![]() |
SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
|
This is the complete list of members for bfa_darkmoon_deck_cb_t< T >, including all inherited members.
| action_callback_t(player_t *l, bool ap=false, bool asp=false) (defined in action_callback_t) | action_callback_t | |
| activate() (defined in action_callback_t) | action_callback_t | inlinevirtual |
| active (defined in action_callback_t) | action_callback_t | |
| allow_procs (defined in action_callback_t) | action_callback_t | |
| allow_self_procs (defined in action_callback_t) | action_callback_t | |
| bfa_darkmoon_deck_cb_t(const special_effect_t &effect, std::vector< unsigned > cards) (defined in bfa_darkmoon_deck_cb_t< T >) | bfa_darkmoon_deck_cb_t< T > | inline |
| can_only_proc_from_class_abilites (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| can_proc_from_procs (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| cooldown (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| dbc_proc_callback_t(const item_t &i, const special_effect_t &e) (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| dbc_proc_callback_t(const item_t *i, const special_effect_t &e) (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| dbc_proc_callback_t(player_t *p, const special_effect_t &e) (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| deactivate() (defined in action_callback_t) | action_callback_t | inlinevirtual |
| deck (defined in bfa_darkmoon_deck_cb_t< T >) | bfa_darkmoon_deck_cb_t< T > | |
| default_item_ (defined in dbc_proc_callback_t) | dbc_proc_callback_t | static |
| effect (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| execute(action_t *, action_state_t *state) override | bfa_darkmoon_deck_cb_t< T > | inlinevirtual |
| execute_fn | dbc_proc_callback_t | |
| execute_fn_t typedef (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| expire_on_max_stack | dbc_proc_callback_t | |
| get_cooldown(player_t *target) (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| initialize() override | dbc_proc_callback_t | virtual |
| item (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| listener (defined in action_callback_t) | action_callback_t | |
| ppm (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| proc_action (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| proc_buff (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| proc_chance (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| reset() (defined in action_callback_t) | action_callback_t | inlinevirtual |
| reset(const std::vector< action_callback_t *> &v) (defined in action_callback_t) | action_callback_t | static |
| rng() const (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| rppm (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| target(const action_state_t *state) const (defined in dbc_proc_callback_t) | dbc_proc_callback_t | virtual |
| target_specific_cooldown (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| trigger(action_t *a, action_state_t *state) override (defined in dbc_proc_callback_t) | dbc_proc_callback_t | virtual |
| trigger(const std::vector< action_callback_t *> &v, action_t *a, action_state_t *state) (defined in action_callback_t) | action_callback_t | static |
| trigger_fn | dbc_proc_callback_t | |
| trigger_fn_t typedef (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| trigger_fn_type enum name | dbc_proc_callback_t | |
| trigger_type | dbc_proc_callback_t | |
| weapon (defined in dbc_proc_callback_t) | dbc_proc_callback_t | |
| ~action_callback_t()=default (defined in action_callback_t) | action_callback_t | virtual |