SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
special_effect_t Member List

This is the complete list of members for special_effect_t, including all inherited members.

action_disabled (defined in special_effect_t)special_effect_t
action_type() const (defined in special_effect_t)special_effect_t
activation_cb (defined in special_effect_t)special_effect_t
active() (defined in special_effect_t)special_effect_tinline
aoe (defined in special_effect_t)special_effect_t
buff_disabled (defined in special_effect_t)special_effect_t
buff_type() const (defined in special_effect_t)special_effect_t
can_only_proc_from_class_abilites() const (defined in special_effect_t)special_effect_t
can_proc_from_procs() const (defined in special_effect_t)special_effect_t
chance_to_discharge (defined in special_effect_t)special_effect_t
cooldown() constspecial_effect_t
cooldown_ (defined in special_effect_t)special_effect_t
cooldown_category_ (defined in special_effect_t)special_effect_t
cooldown_group() const (defined in special_effect_t)special_effect_t
cooldown_group_duration() const (defined in special_effect_t)special_effect_t
cooldown_group_duration_override (defined in special_effect_t)special_effect_t
cooldown_group_name() constspecial_effect_t
cooldown_group_name_override (defined in special_effect_t)special_effect_t
cooldown_name() constspecial_effect_t
cost_reduction (defined in special_effect_t)special_effect_t
create_action() const (defined in special_effect_t)special_effect_t
create_buff() const (defined in special_effect_t)special_effect_t
custom_buff (defined in special_effect_t)special_effect_t
custom_init (defined in special_effect_t)special_effect_t
custom_init_object (defined in special_effect_t)special_effect_t
disable_action() (defined in special_effect_t)special_effect_tinline
disable_buff() (defined in special_effect_t)special_effect_tinline
discharge_amount (defined in special_effect_t)special_effect_t
discharge_scaling (defined in special_effect_t)special_effect_t
driver() const (defined in special_effect_t)special_effect_t
duration() const (defined in special_effect_t)special_effect_t
duration_ (defined in special_effect_t)special_effect_t
enchant_data (defined in special_effect_t)special_effect_t
encoding_str (defined in special_effect_t)special_effect_t
execute_action (defined in special_effect_t)special_effect_t
expire_on_max_stackspecial_effect_t
has_target_specific_cooldown() const (defined in special_effect_t)special_effect_t
initialize_absorb_buff() const (defined in special_effect_t)special_effect_t
initialize_attack_action() const (defined in special_effect_t)special_effect_t
initialize_heal_action() const (defined in special_effect_t)special_effect_t
initialize_offensive_spell_action() const (defined in special_effect_t)special_effect_t
initialize_resource_action() const (defined in special_effect_t)special_effect_t
initialize_stat_buff() const (defined in special_effect_t)special_effect_t
is_absorb_buff() const (defined in special_effect_t)special_effect_t
is_attack_action() const (defined in special_effect_t)special_effect_t
is_custom() const (defined in special_effect_t)special_effect_tinline
is_heal_action() const (defined in special_effect_t)special_effect_t
is_offensive_spell_action() const (defined in special_effect_t)special_effect_t
is_resource_action() const (defined in special_effect_t)special_effect_t
is_stat_buff() const (defined in special_effect_t)special_effect_t
item (defined in special_effect_t)special_effect_t
max_stack() const (defined in special_effect_t)special_effect_t
max_stacks (defined in special_effect_t)special_effect_t
name() const (defined in special_effect_t)special_effect_t
name_str (defined in special_effect_t)special_effect_t
override_result_es_mask (defined in special_effect_t)special_effect_t
player (defined in special_effect_t)special_effect_t
ppm() const (defined in special_effect_t)special_effect_t
ppm_ (defined in special_effect_t)special_effect_t
proc_chance() const (defined in special_effect_t)special_effect_t
proc_chance_ (defined in special_effect_t)special_effect_t
proc_delay (defined in special_effect_t)special_effect_t
proc_flags() const (defined in special_effect_t)special_effect_t
proc_flags2() const (defined in special_effect_t)special_effect_t
proc_flags2_ (defined in special_effect_t)special_effect_t
proc_flags_ (defined in special_effect_t)special_effect_t
refresh (defined in special_effect_t)special_effect_t
reset() (defined in special_effect_t)special_effect_t
result_es_mask (defined in special_effect_t)special_effect_t
reverse (defined in special_effect_t)special_effect_t
reverse_stack_reduction (defined in special_effect_t)special_effect_t
rppm() const (defined in special_effect_t)special_effect_t
rppm_blp_ (defined in special_effect_t)special_effect_t
rppm_modifier() const (defined in special_effect_t)special_effect_t
rppm_modifier_ (defined in special_effect_t)special_effect_t
rppm_scale() const (defined in special_effect_t)special_effect_t
rppm_scale_ (defined in special_effect_t)special_effect_t
sc_format_to (defined in special_effect_t)special_effect_tfriend
school (defined in special_effect_t)special_effect_t
set_can_only_proc_from_class_abilites(bool) (defined in special_effect_t)special_effect_t
set_can_proc_from_procs(bool) (defined in special_effect_t)special_effect_t
source (defined in special_effect_t)special_effect_t
special_effect_t(player_t *p) (defined in special_effect_t)special_effect_tinline
special_effect_t(const item_t *item) (defined in special_effect_t)special_effect_t
spell_id (defined in special_effect_t)special_effect_t
stat (defined in special_effect_t)special_effect_t
stat_amount (defined in special_effect_t)special_effect_t
stat_buff_type(const spelleffect_data_t &) constspecial_effect_t
stat_type() const (defined in special_effect_t)special_effect_t
target_specific_cooldown (defined in special_effect_t)special_effect_t
tick (defined in special_effect_t)special_effect_t
tick_time() constspecial_effect_t
trigger() const (defined in special_effect_t)special_effect_t
trigger_spell_id (defined in special_effect_t)special_effect_t
trigger_str (defined in special_effect_t)special_effect_t
type (defined in special_effect_t)special_effect_t
unique (defined in special_effect_t)special_effect_t
weapon_proc (defined in special_effect_t)special_effect_t