SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
unique_gear::class_buff_cb_t< T, T_BUFF > Member List

This is the complete list of members for unique_gear::class_buff_cb_t< T, T_BUFF >, including all inherited members.

actor(const special_effect_t &e) const (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >inline
buff_name (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >
buff_ptr(const special_effect_t &) (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >inlinevirtual
class_ (defined in unique_gear::class_scoped_callback_t)unique_gear::class_scoped_callback_t
class_buff_cb_t(specialization_e spec, util::string_view name={}) (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >inline
class_buff_cb_t(player_e class_, util::string_view name={}) (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >inline
class_scoped_callback_t(player_e c) (defined in unique_gear::class_scoped_callback_t)unique_gear::class_scoped_callback_tinline
class_scoped_callback_t(std::vector< player_e > c) (defined in unique_gear::class_scoped_callback_t)unique_gear::class_scoped_callback_tinline
class_scoped_callback_t(specialization_e s) (defined in unique_gear::class_scoped_callback_t)unique_gear::class_scoped_callback_tinline
class_scoped_callback_t(std::vector< specialization_e > s) (defined in unique_gear::class_scoped_callback_t)unique_gear::class_scoped_callback_tinline
create_buff(const special_effect_t &e) (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >inlinevirtual
create_fallback(const special_effect_t &e) (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >inlinevirtual
creator(const special_effect_t &e) const (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >inlinevirtual
initialize(special_effect_t &effect) override (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >inlinevirtual
is_fallback(const special_effect_t &e) const (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >inlinevirtual
priority enum name (defined in scoped_callback_t)scoped_callback_t
priority (defined in scoped_callback_t)scoped_callback_t
PRIORITY_CLASS enum value (defined in scoped_callback_t)scoped_callback_t
PRIORITY_DEFAULT enum value (defined in scoped_callback_t)scoped_callback_t
PRIORITY_SPEC enum value (defined in scoped_callback_t)scoped_callback_t
scoped_callback_t() (defined in scoped_callback_t)scoped_callback_tinline
scoped_callback_t(enum priority p) (defined in scoped_callback_t)scoped_callback_tinline
spec_ (defined in unique_gear::class_scoped_callback_t)unique_gear::class_scoped_callback_t
super typedef (defined in unique_gear::class_buff_cb_t< T, T_BUFF >)unique_gear::class_buff_cb_t< T, T_BUFF >
valid(const special_effect_t &effect) const override (defined in unique_gear::class_scoped_callback_t)unique_gear::class_scoped_callback_tvirtual
~scoped_callback_t()=default (defined in scoped_callback_t)scoped_callback_tvirtual