SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
player_stat_cache_t Member List

This is the complete list of members for player_stat_cache_t, including all inherited members.

active (defined in player_stat_cache_t)player_stat_cache_t
agility() const (defined in player_stat_cache_t)player_stat_cache_tinline
armor() const (defined in player_stat_cache_t)player_stat_cache_tinline
attack_crit_chance() const (defined in player_stat_cache_t)player_stat_cache_tinline
attack_expertise() const (defined in player_stat_cache_t)player_stat_cache_tinline
attack_haste() const (defined in player_stat_cache_t)player_stat_cache_tinline
attack_hit() const (defined in player_stat_cache_t)player_stat_cache_tinline
attack_power() const (defined in player_stat_cache_t)player_stat_cache_tinline
attack_speed() const (defined in player_stat_cache_t)player_stat_cache_tinline
avoidance() const (defined in player_stat_cache_t)player_stat_cache_tinline
block() const (defined in player_stat_cache_t)player_stat_cache_tinline
corruption() const (defined in player_stat_cache_t)player_stat_cache_tinline
corruption_resistance() const (defined in player_stat_cache_t)player_stat_cache_tinline
crit_avoidance() const (defined in player_stat_cache_t)player_stat_cache_tinline
crit_block() const (defined in player_stat_cache_t)player_stat_cache_tinline
damage_versatility() const (defined in player_stat_cache_t)player_stat_cache_tinline
dodge() const (defined in player_stat_cache_t)player_stat_cache_tinline
get_attribute(attribute_e) constplayer_stat_cache_t
heal_versatility() const (defined in player_stat_cache_t)player_stat_cache_tinline
intellect() const (defined in player_stat_cache_t)player_stat_cache_tinline
invalidate(cache_e)player_stat_cache_t
invalidate_all()player_stat_cache_t
leech() const (defined in player_stat_cache_t)player_stat_cache_tinline
mastery() const (defined in player_stat_cache_t)player_stat_cache_tinline
mastery_value() const (defined in player_stat_cache_t)player_stat_cache_tinline
miss() const (defined in player_stat_cache_t)player_stat_cache_tinline
mitigation_versatility() const (defined in player_stat_cache_t)player_stat_cache_tinline
parry() const (defined in player_stat_cache_t)player_stat_cache_tinline
player (defined in player_stat_cache_t)player_stat_cache_t
player_heal_mult_valid (defined in player_stat_cache_t)player_stat_cache_tmutable
player_mult_valid (defined in player_stat_cache_t)player_stat_cache_tmutable
player_stat_cache_t(const player_t *p) (defined in player_stat_cache_t)player_stat_cache_tinline
run_speed() const (defined in player_stat_cache_t)player_stat_cache_tinline
spell_crit_chance() const (defined in player_stat_cache_t)player_stat_cache_tinline
spell_haste() const (defined in player_stat_cache_t)player_stat_cache_tinline
spell_hit() const (defined in player_stat_cache_t)player_stat_cache_tinline
spell_power(school_e s) const (defined in player_stat_cache_t)player_stat_cache_tinline
spell_power_valid (defined in player_stat_cache_t)player_stat_cache_tmutable
spell_speed() const (defined in player_stat_cache_t)player_stat_cache_tinline
spirit() const (defined in player_stat_cache_t)player_stat_cache_tinline
stamina() const (defined in player_stat_cache_t)player_stat_cache_tinline
strength() const (defined in player_stat_cache_t)player_stat_cache_tinline
valid (defined in player_stat_cache_t)player_stat_cache_tmutable