SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
action_callback_t Member List

This is the complete list of members for action_callback_t, including all inherited members.

action_callback_t(player_t *l, bool ap=false, bool asp=false) (defined in action_callback_t)action_callback_t
activate() (defined in action_callback_t)action_callback_tinlinevirtual
active (defined in action_callback_t)action_callback_t
allow_procs (defined in action_callback_t)action_callback_t
allow_self_procs (defined in action_callback_t)action_callback_t
deactivate() (defined in action_callback_t)action_callback_tinlinevirtual
initialize() (defined in action_callback_t)action_callback_tinlinevirtual
listener (defined in action_callback_t)action_callback_t
noncopyable()=default (defined in noncopyable)noncopyableprivate
noncopyable(noncopyable &&)=default (defined in noncopyable)noncopyableprivate
noncopyable(const noncopyable &)=delete (defined in noncopyable)noncopyableprivate
operator=(noncopyable &&)=default (defined in noncopyable)noncopyableprivate
operator=(const noncopyable &)=delete (defined in noncopyable)noncopyableprivate
reset() (defined in action_callback_t)action_callback_tinlinevirtual
reset(const std::vector< action_callback_t *> &v) (defined in action_callback_t)action_callback_tstatic
trigger(action_t *, action_state_t *)=0 (defined in action_callback_t)action_callback_tpure virtual
trigger(const std::vector< action_callback_t *> &v, action_t *a, action_state_t *state) (defined in action_callback_t)action_callback_tstatic
~action_callback_t()=default (defined in action_callback_t)action_callback_tvirtual