SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
sim_t Member List

This is the complete list of members for sim_t, including all inherited members.

_rng (defined in sim_t)sim_t
abort() (defined in sim_t)sim_t
activate_actors() (defined in sim_t)sim_t
active_allies (defined in sim_t)sim_t
active_enemies (defined in sim_t)sim_t
active_player (defined in sim_t)sim_t
actor_list (defined in sim_t)sim_t
add_chart_data(const highchart::chart_t &chart)sim_t
add_option(std::unique_ptr< option_t > opt) (defined in sim_t)sim_t
add_relative(sim_t *cousin) (defined in sim_t)sim_t
add_waves (defined in sim_t)sim_t
allow_augmentations (defined in sim_t)sim_t
allow_experimental_specializations (defined in sim_t)sim_t
allow_flasks (defined in sim_t)sim_t
allow_food (defined in sim_t)sim_t
allow_potions (defined in sim_t)sim_t
analyze() (defined in sim_t)sim_t
analyze_error() (defined in sim_t)sim_t
analyze_error_interval (defined in sim_t)sim_t
analyze_iteration_data()sim_t
analyze_number (defined in sim_t)sim_t
analyze_time (defined in sim_t)sim_t
apikey (defined in sim_t)sim_t
armory_retries (defined in sim_t)sim_t
auras (defined in sim_t)sim_t
auto_attacks_always_land (defined in sim_t)sim_t
average_gauss (defined in sim_t)sim_t
average_range (defined in sim_t)sim_t
averaged_range(double min, double max) (defined in sim_t)sim_t
azerite_statussim_t
bfa_opts (defined in sim_t)sim_t
bloodlust_percent (defined in sim_t)sim_t
bloodlust_time (defined in sim_t)sim_t
buff_list (defined in sim_t)sim_t
buff_stack_uptime_timeline (defined in sim_t)sim_t
buff_uptime_timeline (defined in sim_t)sim_t
cancel()sim_t
cancel_iteration() (defined in sim_t)sim_t
canceled (defined in sim_t)sim_t
challenge_mode (defined in sim_t)sim_t
channel_lag (defined in sim_t)sim_t
channel_lag_stddev (defined in sim_t)sim_t
chart_boxplot_percentile (defined in sim_t)sim_t
chart_data (defined in sim_t)sim_t
chart_show_relative_difference (defined in sim_t)sim_t
check_actors()sim_t
children (defined in sim_t)sim_t
cleanup_threads (defined in sim_t)sim_t
combat() (defined in sim_t)sim_t
combat_begin()sim_t
combat_end() (defined in sim_t)sim_t
confidence (defined in sim_t)sim_t
confidence_estimator (defined in sim_t)sim_t
control (defined in sim_t)sim_t
cooldown_list (defined in sim_t)sim_t
count_overheal_as_heal (defined in sim_t)sim_t
cpu_thread_count()sc_thread_tprivatestatic
create_expression(util::string_view name) (defined in sim_t)sim_t
create_options() (defined in sim_t)sim_t
current_error (defined in sim_t)sim_t
current_index (defined in sim_t)sim_t
current_iteration (defined in sim_t)sim_t
current_mean (defined in sim_t)sim_t
current_name (defined in sim_t)sim_t
current_slot (defined in sim_t)sim_t
current_time() const (defined in sim_t)sim_tinline
datacollection_begin() (defined in sim_t)sim_t
datacollection_end() (defined in sim_t)sim_t
dbc (defined in sim_t)sim_t
dbc_override (defined in sim_t)sim_t
debug (defined in sim_t)sim_t
debug_each (defined in sim_t)sim_t
debug_seed (defined in sim_t)sim_t
decorated_tooltips (defined in sim_t)sim_t
default_actions (defined in sim_t)sim_t
default_aura_delay (defined in sim_t)sim_t
default_aura_delay_stddev (defined in sim_t)sim_t
default_cooldown_tolerance (defined in sim_t)sim_t
default_region_str (defined in sim_t)sim_t
default_server_str (defined in sim_t)sim_t
default_skill (defined in sim_t)sim_t
desired_targets (defined in sim_t)sim_t
detailed_progress(std::string *, int current_iterations, int total_iterations) (defined in sim_t)sim_t
deterministic (defined in sim_t)sim_t
disable_2_set (defined in sim_t)sim_t
disable_4_set (defined in sim_t)sim_t
disable_hotfixes (defined in sim_t)sim_t
disable_set_bonuses (defined in sim_t)sim_t
display_bonus_ids (defined in sim_t)sim_t
display_hotfixes (defined in sim_t)sim_t
distance_targeting_enabled (defined in sim_t)sim_t
distribution_mean_error(const sim_t &s, const extended_sample_data_t &sd) (defined in sim_t)sim_tinlinestatic
divisor_timeline_cache (defined in sim_t)sim_t
elapsed_cpu (defined in sim_t)sim_t
elapsed_time (defined in sim_t)sim_t
enable_2_set (defined in sim_t)sim_t
enable_4_set (defined in sim_t)sim_t
enable_dps_healing (defined in sim_t)sim_t
enable_taunts (defined in sim_t)sim_t
enchant (defined in sim_t)sim_t
enemy_death_pct (defined in sim_t)sim_t
enemy_targets (defined in sim_t)sim_t
error(fmt::format_string< Args... > format, Args &&... args)sim_tinline
error_list (defined in sim_t)sim_t
errorf(util::string_view format, Args &&... args)sim_tinline
event_mgr (defined in sim_t)sim_t
execute() (defined in sim_t)sim_t
expected_iteration_time (defined in sim_t)sim_t
expected_max_time() const (defined in sim_t)sim_t
feast_as_dps (defined in sim_t)sim_t
fight_style (defined in sim_t)sim_t
find_player(util::string_view name) constsim_t
find_player(int index) constsim_t
fixed_time (defined in sim_t)sim_t
gcd_lag (defined in sim_t)sim_t
gcd_lag_stddev (defined in sim_t)sim_t
get_cooldown(util::string_view name) (defined in sim_t)sim_t
global_spawn_index (defined in sim_t)sim_t
has_raid_event(util::string_view type) const (defined in sim_t)sim_t
heal_target (defined in sim_t)sim_t
healing (defined in sim_t)sim_t
healing_no_pet_list (defined in sim_t)sim_t
healing_pet_list (defined in sim_t)sim_t
high_iteration_data (defined in sim_t)sim_t
hosted_html (defined in sim_t)sim_t
html_file_str (defined in sim_t)sim_t
id_dictionary (defined in sim_t)sim_t
ignite_sampling_delta (defined in sim_t)sim_t
ignore_invulnerable_targets (defined in sim_t)sim_t
init() (defined in sim_t)sim_t
init_actor(player_t *) (defined in sim_t)sim_t
init_actor_pets() (defined in sim_t)sim_t
init_actors()sim_t
init_fight_style()sim_t
init_parties()sim_t
init_time (defined in sim_t)sim_t
initialized (defined in sim_t)sim_t
interrupt() (defined in sim_t)sim_t
is_canceled() const (defined in sim_t)sim_t
item_db_sources (defined in sim_t)sim_t
iterate() (defined in sim_t)sim_t
iteration_absorb (defined in sim_t)sim_t
iteration_data (defined in sim_t)sim_t
iteration_dmg (defined in sim_t)sim_t
iteration_heal (defined in sim_t)sim_t
iteration_time_adjust() (defined in sim_t)sim_t
iterations (defined in sim_t)sim_t
join()sc_thread_tprivate
json_file_str (defined in sim_t)sim_t
json_full_states (defined in sim_t)sim_t
json_reports (defined in sim_t)sim_t
keystone_bounty (defined in sim_t)sim_t
keystone_level (defined in sim_t)sim_t
keystone_pct_hp (defined in sim_t)sim_t
launch() (defined in sc_thread_t)sc_thread_tprivate
legion_opts (defined in sim_t)sim_t
log (defined in sim_t)sim_t
log_spell_idsim_t
low_iteration_data (defined in sim_t)sim_t
main(const std::vector< std::string > &args) (defined in sim_t)sim_t
main_target_str (defined in sim_t)sim_t
max_aoe_enemies (defined in sim_t)sim_t
max_player_level (defined in sim_t)sim_t
max_time (defined in sim_t)sim_t
maximize_reporting (defined in sim_t)sim_t
merge(sim_t &other_sim)sim_t
merge()sim_t
merge_enemy_priority_dmg (defined in sim_t)sim_t
merge_mutex (defined in sim_t)sim_t
merge_time (defined in sim_t)sim_t
min_report_iteration_data (defined in sim_t)sim_t
normalized_stat (defined in sim_t)sim_t
num_enemies (defined in sim_t)sim_t
num_players (defined in sim_t)sim_t
num_tanks (defined in sim_t)sim_t
on_ready_chart_data (defined in sim_t)sim_t
optimal_raid (defined in sim_t)sim_t
optimize_expressions (defined in sim_t)sim_t
optimize_expressions_rounds (defined in sim_t)sim_t
options (defined in sim_t)sim_t
out_debug (defined in sim_t)sim_t
out_log (defined in sim_t)sim_t
output_file_str (defined in sim_t)sim_t
overrides (defined in sim_t)sim_t
parent (defined in sim_t)sim_t
parse_option(const std::string &name, const std::string &value) (defined in sim_t)sim_t
partition() (defined in sim_t)sim_t
party_encoding (defined in sim_t)sim_t
pause_mutex (defined in sim_t)sim_t
paused (defined in sim_t)sim_t
player_list (defined in sim_t)sim_t
player_no_pet_list (defined in sim_t)sim_t
player_non_sleeping_list (defined in sim_t)sim_t
players_by_apm (defined in sim_t)sim_t
players_by_dps (defined in sim_t)sim_t
players_by_dtps (defined in sim_t)sim_t
players_by_hps (defined in sim_t)sim_t
players_by_hps_plus_aps (defined in sim_t)sim_t
players_by_name (defined in sim_t)sim_t
players_by_priority_dps (defined in sim_t)sim_t
players_by_tmi (defined in sim_t)sim_t
players_by_variance (defined in sim_t)sim_t
plot (defined in sim_t)sim_t
print_debug(fmt::format_string< Args... > format, Args &&... args)sim_tinline
print_log(fmt::format_string< Args... > format, Args &&... args)sim_tinline
print_options() (defined in sim_t)sim_t
priority_iteration_dmg (defined in sim_t)sim_t
process_priority (defined in sim_t)sim_t
profileset_enabled (defined in sim_t)sim_t
profileset_init_threads (defined in sim_t)sim_t
profileset_map (defined in sim_t)sim_t
profileset_metric (defined in sim_t)sim_t
profileset_output_data (defined in sim_t)sim_t
profileset_work_threads (defined in sim_t)sim_t
profilesets (defined in sim_t)sim_t
progress(std::string *detailed=nullptr, int index=-1) (defined in sim_t)sim_t
progress(std::string &phase, std::string *detailed=nullptr, int index=-1) (defined in sim_t)sim_t
progress_bar (defined in sim_t)sim_t
progressbar_type (defined in sim_t)sim_t
pvp_mode (defined in sim_t)sim_t
pvp_rules (defined in sim_t)sim_t
queue_gcd_reduction (defined in sim_t)sim_t
queue_lag (defined in sim_t)sim_t
queue_lag_stddev (defined in sim_t)sim_t
raid_aps (defined in sim_t)sim_t
raid_dps (defined in sim_t)sim_t
raid_events (defined in sim_t)sim_t
raid_events_str (defined in sim_t)sim_t
raid_hps (defined in sim_t)sim_t
reaction_time (defined in sim_t)sim_t
reference_player_str (defined in sim_t)sim_t
reforge_plot (defined in sim_t)sim_t
reforge_plot_output_file_str (defined in sim_t)sim_t
regen_periodicity (defined in sim_t)sim_t
register_target_data_initializer(std::function< void(actor_target_data_t *)> cb) (defined in sim_t)sim_tinline
rel_target_level (defined in sim_t)sim_t
relative_difference_base (defined in sim_t)sim_t
relative_difference_from_max (defined in sim_t)sim_t
relatives (defined in sim_t)sim_t
relatives_mutex (defined in sim_t)sim_t
remove_relative(sim_t *cousin) (defined in sim_t)sim_t
report_details (defined in sim_t)sim_t
report_iteration_data (defined in sim_t)sim_t
report_pets_separately (defined in sim_t)sim_t
report_precision (defined in sim_t)sim_t
report_progress (defined in sim_t)sim_t
report_raid_summary (defined in sim_t)sim_t
report_raw_abilities (defined in sim_t)sim_t
report_rng (defined in sim_t)sim_t
report_targets (defined in sim_t)sim_t
requires_regen_event (defined in sim_t)sim_t
reset()sim_t
rng() const (defined in sim_t)sim_tinline
rng() (defined in sim_t)sim_tinline
run() override (defined in sim_t)sim_tvirtual
save_gear_comments (defined in sim_t)sim_t
save_prefix_str (defined in sim_t)sim_t
save_profile_with_actions (defined in sim_t)sim_t
save_profiles (defined in sim_t)sim_t
save_raid_summary (defined in sim_t)sim_t
save_suffix_str (defined in sim_t)sim_t
save_talent_str (defined in sim_t)sim_t
sc_thread_t() (defined in sc_thread_t)sc_thread_tprivate
scale_itemlevel_down_only (defined in sim_t)sim_t
scale_to_itemlevel (defined in sim_t)sim_t
scaling (defined in sim_t)sim_t
scaling_normalized (defined in sim_t)sim_t
seed (defined in sim_t)sim_t
separate_stats_by_actions (defined in sim_t)sim_t
setup(sim_control_t *) (defined in sim_t)sim_t
shadowlands_opts (defined in sim_t)sim_t
show_etmi (defined in sim_t)sim_t
sim_progress_base_str (defined in sim_t)sim_t
sim_progress_phase_str (defined in sim_t)sim_t
sim_t() (defined in sim_t)sim_t
sim_t(sim_t *parent, int thread_index=0) (defined in sim_t)sim_t
sim_t(sim_t *parent, int thread_index, sim_control_t *control) (defined in sim_t)sim_t
simulation_length (defined in sim_t)sim_t
single_actor_batch (defined in sim_t)sim_t
sleep_seconds(double)sc_thread_tprivatestatic
solo_raid (defined in sim_t)sim_t
spell_query (defined in sim_t)sim_t
spell_query_level (defined in sim_t)sim_t
spell_query_xml_output_file_str (defined in sim_t)sim_t
stat_cache (defined in sim_t)sim_t
statistics_level (defined in sim_t)sim_t
strict_gcd_queue (defined in sim_t)sim_t
strict_parsingsim_t
strict_work_queue (defined in sim_t)sim_t
talent_input_format (defined in sim_t)sim_t
target (defined in sim_t)sim_t
target_adds (defined in sim_t)sim_t
target_data_initializer (defined in sim_t)sim_t
target_error (defined in sim_t)sim_t
target_error_role (defined in sim_t)sim_t
target_level (defined in sim_t)sim_t
target_list (defined in sim_t)sim_t
target_non_sleeping_list (defined in sim_t)sim_t
target_race (defined in sim_t)sim_t
targets_by_name (defined in sim_t)sim_t
thread_id() const (defined in sim_t)sim_tinline
thread_index (defined in sim_t)sim_t
threads (defined in sim_t)sim_t
time_to_think(timespan_t proc_time) (defined in sim_t)sim_t
timewalk (defined in sim_t)sim_t
tmi_bin_size (defined in sim_t)sim_t
tmi_window_global (defined in sim_t)sim_t
total_absorb (defined in sim_t)sim_t
total_dmg (defined in sim_t)sim_t
total_heal (defined in sim_t)sim_t
travel_variance (defined in sim_t)sim_t
use_item_verification (defined in sim_t)sim_t
use_optimal_buffs_and_debuffs(int value) (defined in sim_t)sim_t
user_apitoken (defined in sim_t)sim_t
vary_combat_length (defined in sim_t)sim_t
work_done (defined in sim_t)sim_t
work_per_thread (defined in sim_t)sim_t
work_queue (defined in sim_t)sim_t
world_lag (defined in sim_t)sim_t
world_lag_stddev (defined in sim_t)sim_t
~sc_thread_t() (defined in sc_thread_t)sc_thread_tprivatevirtual
~sim_t() override (defined in sim_t)sim_t