sample Sequence

01245678dBCDEFKL