SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
paladin::buffs::shield_of_vengeance_buff_t Member List

This is the complete list of members for paladin::buffs::shield_of_vengeance_buff_t, including all inherited members.

_resolve_stacks(int stacks) (defined in buff_t)buff_t
absorb_buff_t(actor_pair_t q, util::string_view name) (defined in absorb_buff_t)absorb_buff_t
absorb_buff_t(actor_pair_t q, util::string_view name, const spell_data_t *spell, const item_t *item=nullptr) (defined in absorb_buff_t)absorb_buff_t
absorb_eligibility typedef (defined in absorb_buff_t)absorb_buff_t
absorb_gain (defined in absorb_buff_t)absorb_buff_t
absorb_school (defined in absorb_buff_t)absorb_buff_t
absorb_source (defined in absorb_buff_t)absorb_buff_t
absorb_used(double) (defined in absorb_buff_t)absorb_buff_tinlineprotectedvirtual
activatedbuff_t
add_invalidate(cache_e) (defined in buff_t)buff_t
add_school(school_e) (defined in buff_t)buff_t
allow_precombat (defined in buff_t)buff_t
analyze() (defined in buff_t)buff_tvirtual
apply_affecting_aura(const spell_data_t *spell) (defined in buff_t)buff_tvirtual
apply_affecting_conduit(const conduit_data_t &conduit, int effect_num=1) (defined in buff_t)buff_tvirtual
apply_affecting_conduit_effect(const conduit_data_t &conduit, size_t effect_num) (defined in buff_t)buff_tvirtual
apply_affecting_effect(const spelleffect_data_t &effect) (defined in buff_t)buff_tvirtual
at_max_stacks(int mod=0) const (defined in buff_t)buff_tinline
aura_gain() (defined in buff_t)buff_tvirtual
aura_loss() (defined in buff_t)buff_tvirtual
avg_expire (defined in buff_t)buff_t
avg_overflow_count (defined in buff_t)buff_t
avg_overflow_total (defined in buff_t)buff_t
avg_refresh (defined in buff_t)buff_t
avg_start (defined in buff_t)buff_t
base_buff_duration (defined in buff_t)buff_t
benefit_pct (defined in buff_t)buff_t
buff_duration() const (defined in buff_t)buff_tinlinevirtual
buff_duration_multiplier (defined in buff_t)buff_t
buff_period (defined in buff_t)buff_t
buff_t(actor_pair_t q, util::string_view name) (defined in buff_t)buff_t
buff_t(actor_pair_t q, util::string_view name, const spell_data_t *, const item_t *item=nullptr) (defined in buff_t)buff_t
buff_t(sim_t *sim, util::string_view name) (defined in buff_t)buff_t
buff_t(sim_t *sim, util::string_view name, const spell_data_t *, const item_t *item=nullptr) (defined in buff_t)buff_t
buff_t(sim_t *sim, player_t *target, player_t *source, util::string_view name, const spell_data_t *, const item_t *item) (defined in buff_t)buff_tprotected
bump(int stacks=1, double value=DEFAULT_VALUE()) (defined in buff_t)buff_tvirtual
can_cancel (defined in buff_t)buff_t
cancel() (defined in buff_t)buff_t
change_regen_rate (defined in buff_t)buff_t
check() constbuff_tinline
check_stack_value() constbuff_tinline
check_value() constbuff_tinline
constant (defined in buff_t)buff_t
constant_behavior (defined in buff_t)buff_t
consume(double amount) (defined in absorb_buff_t)absorb_buff_tvirtual
cooldown (defined in buff_t)buff_t
create_expression(util::string_view buff_name, util::string_view type, action_t &action) (defined in buff_t)buff_tstatic
create_expression(util::string_view buff_name, util::string_view type, buff_t &static_buff) (defined in buff_t)buff_tstatic
current_stack (defined in buff_t)buff_t
current_tick (defined in buff_t)buff_t
current_valuebuff_t
data() const (defined in buff_t)buff_tinline
data_reporting() const (defined in buff_t)buff_t
datacollection_begin() (defined in buff_t)buff_tvirtual
datacollection_end() (defined in buff_t)buff_tvirtual
decrement(int stacks=1, double value=DEFAULT_VALUE()) (defined in buff_t)buff_tvirtual
default_chance (defined in buff_t)buff_t
default_value (defined in buff_t)buff_t
DEFAULT_VALUE() (defined in buff_t)buff_tinlinestatic
default_value_effect_idx (defined in buff_t)buff_t
default_value_effect_multiplier (defined in buff_t)buff_t
delay (defined in buff_t)buff_t
down_count (defined in buff_t)buff_tprotected
duration_lengths (defined in buff_t)buff_t
elapsed(timespan_t t) const (defined in buff_t)buff_tinline
eligibility (defined in absorb_buff_t)absorb_buff_t
execute(int stacks=-1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t)buff_tvirtual
expiration (defined in buff_t)buff_t
expiration_delay (defined in buff_t)buff_t
expire(timespan_t delay=timespan_t::zero()) (defined in buff_t)buff_tvirtual
expire_at_max_stack (defined in buff_t)buff_t
expire_count (defined in buff_t)buff_tprotected
expire_override(int expiration_stacks, timespan_t remaining_duration) override (defined in paladin::buffs::shield_of_vengeance_buff_t)paladin::buffs::shield_of_vengeance_buff_tinlinevirtual
extend_duration(player_t *p, timespan_t seconds) (defined in buff_t)buff_tvirtual
extend_duration_or_trigger(timespan_t duration=timespan_t::min(), player_t *p=nullptr) (defined in buff_t)buff_tvirtual
find(util::span< buff_t *const >, util::string_view name, player_t *source=nullptr) (defined in buff_t)buff_tstatic
find(sim_t *, util::string_view name) (defined in buff_t)buff_tstatic
find(player_t *, util::string_view name, player_t *source=nullptr) (defined in buff_t)buff_tstatic
find_expressable(util::span< buff_t *const >, util::string_view name, player_t *source=nullptr) (defined in buff_t)buff_tstatic
freeze_stacks()buff_tinlinevirtual
gcd_type (defined in buff_t)buff_tprotected
get_trigger_data() const (defined in buff_t)buff_tinline
has_common_school(school_e) const (defined in buff_t)buff_t
high_priority (defined in absorb_buff_t)absorb_buff_t
increment(int stacks=1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t)buff_tvirtual
initial_stack() const (defined in buff_t)buff_tinline
invalidate_cache() (defined in buff_t)buff_tinline
invalidate_list (defined in buff_t)buff_tprotected
item (defined in buff_t)buff_t
iteration_uptime_sum (defined in buff_t)buff_tprotected
last_benefite_update (defined in buff_t)buff_tprotected
last_expire (defined in buff_t)buff_tprotected
last_expire_time() const (defined in buff_t)buff_tinline
last_stack_change (defined in buff_t)buff_tprotected
last_start (defined in buff_t)buff_tprotected
last_trigger (defined in buff_t)buff_tprotected
last_trigger_time() const (defined in buff_t)buff_tinline
manual_chance (defined in buff_t)buff_t
max_stack() const (defined in buff_t)buff_tinline
may_react(int stacks=1) (defined in buff_t)buff_tvirtual
merge(const buff_t &other_buff) (defined in buff_t)buff_tvirtual
modify_cooldown(timespan_t duration) (defined in buff_t)buff_t
modify_default_value(double) (defined in buff_t)buff_t
modify_duration(timespan_t duration) (defined in buff_t)buff_t
modify_initial_stack(int initial_stack) (defined in buff_t)buff_t
modify_max_stack(int max_stack) (defined in buff_t)buff_t
name() const (defined in buff_t)buff_tinline
name_reporting() const (defined in buff_t)buff_t
name_str (defined in buff_t)buff_t
name_str_reporting (defined in buff_t)buff_t
overflow_count (defined in buff_t)buff_tprotected
overflow_total (defined in buff_t)buff_tprotected
overridden (defined in buff_t)buff_t
override_buff(int stacks=1, double value=DEFAULT_VALUE()) (defined in buff_t)buff_tvirtual
partial_tick (defined in buff_t)buff_t
player (defined in buff_t)buff_t
predict() (defined in buff_t)buff_tvirtual
quiet (defined in buff_t)buff_t
reactable (defined in buff_t)buff_t
refresh(int stacks=0, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t)buff_tvirtual
refresh_behavior (defined in buff_t)buff_t
refresh_count (defined in buff_t)buff_tprotected
refresh_duration(timespan_t new_duration) const (defined in buff_t)buff_tvirtual
refresh_duration_callback (defined in buff_t)buff_t
remains() const (defined in buff_t)buff_t
remains_gt(timespan_t time) const (defined in buff_t)buff_t
remains_lt(timespan_t time) const (defined in buff_t)buff_t
requires_invalidation (defined in buff_t)buff_t
reset() (defined in buff_t)buff_tvirtual
reverse (defined in buff_t)buff_t
reverse_stack_reduction (defined in buff_t)buff_t
rng() (defined in buff_t)buff_t
rppm (defined in buff_t)buff_t
s_data (defined in buff_t)buff_t
s_data_reporting (defined in buff_t)buff_t
schools (defined in buff_t)buff_t
set_absorb_eligibility(absorb_eligibility) (defined in absorb_buff_t)absorb_buff_t
set_absorb_gain(gain_t *) (defined in absorb_buff_t)absorb_buff_t
set_absorb_high_priority(bool) (defined in absorb_buff_t)absorb_buff_t
set_absorb_school(school_e) (defined in absorb_buff_t)absorb_buff_t
set_absorb_source(stats_t *) (defined in absorb_buff_t)absorb_buff_t
set_activated(bool) (defined in buff_t)buff_t
set_affects_regen(bool state) (defined in buff_t)buff_t
set_allow_precombat(bool b) (defined in buff_t)buff_t
set_can_cancel(bool cc) (defined in buff_t)buff_t
set_chance(double chance) (defined in buff_t)buff_t
set_constant_behavior(buff_constant_behavior) (defined in buff_t)buff_t
set_cooldown(timespan_t duration) (defined in buff_t)buff_t
set_default_value(double, size_t=0) (defined in buff_t)buff_t
set_default_value_from_effect(size_t, double=0.0) (defined in buff_t)buff_tvirtual
set_default_value_from_effect_type(effect_subtype_t a_type, property_type_t p_type=P_MAX, double multiplier=0.0, effect_type_t e_type=E_APPLY_AURA) (defined in buff_t)buff_tvirtual
set_duration(timespan_t duration) (defined in buff_t)buff_t
set_duration_multiplier(double) (defined in buff_t)buff_t
set_expire_at_max_stack(bool) (defined in buff_t)buff_t
set_initial_stack(int initial_stack) (defined in buff_t)buff_t
set_max_stack(int max_stack) (defined in buff_t)buff_t
set_name_reporting(std::string_view) (defined in buff_t)buff_t
set_partial_tick(bool v) (defined in buff_t)buff_tinline
set_pct_buff_type(stat_pct_buff_type) (defined in buff_t)buff_t
set_period(timespan_t) (defined in buff_t)buff_t
set_quiet(bool quiet) (defined in buff_t)buff_t
set_refresh_behavior(buff_refresh_behavior) (defined in buff_t)buff_t
set_refresh_duration_callback(buff_refresh_duration_callback_t) (defined in buff_t)buff_t
set_reverse(bool) (defined in buff_t)buff_t
set_reverse_stack_count(int count) (defined in buff_t)buff_t
set_rppm(rppm_scale_e scale=RPPM_NONE, double freq=-1, double mod=-1) (defined in buff_t)buff_t
set_schools(unsigned) (defined in buff_t)buff_t
set_schools_from_effect(size_t) (defined in buff_t)buff_t
set_stack_behavior(buff_stack_behavior b) (defined in buff_t)buff_t
set_stack_change_callback(const buff_stack_change_callback_t &cb) (defined in buff_t)buff_t
set_tick_behavior(buff_tick_behavior) (defined in buff_t)buff_t
set_tick_callback(buff_tick_callback_t) (defined in buff_t)buff_t
set_tick_on_application(bool v) (defined in buff_t)buff_tinline
set_tick_time_behavior(buff_tick_time_behavior b) (defined in buff_t)buff_tinline
set_tick_time_callback(buff_tick_time_callback_t) (defined in buff_t)buff_t
set_tick_zero(bool v) (defined in buff_t)buff_tinline
set_trigger_spell(const spell_data_t *s) (defined in buff_t)buff_t
shield_of_vengeance_buff_t(player_t *p) (defined in paladin::buffs::shield_of_vengeance_buff_t)paladin::buffs::shield_of_vengeance_buff_tinline
sim (defined in buff_t)buff_t
simulation_max_stack (defined in buff_t)buff_tprotected
source (defined in buff_t)buff_t
source_name() const (defined in buff_t)buff_t
stack()buff_t
stack_behavior (defined in buff_t)buff_t
stack_change_callback (defined in buff_t)buff_t
stack_react() (defined in buff_t)buff_tvirtual
stack_react_ready_triggers (defined in buff_t)buff_t
stack_react_time (defined in buff_t)buff_t
stack_uptime (defined in buff_t)buff_t
stack_value()buff_tinline
start(int stacks=1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) override (defined in absorb_buff_t)absorb_buff_tvirtual
start_count (defined in buff_t)buff_tprotected
start_intervals (defined in buff_t)buff_t
tick_behavior (defined in buff_t)buff_t
tick_callback (defined in buff_t)buff_t
tick_event (defined in buff_t)buff_t
tick_on_application (defined in buff_t)buff_t
tick_time() const (defined in buff_t)buff_tvirtual
tick_time_behavior (defined in buff_t)buff_t
tick_time_callback (defined in buff_t)buff_t
tick_time_remains() const (defined in buff_t)buff_t
tick_zero (defined in buff_t)buff_t
to_str() const (defined in buff_t)buff_t
total_stack() (defined in buff_t)buff_tvirtual
trigger(action_t *, int stacks=-1, double value=DEFAULT_VALUE(), timespan_t duration=timespan_t::min()) (defined in buff_t)buff_t
trigger(timespan_t duration) (defined in buff_t)buff_t
trigger(int stacks, timespan_t duration) (defined in buff_t)buff_t
trigger(int stacks=-1, double value=DEFAULT_VALUE(), double chance=-1.0, timespan_t duration=timespan_t::min()) (defined in buff_t)buff_tvirtual
trigger_attempts (defined in buff_t)buff_tprotected
trigger_intervals (defined in buff_t)buff_t
trigger_pct (defined in buff_t)buff_t
trigger_successes (defined in buff_t)buff_tprotected
up()buff_tinline
up_count (defined in buff_t)buff_tprotected
update_stack_uptime_array(timespan_t current_time, int old_stacks) (defined in buff_t)buff_tprotected
uptime_array (defined in buff_t)buff_t
uptime_pct (defined in buff_t)buff_t
value()buff_tinlinevirtual
~buff_t()=default (defined in buff_t)buff_tvirtual