SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
covenant::covenant_state_t Member List

This is the complete list of members for covenant::covenant_state_t, including all inherited members.

add_conduit(unsigned conduit_id, unsigned rank) (defined in covenant::covenant_state_t)covenant::covenant_state_tinline
add_soulbind(unsigned spell_id) (defined in covenant::covenant_state_t)covenant::covenant_state_tinline
cast_callbackcovenant::covenant_state_t
check_conduits(util::string_view tier_name, unsigned max_conduit_rank) constcovenant::covenant_state_t
copy_state(const std::unique_ptr< covenant_state_t > &other)covenant::covenant_state_t
covenant_option_str() constcovenant::covenant_state_t
covenant_state_t()=delete (defined in covenant::covenant_state_t)covenant::covenant_state_t
covenant_state_t(const player_t *player) (defined in covenant::covenant_state_t)covenant::covenant_state_t
create_expression(util::span< const util::string_view > expr_str) constcovenant::covenant_state_t
enabled() constcovenant::covenant_state_tinline
generate_report(report::sc_html_stream &root) constcovenant::covenant_state_t
get_conduit_ability(util::string_view name, bool tokenized=false) constcovenant::covenant_state_t
get_covenant_ability(util::string_view name) constcovenant::covenant_state_t
get_covenant_ability_spell_id(bool generic=false) constcovenant::covenant_state_t
get_soulbind_ability(util::string_view name, bool tokenized=false) constcovenant::covenant_state_t
id() constcovenant::covenant_state_tinline
is_conduit_socket_empowered(unsigned soulbind_id, unsigned tier, unsigned ui_order) (defined in covenant::covenant_state_t)covenant::covenant_state_t
parse_covenant(sim_t *sim, util::string_view name, util::string_view value)covenant::covenant_state_t
parse_renown(sim_t *sim, util::string_view name, util::string_view value)covenant::covenant_state_t
parse_soulbind(sim_t *sim, util::string_view name, util::string_view value)covenant::covenant_state_t
parse_soulbind_clear(sim_t *sim, util::string_view name, util::string_view value) (defined in covenant::covenant_state_t)covenant::covenant_state_t
register_options(player_t *player)covenant::covenant_state_t
renown() const (defined in covenant::covenant_state_t)covenant::covenant_state_tinline
renown_spells() constcovenant::covenant_state_tinline
set_renown_level(unsigned renown_level)covenant::covenant_state_t
set_soulbind_id(const std::string &str) (defined in covenant::covenant_state_t)covenant::covenant_state_tinline
set_type(covenant_e covenant) (defined in covenant::covenant_state_t)covenant::covenant_state_tinline
soulbind_option_str() constcovenant::covenant_state_t
soulbind_spells() constcovenant::covenant_state_tinline
type() constcovenant::covenant_state_tinline