SimulationCraft
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm).
basic_memory_buffer< T, SIZE, Allocator > Member List

This is the complete list of members for basic_memory_buffer< T, SIZE, Allocator >, including all inherited members.

append(const ContiguousRange &range) (defined in basic_memory_buffer< T, SIZE, Allocator >)basic_memory_buffer< T, SIZE, Allocator >inline
basic_memory_buffer(const Allocator &alloc=Allocator()) (defined in basic_memory_buffer< T, SIZE, Allocator >)basic_memory_buffer< T, SIZE, Allocator >inlineexplicit
basic_memory_buffer(basic_memory_buffer &&other) FMT_NOEXCEPTbasic_memory_buffer< T, SIZE, Allocator >inline
const_reference typedef (defined in basic_memory_buffer< T, SIZE, Allocator >)basic_memory_buffer< T, SIZE, Allocator >
get_allocator() const -> Allocator (defined in basic_memory_buffer< T, SIZE, Allocator >)basic_memory_buffer< T, SIZE, Allocator >inline
grow(size_t size) override (defined in basic_memory_buffer< T, SIZE, Allocator >)basic_memory_buffer< T, SIZE, Allocator >protected
operator=(basic_memory_buffer &&other) FMT_NOEXCEPT -> basic_memory_buffer &basic_memory_buffer< T, SIZE, Allocator >inline
reserve(size_t new_capacity)basic_memory_buffer< T, SIZE, Allocator >inline
resize(size_t count)basic_memory_buffer< T, SIZE, Allocator >inline
value_type typedef (defined in basic_memory_buffer< T, SIZE, Allocator >)basic_memory_buffer< T, SIZE, Allocator >
~basic_memory_buffer() (defined in basic_memory_buffer< T, SIZE, Allocator >)basic_memory_buffer< T, SIZE, Allocator >inline